Player Matchup

Tyr
Tyr
LoOn3yitOon
Tyr
Level 124
God Stats
1W - 1L
1,704 SR
Queue Stats
92W - 92L
1,537 Elo+
Solo
Nemesis
Nemesis
MizoWitGlizo
Nemesis
Level 49
God Stats
3W - 4L
1,842 SR
Queue Stats
98W - 115L
1,623 Elo+
Party 1
Nu Wa
Nu Wa
STARSPLITER
Nu Wa
Level 155
God Stats
3W - 4L
1,631 SR
Queue Stats
53W - 53L
1,462 Elo+
Solo
Artemis
Artemis
W3 BLAZE
Artemis
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 131L
1,527 Elo+
Solo
Bacchus
Bacchus
kellstacks
Bacchus
Level 106
God Stats
9W - 7L
1,498 SR
Queue Stats
584W - 616L
1,468 Elo+
Party 1
Team Averages
Level 118
1,635 SR
1,523 Elo+

VS

Team Averages
Level 88
1,532 SR
1,420 Elo+
Chaac
Chaac
Chrisophoro
Chaac
Level 118
God Stats
6W - 13L
1,500 SR
Queue Stats
653W - 648L
1,494 Elo+
Solo
Ne Zha
Ne Zha
Cisxp
Ne Zha
Level 31
God Stats
10W - 6L
1,679 SR
Queue Stats
364W - 325L
1,340 Elo+
Solo
Heimdallr
Heimdallr
DosBlacNMild
Heimdallr
Level 114
God Stats
1W - 2L
1,546 SR
Queue Stats
353W - 395L
1,333 Elo+
Solo
He Bo
He Bo
HowDoIAimAgain
He Bo
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Indy89
Aphrodite
Level 129
God Stats
2W - 3L
1,435 SR
Queue Stats
38W - 52L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,177
696
0
595
242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
MizoWitGlizo
Nemesis
6
0 / 1 / 3
3,731
622
2,324
4,083
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 2
4,180
697
2,518
2,880
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
W3 BLAZE
Artemis
6
1 / 0 / 4
4,094
682
3,231
2,095
583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
kellstacks
Bacchus
6
3 / 0 / 2
4,298
716
2,797
4,279
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,188
198
0
257
46
Ne Zha
Cisxp
Ne Zha
5
1 / 0 / 1
3,694
616
1,317
2,921
562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DosBlacNMild
Heimdallr
5
0 / 3 / 1
3,344
557
2,126
4,835
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 0 / 0
4,239
707
2,192
3,377
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Indy89
Aphrodite
5
0 / 2 / 1
3,387
565
1,990
4,924
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
5
Kills
3
3
Deaths
5
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Ne Zha
Cisxp
Ne Zha
1
0
1
1.5
L
Heimdallr
DosBlacNMild
Heimdallr
0
3
1
0.17
L
2
0
0
2
L
Aphrodite
Indy89
Aphrodite
0
2
1
0.25
W
0
0
0
0
W
Nemesis
MizoWitGlizo
Nemesis
0
1
3
1.5
W
1
2
2
1
W
Artemis
W3 BLAZE
Artemis
1
0
4
3
W
Bacchus
kellstacks
Bacchus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,870
Damage
7,625
13,932
Taken
16,314
4,945
Mitigated
3,755
5,735
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
257
46
0
229
0
0
0
L
Ne Zha
Cisxp
Ne Zha
1,317
170
0
1,694
2,921
562
0
303
2,590
0
11,220
L
Heimdallr
DosBlacNMild
Heimdallr
2,126
1,299
110
951
4,835
1,122
182
1,715
3,092
0
12,257
L
2,192
185
0
1,597
3,377
704
0
1,024
2,275
22,555
0
L
Aphrodite
Indy89
Aphrodite
1,990
443
931
1,952
4,924
1,321
115
1,814
3,042
11,559
0
W
0
0
0
160
595
242
0
0
595
0
14,515
W
Nemesis
MizoWitGlizo
Nemesis
2,324
1,097
0
1,842
4,083
917
0
990
3,045
0
12,806
W
2,518
832
0
897
2,880
820
42
1,526
1,226
19,751
0
W
Artemis
W3 BLAZE
Artemis
3,231
944
312
921
2,095
583
0
485
1,610
0
14,130
W
Bacchus
kellstacks
Bacchus
2,797
613
221
1,382
4,279
2,383
0
1,005
3,274
8,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,480
Gold Earned
15,852
152
Minions Killed
116
0
Camps Cleared
0
668,851
Distance Traveled
492,473
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
1,188
198
0
0
0
0
0
L
Ne Zha
3,694
616
27
5
0
152,293
0
L
Heimdallr
3,344
557
23
4
0
102,484
2
L
He Bo
4,239
707
42
7
0
131,694
4
L
Aphrodite
3,387
565
24
4
0
106,002
1
W
Tyr
4,177
696
40
7
0
143,096
3
W
Nemesis
3,731
622
30
5
0
145,785
0
W
Nu Wa
4,180
697
42
7
0
110,841
1
W
Artemis
4,094
682
31
5
0
120,005
2
W
Bacchus
4,298
716
9
2
0
149,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role