Player Matchup

Sol
Sol
A1ST BILLI4636
Sol
Level 51
God Stats
2W - 1L
1,757 SR
Queue Stats
122W - 58L
1,707 Elo+
Party 1
Guan Yu
Guan Yu
Deezer4AUT
Guan Yu
Level 65
God Stats
4W - 0L
1,667 SR
Queue Stats
419W - 393L
1,603 Elo+
Party 1
Fafnir
Fafnir
HerbalBeard9304
Fafnir
Level 29
God Stats
9W - 1L
1,924 SR
Queue Stats
150W - 32L
1,983 Elo+
Party 1
Team Averages
Level 48
1,783 SR
1,764 Elo+

VS

Team Averages
Level 91
1,511 SR
1,349 Elo+
Cerberus
Cerberus
Alki-Schlager
Cerberus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 76L
1,188 Elo+
Solo
Bastet
Bastet
ECFR__Valhalla
Bastet
Level 86
God Stats
10W - 10L
1,540 SR
Queue Stats
14W - 22L
1,417 Elo+
Solo
Zeus
Zeus
OfficerDoge
Zeus
Level 101
God Stats
39W - 53L
1,493 SR
Queue Stats
228W - 287L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 5
10,606
884
23,462
13,834
5,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Deezer4AUT
Guan Yu
13
2 / 4 / 9
8,828
736
3,517
13,045
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 1 / 8
10,292
858
6,671
14,274
18,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alki-Schlager
Cerberus
12
1 / 2 / 5
8,840
737
6,184
18,354
18,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 7 / 4
7,728
644
6,129
11,349
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 5 / 1
8,973
748
16,723
9,395
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
6
6
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Cerberus
Alki-Schlager
Cerberus
1
2
5
1.75
W
Guan Yu
Deezer4AUT
Guan Yu
2
4
9
1.63
L
1
7
4
0.43
W
3
1
8
7
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,650
Damage
29,036
41,153
Taken
39,098
36,725
Mitigated
29,083
18,333
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,462
8,931
0
7,301
13,834
5,903
2,379
7,175
6,316
68,103
6,436
L
Cerberus
Alki-Schlager
Cerberus
6,184
466
130
5,892
18,354
18,621
0
12,238
5,885
20,369
0
W
Guan Yu
Deezer4AUT
Guan Yu
3,517
171
1,741
4,794
13,045
12,638
335
7,546
4,958
0
15,431
L
6,129
1,188
0
1,150
11,349
6,177
0
8,430
2,749
0
17,523
W
6,671
1,038
0
4,497
14,274
18,184
302
8,020
5,587
14,304
0
L
16,723
1,305
55
1,614
9,395
4,285
0
7,590
1,706
40,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
25,541
155
Minions Killed
152
7
Camps Cleared
3
715,821
Distance Traveled
665,517
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,606
884
111
9
4
224,242
3
L
Cerberus
8,840
737
54
5
0
234,560
0
W
Guan Yu
8,828
736
26
2
2
245,491
1
L
Bastet
7,728
644
23
2
1
218,480
2
W
Fafnir
10,292
858
18
2
1
246,088
3
L
Zeus
8,973
748
75
6
2
212,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role