Player Matchup

Gilgamesh
Gilgamesh
Kanabras13
Gilgamesh
Level 51
God Stats
5W - 5L
1,477 SR
Queue Stats
69W - 108L
1,300 Elo+
Solo
Danzaburou
Danzaburou
Screamingtulip17
Danzaburou
Level 48
God Stats
12W - 11L
1,567 SR
Queue Stats
23W - 35L
1,287 Elo+
Party 1
Athena
Athena
rebel4kixx
Athena
Level 7
God Stats
6W - 10L
1,366 SR
Queue Stats
8W - 14L
1,188 Elo+
Party 1
Team Averages
Level 35
1,470 SR
1,258 Elo+

VS

Team Averages
Level 58
1,490 SR
1,258 Elo+
Atlas
Atlas
MRPOPPER912
Atlas
Level 43
God Stats
8W - 7L
1,470 SR
Queue Stats
53W - 115L
1,312 Elo+
Solo
Zeus
Zeus
S1rK3nt
Zeus
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 28L
977 Elo+
Solo
Chiron
Chiron
kyr3e
Chiron
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 48L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kanabras13
Gilgamesh
19
5 / 7 / 8
14,040
702
21,507
25,086
25,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Screamingtulip17
Danzaburou
20
11 / 9 / 4
15,624
781
19,803
23,624
11,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
rebel4kixx
Athena
18
1 / 1 / 13
13,707
685
3,147
19,707
25,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 6
14,886
744
23,564
22,196
9,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
S1rK3nt
Zeus
15
4 / 8 / 6
12,350
618
13,093
14,115
2,853
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
kyr3e
Chiron
16
6 / 7 / 9
13,537
677
19,880
21,819
6,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
17
Kills
17
17
Deaths
17
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Kanabras13
Gilgamesh
5
7
8
1.29
L
7
2
6
5
L
Zeus
S1rK3nt
Zeus
4
8
6
0.88
W
Danzaburou
Screamingtulip17
Danzaburou
11
9
4
1.44
L
Chiron
kyr3e
Chiron
6
7
9
1.5
W
Athena
rebel4kixx
Athena
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,457
Damage
56,537
68,417
Taken
58,130
61,913
Mitigated
18,912
12,781
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Kanabras13
Gilgamesh
21,507
5,593
397
2,734
25,086
25,613
389
13,939
11,147
0
54,404
L
23,564
10,391
345
9,046
22,196
9,484
854
2,386
19,288
63,298
0
L
Zeus
S1rK3nt
Zeus
13,093
2,261
489
2,204
14,115
2,853
383
324
13,533
26,911
0
W
Danzaburou
Screamingtulip17
Danzaburou
19,803
7,481
354
6,244
23,624
11,175
2,609
12,231
11,393
0
73,805
L
Chiron
kyr3e
Chiron
19,880
5,988
324
5,141
21,819
6,575
320
1,586
19,680
0
65,126
W
Athena
rebel4kixx
Athena
3,147
447
259
2,793
19,707
25,125
105
11,170
8,537
10,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,371
Gold Earned
40,773
186
Minions Killed
170
10
Camps Cleared
6
1,036,712
Distance Traveled
867,898
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,040
702
63
3
7
343,996
2
L
Atlas
14,886
744
75
4
1
366,303
3
L
Zeus
12,350
618
33
2
0
229,744
0
W
Danzaburou
15,624
781
103
5
2
301,608
2
L
Chiron
13,537
677
62
3
5
271,851
0
W
Athena
13,707
685
20
1
1
391,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role