Player Matchup

Janus
Janus
Daywalker_563
Janus
Level 109
God Stats
9W - 8L
1,477 SR
Queue Stats
439W - 456L
1,415 Elo+
Solo
Ganesha
Ganesha
KadettHardy
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 101L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
RabidGorila
Cu Chulainn
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,492 Elo+
Solo
Mercury
Mercury
Sixteen0Four1Sev
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,764 Elo+
Party 2
Horus
Horus
ZCage
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,764 Elo+
Party 2
Team Averages
Level 96
1,495 SR
1,593 Elo+

VS

Team Averages
Level 111
1,500 SR
1,460 Elo+
Hun Batz
Hun Batz
Berse1109
Hun Batz
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Lulumonda
Sun Wukong
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,511 Elo+
Solo
Terra
Terra
Mrs_Lissandra
Terra
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 110L
1,314 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saash_S
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,417 Elo+
Party 1
Sol
Sol
armin3103
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 9
11,666
614
19,981
11,661
5,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
KadettHardy
Ganesha
20
0 / 2 / 16
12,534
660
18,851
24,018
31,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
RabidGorila
Cu Chulainn
20
11 / 6 / 7
13,318
701
33,331
36,705
31,751
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 8 / 10
10,371
546
10,155
21,638
10,170
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
ZCage
Horus
18
3 / 4 / 10
11,208
590
9,228
25,669
29,017
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Berse1109
Hun Batz
20
7 / 6 / 14
13,133
691
28,714
22,502
14,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Lulumonda
Sun Wukong
19
2 / 2 / 15
11,577
609
12,681
24,239
30,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
4 / 1 / 14
13,411
706
5,592
18,642
20,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Saash_S
Morgan Le Fay
20
7 / 4 / 12
13,037
686
29,709
17,670
10,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 5 / 18
12,294
647
27,894
20,105
9,272
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
95
18
Kills
22
22
Deaths
18
52
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Berse1109
Hun Batz
7
6
14
2.33
L
4
2
9
4.25
L
Ganesha
KadettHardy
Ganesha
0
2
16
4
W
Sun Wukong
Lulumonda
Sun Wukong
2
2
15
4.75
W
4
1
14
11
L
Cu Chulainn
RabidGorila
Cu Chulainn
11
6
7
2.42
W
Morgan Le Fay
Saash_S
Morgan Le Fay
7
4
12
3.25
L
0
8
10
0.63
L
Horus
ZCage
Horus
3
4
10
2
W
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,546
Damage
104,590
119,691
Taken
103,158
107,943
Mitigated
85,120
63,449
Healing
37,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Berse1109
Hun Batz
28,714
7,141
1,213
3,972
22,502
14,283
1,197
6,839
15,663
0
49,024
L
19,981
1,849
3,351
2,415
11,661
5,132
324
4,013
7,475
47,397
0
L
Ganesha
KadettHardy
Ganesha
18,851
1,039
2,646
6,427
24,018
31,873
218
13,466
10,270
33,356
0
W
Sun Wukong
Lulumonda
Sun Wukong
12,681
1,886
2,396
3,695
24,239
30,893
641
10,407
13,832
0
25,850
W
5,592
810
10,348
5,848
18,642
20,428
72
8,923
9,719
8,892
0
L
Cu Chulainn
RabidGorila
Cu Chulainn
33,331
6,715
5,474
11,027
36,705
31,751
527
22,581
13,867
2,429
52,157
W
Morgan Le Fay
Saash_S
Morgan Le Fay
29,709
4,100
2,196
2,485
17,670
10,244
908
6,220
11,450
58,359
0
L
10,155
1,691
2,756
4,782
21,638
10,170
1,197
9,934
11,584
0
26,405
L
Horus
ZCage
Horus
9,228
5,082
13,757
10,814
25,669
29,017
76
13,201
12,171
0
18,199
W
27,894
12,989
1,259
3,949
20,105
9,272
2,368
7,653
12,452
59,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,097
Gold Earned
63,452
193
Minions Killed
186
0
Camps Cleared
0
1,768,585
Distance Traveled
1,536,556
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,133
691
39
2
0
305,094
0
L
Janus
11,666
614
72
4
0
304,570
3
L
Ganesha
12,534
660
3
0
0
368,863
5
W
Sun Wukong
11,577
609
26
1
0
353,256
5
W
Terra
13,411
706
7
0
0
341,043
0
L
Cu Chulainn
13,318
701
61
3
0
328,862
0
W
Morgan Le Fay
13,037
686
45
2
0
257,120
0
L
Mercury
10,371
546
41
2
0
416,955
1
L
Horus
11,208
590
16
1
0
349,335
0
W
Sol
12,294
647
69
4
0
280,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role