Player Matchup

Kali
Kali
 
Kali
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GYMRATHoyle
King Arthur
Level 159
God Stats
10W - 9L
1,386 SR
Queue Stats
203W - 157L
1,589 Elo+
Party 1
Hachiman
Hachiman
IllCosbyYa68
Hachiman
Level 145
God Stats
4W - 5L
1,732 SR
Queue Stats
245W - 210L
1,618 Elo+
Party 1
Atlas
Atlas
Seranwrap0402033
Atlas
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
432W - 451L
1,508 Elo+
Solo
Ah Puch
Ah Puch
YoungStaple
Ah Puch
Level 114
God Stats
8W - 2L
1,965 SR
Queue Stats
51W - 44L
1,511 Elo+
Solo
Team Averages
Level 132
1,617 SR
1,545 Elo+

VS

Team Averages
Level 101
1,571 SR
1,535 Elo+
Rama
Rama
C0rvo Attano
Rama
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 10L
1,593 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Callme Snake884
Kumbhakarna
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 304L
1,405 Elo+
Solo
Fenrir
Fenrir
IsAyWaSsA9143
Fenrir
Level 140
God Stats
17W - 20L
1,480 SR
Queue Stats
1,011W - 1,091L
1,521 Elo+
Solo
Chronos
Chronos
Mr_EnderShoTZ
Chronos
Level 67
God Stats
34W - 18L
1,745 SR
Queue Stats
117W - 99L
1,624 Elo+
Solo
Sol
Sol
Sup3rSniper MC
Sol
Level 124
God Stats
14W - 8L
1,630 SR
Queue Stats
237W - 255L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
3 / 0 / 7
9,907
583
8,344
15,458
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
GYMRATHoyle
King Arthur
17
8 / 1 / 4
10,730
631
12,793
14,408
10,849
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
IllCosbyYa68
Hachiman
16
3 / 1 / 1
8,958
527
7,507
10,601
3,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 4
8,369
492
7,789
13,061
9,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
YoungStaple
Ah Puch
15
3 / 1 / 6
9,683
570
10,893
6,182
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,899
465
7,027
9,884
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Callme Snake884
Kumbhakarna
12
0 / 2 / 4
7,752
456
3,633
14,423
11,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 6 / 2
7,963
468
6,585
11,773
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos
13
0 / 6 / 0
7,839
461
7,956
14,796
5,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 0
9,023
531
8,350
13,051
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
18
Kills
5
5
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
3
0
7
6.5
L
1
1
2
2
L
Kumbhakarna
Callme Snake884
Kumbhakarna
0
2
4
1
W
King Arthur
GYMRATHoyle
King Arthur
8
1
4
10
W
Hachiman
IllCosbyYa68
Hachiman
3
1
1
3.5
L
2
6
2
0.5
L
Chronos
0
6
0
0
W
1
2
4
1.5
L
2
3
0
0.67
W
Ah Puch
YoungStaple
Ah Puch
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,326
Damage
33,551
59,710
Taken
63,927
33,308
Mitigated
27,936
19,908
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,344
4,665
0
3,790
15,458
7,120
0
3,914
11,544
0
94,626
L
7,027
5,068
0
4,621
9,884
2,723
438
3,392
6,436
0
52,888
L
Kumbhakarna
Callme Snake884
Kumbhakarna
3,633
357
0
3,466
14,423
11,482
51
5,949
8,253
18,586
0
W
King Arthur
GYMRATHoyle
King Arthur
12,793
1,315
0
3,185
14,408
10,849
8
5,808
8,600
0
76,277
W
Hachiman
IllCosbyYa68
Hachiman
7,507
3,238
0
2,750
10,601
3,576
767
2,465
8,136
0
61,729
L
6,585
830
0
517
11,773
3,762
0
3,760
7,871
0
47,994
L
Chronos
7,956
3,090
52
2,812
14,796
5,984
1,192
1,011
13,743
46,615
5,265
W
7,789
2,428
2,934
4,593
13,061
9,633
234
5,249
7,812
25,583
0
L
8,350
4,039
0
4,232
13,051
3,985
0
3,979
8,942
54,456
0
W
Ah Puch
YoungStaple
Ah Puch
10,893
257
0
2,656
6,182
2,130
421
1,271
4,911
64,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,647
Gold Earned
40,476
567
Minions Killed
410
0
Camps Cleared
0
1,707,996
Distance Traveled
1,583,114
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,907
583
138
8
0
413,423
3
L
Rama
7,899
465
105
6
0
302,585
5
L
Kumbhakarna
7,752
456
28
2
0
319,826
3
W
King Arthur
10,730
631
145
9
0
324,142
1
W
Hachiman
8,958
527
126
7
0
319,450
3
L
Fenrir
7,963
468
72
4
0
336,641
2
L
Chronos
7,839
461
92
5
0
321,601
1
W
Atlas
8,369
492
35
2
0
310,537
8
L
Sol
9,023
531
113
7
0
302,461
2
W
Ah Puch
9,683
570
123
7
0
340,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role