Player Matchup

Medusa
Medusa
Alixaa
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,806 Elo+
Solo
Nu Wa
Nu Wa
Darling410
Nu Wa
Level 18
God Stats
3W - 4L
1,519 SR
Queue Stats
20W - 61L
1,209 Elo+
Party 2
Neith
Neith
KalashZilla
Neith
Level 17
God Stats
1W - 2L
1,529 SR
Queue Stats
12W - 29L
1,171 Elo+
Party 2
Achilles
Achilles
Lexa124rus
Achilles
Level 48
God Stats
6W - 6L
1,590 SR
Queue Stats
80W - 99L
1,349 Elo+
Solo
Kuzenbo
Kuzenbo
temp-495534
Kuzenbo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 42
1,528 SR
1,407 Elo+

VS

Team Averages
Level 77
1,557 SR
1,446 Elo+
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ARACHN1D
Ao Kuang
Level 29
God Stats
11W - 8L
1,500 SR
Queue Stats
327W - 352L
1,503 Elo+
Solo
Ra
Ra
HotJacket
Ra
Level 83
God Stats
6W - 3L
1,499 SR
Queue Stats
12W - 24L
1,425 Elo+
Party 1
Odin
Odin
Tweezy_35
Odin
Level 44
God Stats
9W - 6L
1,768 SR
Queue Stats
36W - 37L
1,379 Elo+
Party 1
Neith
Neith
star1972fav
Neith
Level 102
God Stats
4W - 3L
1,519 SR
Queue Stats
58W - 65L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alixaa
Medusa
12
0 / 5 / 0
6,807
619
1,656
5,992
1,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
13
1 / 8 / 3
7,671
697
5,009
10,340
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 0
9,301
846
6,981
8,785
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Lexa124rus
Achilles
15
1 / 6 / 0
8,158
742
7,382
13,878
11,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
temp-495534
Kuzenbo
14
1 / 4 / 2
8,099
736
7,254
20,203
25,125
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
0 / 0 / 5
8,720
793
8,705
7,144
3,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
ARACHN1D
Ao Kuang
17
8 / 1 / 3
9,780
889
7,865
10,618
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
6 / 1 / 13
9,749
886
12,259
7,095
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
16
6 / 3 / 13
9,527
866
8,656
12,477
9,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 13
9,957
905
13,814
10,464
4,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
7
Kills
25
25
Deaths
7
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
5
2.5
W
Ao Kuang
ARACHN1D
Ao Kuang
8
1
3
9.5
L
Medusa
Alixaa
Medusa
0
5
0
0
L
Nu Wa
1
8
3
0.31
W
6
1
13
12.5
L
4
2
0
2
L
Achilles
Lexa124rus
Achilles
1
6
0
0.17
W
Odin
6
3
13
4.17
W
5
2
13
5.75
L
Kuzenbo
temp-495534
Kuzenbo
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
51,299
59,198
Taken
47,798
45,448
Mitigated
24,712
3,584
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,705
4,722
270
1,193
7,144
3,205
2,459
2,580
4,497
0
46,160
W
Ao Kuang
ARACHN1D
Ao Kuang
7,865
2,649
0
2,515
10,618
4,512
792
1,758
8,695
35,025
0
L
Medusa
Alixaa
Medusa
1,656
807
0
0
5,992
1,936
0
1,731
4,261
0
5,888
L
Nu Wa
5,009
1,214
0
577
10,340
2,946
0
2,976
7,364
12,175
0
W
12,259
897
4,353
2,220
7,095
2,921
878
2,882
4,180
44,729
0
L
6,981
3,365
0
1,482
8,785
4,149
0
2,859
5,926
0
27,654
L
Achilles
Lexa124rus
Achilles
7,382
1,381
147
588
13,878
11,292
0
7,445
6,433
7,068
21,205
W
Odin
8,656
2,987
847
1,519
12,477
9,826
126
3,870
8,388
0
17,359
W
13,814
5,437
228
3,584
10,464
4,248
2,281
2,936
7,411
0
46,473
L
Kuzenbo
temp-495534
Kuzenbo
7,254
1,995
0
790
20,203
25,125
0
5,113
15,090
20,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
47,733
135
Minions Killed
302
0
Camps Cleared
0
909,975
Distance Traveled
1,194,492
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,720
793
75
7
0
221,253
1
W
Ao Kuang
9,780
889
60
5
0
252,304
0
L
Medusa
6,807
619
10
1
0
101,492
0
L
Nu Wa
7,671
697
14
1
0
178,060
0
W
Ra
9,749
886
71
6
0
237,786
1
L
Neith
9,301
846
41
4
0
222,024
0
L
Achilles
8,158
742
45
4
0
200,694
2
W
Odin
9,527
866
27
2
0
248,504
0
W
Neith
9,957
905
69
6
0
234,645
2
L
Kuzenbo
8,099
736
25
2
0
207,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role