Player Matchup

Discordia
Discordia
AMKArnie
Discordia
Level 38
God Stats
3W - 7L
1,502 SR
Queue Stats
77W - 53L
1,670 Elo+
Party 2
Arachne
Arachne
J_Doran_1993
Arachne
Level 134
God Stats
8W - 5L
1,943 SR
Queue Stats
658W - 607L
1,437 Elo+
Solo
Bacchus
Bacchus
staudi1995
Bacchus
Level 115
God Stats
1W - 1L
1,608 SR
Queue Stats
47W - 30L
1,658 Elo+
Party 2
Team Averages
Level 96
1,684 SR
1,588 Elo+

VS

Team Averages
Level 125
1,550 SR
1,859 Elo+
Mulan
Mulan
Fozy_Star
Mulan
Level 61
God Stats
1W - 0L
1,612 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
KaalDoJul
Janus
Level 160
God Stats
3W - 0L
1,844 SR
Queue Stats
277W - 45L
2,012 Elo+
Party 1
Fenrir
Fenrir
Neko_lover69
Fenrir
Level 154
God Stats
4W - 1L
1,195 SR
Queue Stats
331W - 48L
2,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AMKArnie
Discordia
12
1 / 4 / 2
7,636
694
10,984
8,487
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
J_Doran_1993
Arachne
10
2 / 4 / 1
7,386
671
8,225
9,820
5,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
staudi1995
Bacchus
11
0 / 5 / 2
7,374
670
4,725
11,675
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fozy_Star
Mulan
13
2 / 2 / 9
8,011
728
6,211
10,523
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
KaalDoJul
Janus
14
5 / 1 / 6
8,575
780
8,731
6,124
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
6 / 0 / 6
8,808
801
11,377
12,305
6,452
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
AMKArnie
Discordia
1
4
2
0.5
W
Mulan
Fozy_Star
Mulan
2
2
9
3.25
L
Arachne
J_Doran_1993
Arachne
2
4
1
0.63
W
Janus
KaalDoJul
Janus
5
1
6
8
W
Fenrir
6
0
6
9
L
Bacchus
staudi1995
Bacchus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
26,319
29,982
Taken
28,952
19,179
Mitigated
17,420
6,028
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AMKArnie
Discordia
10,984
647
0
1,960
8,487
2,718
0
1,876
6,397
40,298
0
W
Mulan
Fozy_Star
Mulan
6,211
872
458
4,359
10,523
8,668
372
4,995
5,528
1,772
15,592
L
Arachne
J_Doran_1993
Arachne
8,225
6,475
0
2,244
9,820
5,607
59
3,390
6,013
0
14,696
W
Janus
KaalDoJul
Janus
8,731
991
0
898
6,124
2,300
696
4,343
1,781
33,144
0
W
Fenrir
11,377
4,034
545
3,294
12,305
6,452
792
6,507
5,798
0
36,713
L
Bacchus
staudi1995
Bacchus
4,725
601
407
1,417
11,675
10,854
0
3,705
7,348
12,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,396
Gold Earned
25,394
94
Minions Killed
151
3
Camps Cleared
6
611,821
Distance Traveled
639,383
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,636
694
67
6
1
195,196
3
W
Mulan
8,011
728
19
2
1
218,248
3
L
Arachne
7,386
671
10
1
1
215,206
1
W
Janus
8,575
780
68
6
1
200,123
0
W
Fenrir
8,808
801
64
6
4
221,012
5
L
Bacchus
7,374
670
17
2
1
201,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role