Player Matchup

Bastet
Bastet
SmTx_ElecTric
Bastet
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
591W - 674L
1,539 Elo+
Party 1
Olorun
Olorun
XxFinealexX
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 96L
1,549 Elo+
Solo
Chaac
Chaac
jorge_nr1
Chaac
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
534W - 604L
1,554 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,547 Elo+

VS

Team Averages
Level 116
1,462 SR
1,521 Elo+
Susano
Susano
Cyclix
Susano
Level 138
God Stats
10W - 6L
1,385 SR
Queue Stats
390W - 89L
1,803 Elo+
Solo
Baron Samedi
Baron Samedi
RMKiiNG
Baron Samedi
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 31L
1,362 Elo+
Solo
Artio
Artio
TheImmortal1222
Artio
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
10,542
811
11,909
9,727
2,915
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
15
3 / 2 / 9
10,015
770
13,250
12,520
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
jorge_nr1
Chaac
15
3 / 1 / 10
9,806
754
11,789
15,267
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cyclix
Susano
14
3 / 4 / 1
9,165
705
20,013
14,762
5,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RMKiiNG
Baron Samedi
12
1 / 7 / 1
8,298
638
4,897
11,011
4,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 3
8,623
663
4,758
16,435
18,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
Cyclix
Susano
3
4
1
0.88
L
Baron Samedi
RMKiiNG
Baron Samedi
1
7
1
0.21
W
8
1
6
11
L
0
3
3
0.5
W
Olorun
3
2
9
3.75
W
Chaac
jorge_nr1
Chaac
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,948
Damage
29,668
37,514
Taken
42,208
17,033
Mitigated
28,821
18,084
Healing
7,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Cyclix
Susano
20,013
4,593
0
2,370
14,762
5,828
0
5,631
8,871
0
36,145
L
Baron Samedi
RMKiiNG
Baron Samedi
4,897
111
860
1,328
11,011
4,876
0
1,248
9,477
27,392
0
W
11,909
4,323
0
3,273
9,727
2,915
444
2,625
7,102
0
31,015
L
4,758
443
296
2,970
16,435
18,117
0
5,903
10,114
17,668
0
W
Olorun
13,250
5,022
819
6,360
12,520
4,843
1,621
3,786
8,734
41,480
4,352
W
Chaac
jorge_nr1
Chaac
11,789
1,751
0
7,632
15,267
9,275
507
3,850
11,417
0
38,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
26,086
163
Minions Killed
121
10
Camps Cleared
3
785,223
Distance Traveled
657,755
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,165
705
50
4
0
241,939
0
L
Baron Samedi
8,298
638
47
4
1
193,200
3
W
Bastet
10,542
811
35
3
3
300,379
3
L
Artio
8,623
663
24
2
2
222,616
3
W
Olorun
10,015
770
65
5
6
208,842
1
W
Chaac
9,806
754
63
5
1
276,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role