Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AKxBR
Anubis
Level 141
God Stats
6W - 3L
1,717 SR
Queue Stats
54W - 56L
1,564 Elo+
Solo
Mulan
Mulan
Flyin9 Monster
Mulan
Level 137
God Stats
4W - 4L
1,552 SR
Queue Stats
158W - 161L
1,492 Elo+
Solo
Atlas
Atlas
Galaxy456uuuu
Atlas
Level 90
God Stats
41W - 33L
1,676 SR
Queue Stats
156W - 154L
1,564 Elo+
Solo
Charybdis
Charybdis
JimmyLight
Charybdis
Level 148
God Stats
4W - 4L
1,177 SR
Queue Stats
35W - 24L
1,463 Elo+
Solo
Team Averages
Level 135
1,524 SR
1,517 Elo+

VS

Team Averages
Level 57
1,575 SR
1,460 Elo+
Agni
Agni
Cloudz4Daze
Agni
Level 10
God Stats
2W - 1L
1,833 SR
Queue Stats
2W - 2L
1,614 Elo+
Solo
Izanami
Izanami
IraInvidia19
Izanami
Level 77
God Stats
1W - 2L
1,499 SR
Queue Stats
71W - 71L
1,441 Elo+
Solo
Zeus
Zeus
Nerrus
Zeus
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
208W - 163L
1,618 Elo+
Solo
Thor
Thor
Nightcorepro
Thor
Level 101
God Stats
7W - 8L
1,544 SR
Queue Stats
44W - 38L
1,398 Elo+
Solo
Ymir
Ymir
kongl
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 0 / 10
8,670
788
5,916
2,855
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
AKxBR
Anubis
17
8 / 0 / 8
9,616
874
6,696
5,822
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 10
8,844
804
8,834
9,408
8,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 15
8,526
775
4,842
8,798
7,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
JimmyLight
Charybdis
17
9 / 2 / 9
9,394
854
18,572
10,982
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,216
656
3,557
8,346
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
IraInvidia19
Izanami
14
1 / 5 / 0
7,795
709
4,794
8,769
2,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Nerrus
Zeus
14
1 / 1 / 2
8,061
733
15,992
9,001
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 7 / 1
7,636
694
3,226
12,927
4,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
kongl
Ymir
14
0 / 6 / 1
7,648
695
1,371
14,783
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
24
Kills
3
4
Deaths
24
52
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
10
6
W
Anubis
AKxBR
Anubis
8
0
8
12
L
0
5
1
0.1
W
4
1
10
9
W
2
1
15
9.5
L
Izanami
IraInvidia19
Izanami
1
5
0
0.2
W
Charybdis
JimmyLight
Charybdis
9
2
9
6.75
L
Zeus
Nerrus
Zeus
1
1
2
2
L
1
7
1
0.21
L
Ymir
kongl
Ymir
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,860
Damage
28,940
37,865
Taken
53,826
24,254
Mitigated
21,915
11,962
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,916
1,356
170
117
2,855
902
2,508
949
1,842
32,946
0
W
Anubis
AKxBR
Anubis
6,696
442
0
3,777
5,822
2,659
819
3,304
2,314
31,575
0
L
3,557
88
0
482
8,346
2,185
0
2,442
5,904
19,809
0
W
8,834
1,921
0
3,761
9,408
8,552
258
4,288
4,898
0
24,674
W
4,842
2,042
443
1,074
8,798
7,886
572
4,748
3,790
9,564
0
L
Izanami
IraInvidia19
Izanami
4,794
1,875
0
776
8,769
2,815
1,998
3,911
4,858
0
27,898
W
Charybdis
JimmyLight
Charybdis
18,572
9,570
0
2,620
10,982
4,255
160
6,547
4,101
0
40,015
L
Zeus
Nerrus
Zeus
15,992
2,271
0
1,734
9,001
2,701
0
2,948
6,053
36,573
0
L
3,226
317
0
250
12,927
4,316
0
3,455
9,472
0
8,499
L
Ymir
kongl
Ymir
1,371
234
0
1,201
14,783
9,898
0
4,698
10,085
9,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,050
Gold Earned
38,356
197
Minions Killed
170
0
Camps Cleared
0
1,106,717
Distance Traveled
1,004,769
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,670
788
53
5
0
210,341
1
W
Anubis
9,616
874
52
5
0
241,990
3
L
Agni
7,216
656
29
3
0
187,251
0
W
Mulan
8,844
804
37
3
0
222,770
3
W
Atlas
8,526
775
9
1
0
199,830
1
L
Izanami
7,795
709
58
5
0
201,370
3
W
Charybdis
9,394
854
46
4
0
231,786
1
L
Zeus
8,061
733
44
4
0
220,940
1
L
Thor
7,636
694
13
1
0
203,594
3
L
Ymir
7,648
695
26
2
0
191,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role