Player Matchup

Hel
Hel
Asurne
Hel
Level 26
God Stats
4W - 2L
1,631 SR
Queue Stats
67W - 53L
1,520 Elo+
Solo
Neith
Neith
Krissy-Cheeks
Neith
Level 126
God Stats
29W - 31L
1,442 SR
Queue Stats
82W - 107L
1,427 Elo+
Party 1
Loki
Loki
clerixx
Loki
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
24W - 20L
1,570 Elo+
Party 2
Da Ji
Da Ji
djlis212
Da Ji
Level 104
God Stats
10W - 6L
1,547 SR
Queue Stats
38W - 33L
1,458 Elo+
Party 1
Ymir
Ymir
suddwaki
Ymir
Level 48
God Stats
1W - 0L
1,720 SR
Queue Stats
23W - 19L
1,583 Elo+
Party 2
Team Averages
Level 84
1,611 SR
1,512 Elo+

VS

Team Averages
Level 80
1,808 SR
1,553 Elo+
Baron Samedi
Baron Samedi
IGxNeat
Baron Samedi
Level 128
God Stats
11W - 4L
1,700 SR
Queue Stats
144W - 157L
1,455 Elo+
Party 3
Kali
Kali
Kingboo63
Kali
Level 117
God Stats
1W - 2L
1,894 SR
Queue Stats
101W - 90L
1,566 Elo+
Party 3
Neith
Neith
Kingslayerrr0
Neith
Level 22
God Stats
12W - 10L
1,803 SR
Queue Stats
12W - 12L
1,638 Elo+
Party 4
Xbalanque
Xbalanque
OneMoonRabbit
Xbalanque
Level 27
God Stats
15W - 16L
1,700 SR
Queue Stats
39W - 45L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
zZHorrorQueenZz
Gilgamesh
Level 107
God Stats
1W - 2L
1,943 SR
Queue Stats
185W - 163L
1,663 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Asurne
Hel
19
9 / 4 / 5
11,456
881
16,408
16,089
6,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 8
10,255
789
7,345
6,638
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
clerixx
Loki
16
3 / 6 / 7
9,857
758
8,509
11,733
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
djlis212
Da Ji
15
0 / 5 / 7
8,944
688
7,083
13,968
5,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
19
7 / 2 / 4
11,038
849
15,662
11,769
6,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IGxNeat
Baron Samedi
17
3 / 5 / 7
9,622
740
10,245
12,775
7,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
18
5 / 3 / 5
11,119
855
10,567
18,823
7,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 6
9,266
713
4,713
8,159
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
OneMoonRabbit
Xbalanque
16
6 / 5 / 6
9,698
746
11,050
11,826
3,550
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
zZHorrorQueenZz
Gilgamesh
15
3 / 5 / 5
9,144
703
8,448
16,400
10,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
21
Kills
19
19
Deaths
21
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hel
Asurne
Hel
9
4
5
2.88
L
Baron Samedi
IGxNeat
Baron Samedi
3
5
7
1.3
L
Kali
5
3
5
2.5
L
2
3
6
1.67
W
2
2
8
3
L
Xbalanque
OneMoonRabbit
Xbalanque
6
5
6
1.8
W
Loki
clerixx
Loki
3
6
7
1.08
W
Da Ji
djlis212
Da Ji
0
5
7
0.7
W
Ymir
7
2
4
4.5
L
Gilgamesh
zZHorrorQueenZz
Gilgamesh
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,007
Damage
45,023
60,197
Taken
67,983
27,183
Mitigated
31,886
15,678
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Asurne
Hel
16,408
1,259
2,829
8,513
16,089
6,734
164
3,584
12,505
47,954
0
L
Baron Samedi
IGxNeat
Baron Samedi
10,245
928
244
3,260
12,775
7,493
0
6,154
6,621
33,428
0
L
Kali
10,567
5,461
1,289
6,378
18,823
7,477
0
10,086
8,737
0
39,298
L
4,713
1,518
0
1,452
8,159
3,081
0
2,099
6,060
0
21,858
W
7,345
1,670
0
1,142
6,638
3,032
0
903
5,735
0
31,929
L
Xbalanque
OneMoonRabbit
Xbalanque
11,050
5,176
0
1,427
11,826
3,550
939
6,001
5,825
0
32,222
W
Loki
clerixx
Loki
8,509
2,111
0
398
11,733
5,377
0
892
10,841
0
22,444
W
Da Ji
djlis212
Da Ji
7,083
1,189
0
1,074
13,968
5,650
1,226
3,735
10,233
0
22,882
W
Ymir
15,662
2,989
0
1,722
11,769
6,390
221
1,131
10,638
38,550
0
L
Gilgamesh
zZHorrorQueenZz
Gilgamesh
8,448
1,683
428
1,064
16,400
10,285
0
7,730
8,670
0
19,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,550
Gold Earned
48,849
224
Minions Killed
207
0
Camps Cleared
0
1,312,010
Distance Traveled
1,326,874
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,456
881
73
6
0
284,214
1
L
Baron Samedi
9,622
740
54
4
0
245,373
5
L
Kali
11,119
855
54
4
0
293,289
2
L
Neith
9,266
713
40
3
0
257,896
0
W
Neith
10,255
789
57
4
0
224,674
3
L
Xbalanque
9,698
746
43
3
0
246,723
0
W
Loki
9,857
758
30
2
0
279,544
1
W
Da Ji
8,944
688
19
1
0
249,255
3
W
Ymir
11,038
849
45
3
0
274,323
1
L
Gilgamesh
9,144
703
16
1
0
283,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role