Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GhostlySpirit36
Cthulhu
Level 35
God Stats
36W - 27L
1,613 SR
Queue Stats
260W - 174L
1,667 Elo+
Party 1
Medusa
Medusa
NiceTryBooBoo
Medusa
Level 28
God Stats
40W - 56L
1,492 SR
Queue Stats
69W - 80L
1,412 Elo+
Party 3
Kali
Kali
Tiffanysan
Kali
Level 82
God Stats
10W - 8L
1,813 SR
Queue Stats
197W - 111L
1,698 Elo+
Party 1
Osiris
Osiris
VanillaPorcupine
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 208L
1,663 Elo+
Party 1
Team Averages
Level 74
1,584 SR
1,588 Elo+

VS

Team Averages
Level 110
1,648 SR
1,714 Elo+
Atlas
Atlas
Izzpwnin
Atlas
Level 159
God Stats
8W - 5L
1,904 SR
Queue Stats
117W - 62L
1,741 Elo+
Party 2
Gilgamesh
Gilgamesh
JWelch
Gilgamesh
Level 160
God Stats
6W - 1L
1,743 SR
Queue Stats
115W - 39L
1,808 Elo+
Party 2
Nemesis
Nemesis
MichaelWave8000
Nemesis
Level 24
God Stats
1W - 0L
1,255 SR
Queue Stats
44W - 9L
1,732 Elo+
Party 2
Aphrodite
Aphrodite
Pinken
Aphrodite
Level 160
God Stats
179W - 42L
1,841 SR
Queue Stats
403W - 96L
1,789 Elo+
Party 2
Anubis
Anubis
tayguara532
Anubis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 6 / 3
7,784
778
9,796
8,273
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 3
6,543
654
5,348
11,404
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 0
6,468
647
2,592
9,006
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 0
7,170
717
3,655
11,581
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 1
7,013
701
7,510
13,830
8,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Izzpwnin
Atlas
13
2 / 2 / 13
7,952
795
9,051
12,301
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
JWelch
Gilgamesh
16
10 / 0 / 10
8,947
895
15,438
12,316
11,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

15
7 / 2 / 7
8,768
877
12,340
8,935
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Pinken
Aphrodite
15
4 / 0 / 15
8,454
845
7,301
4,754
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
14
0 / 2 / 6
7,864
786
3,891
6,357
2,914
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
6
Kills
23
23
Deaths
6
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
3
0.58
L
0
4
3
0.38
W
Atlas
Izzpwnin
Atlas
2
2
13
4.25
W
Gilgamesh
JWelch
Gilgamesh
10
0
10
15
W
7
2
7
5.25
L
0
6
0
0
W
Aphrodite
Pinken
Aphrodite
4
0
15
11.5
L
2
3
0
0.67
L
2
4
1
0.63
W
Anubis
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,901
Damage
48,021
54,094
Taken
44,663
22,394
Mitigated
34,162
10,290
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,796
237
806
1,714
8,273
2,773
172
1,258
7,015
33,297
0
L
5,348
552
86
2,609
11,404
5,104
0
6,670
4,734
15,117
0
W
Atlas
Izzpwnin
Atlas
9,051
2,414
199
1,755
12,301
13,099
129
3,802
8,115
15,742
0
W
Gilgamesh
JWelch
Gilgamesh
15,438
5,673
0
2,806
12,316
11,353
2,339
2,324
9,753
0
32,808
W
12,340
5,037
0
1,860
8,935
4,157
1,849
2,954
5,699
0
30,731
L
2,592
659
0
417
9,006
2,529
962
2,969
6,037
0
12,118
W
Aphrodite
Pinken
Aphrodite
7,301
835
6,286
3,690
4,754
2,639
904
2,192
2,380
23,104
0
L
3,655
1,436
0
963
11,581
3,700
0
2,660
8,921
0
11,706
L
7,510
2,297
0
3,695
13,830
8,288
0
6,686
7,144
0
15,338
W
Anubis
3,891
65
0
1,358
6,357
2,914
1,968
2,649
3,572
30,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
41,985
151
Minions Killed
203
0
Camps Cleared
0
967,467
Distance Traveled
1,020,121
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,784
778
68
7
0
194,633
2
L
Cthulhu
6,543
654
17
2
0
170,514
0
W
Atlas
7,952
795
13
1
0
193,983
0
W
Gilgamesh
8,947
895
35
4
0
225,425
0
W
Nemesis
8,768
877
47
5
0
227,370
1
L
Medusa
6,468
647
19
2
0
172,081
0
W
Aphrodite
8,454
845
44
4
0
207,064
0
L
Kali
7,170
717
20
2
0
223,403
2
L
Osiris
7,013
701
27
3
0
206,836
0
W
Anubis
7,864
786
64
6
0
166,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role