Player Matchup

Arachne
Arachne
Budduriko123
Arachne
Level 49
God Stats
1W - 3L
1,497 SR
Queue Stats
61W - 72L
1,412 Elo+
Party 3
Chaac
Chaac
DEADDERPY
Chaac
Level 46
God Stats
2W - 2L
1,774 SR
Queue Stats
130W - 146L
1,450 Elo+
Party 2
Discordia
Discordia
Dexter24683
Discordia
Level 40
God Stats
6W - 6L
1,500 SR
Queue Stats
440W - 490L
1,367 Elo+
Party 2
Ymir
Ymir
Son_Goku024
Ymir
Level 12
God Stats
0W - 6L
1,056 SR
Queue Stats
1W - 14L
1,015 Elo+
Party 3
Danzaburou
Danzaburou
Uchiha_St1cKm4n
Danzaburou
Level 44
God Stats
4W - 10L
1,237 SR
Queue Stats
45W - 81L
1,345 Elo+
Party 3
Team Averages
Level 38
1,413 SR
1,318 Elo+

VS

Team Averages
Level 87
1,615 SR
1,450 Elo+
Achilles
Achilles
CasualAbuse
Achilles
Level 124
God Stats
12W - 2L
2,012 SR
Queue Stats
131W - 149L
1,487 Elo+
Party 1
Skadi
Skadi
Ttv_URM8Terah
Skadi
Level 83
God Stats
28W - 11L
1,994 SR
Queue Stats
197W - 220L
1,489 Elo+
Party 1
Izanami
Izanami
ashispure
Izanami
Level 49
God Stats
5W - 7L
1,345 SR
Queue Stats
81W - 110L
1,410 Elo+
Party 1
Nike
Nike
jphoffmane
Nike
Level 57
God Stats
32W - 29L
1,497 SR
Queue Stats
445W - 460L
1,439 Elo+
Solo
Poseidon
Poseidon
xThePunisher17x
Poseidon
Level 122
God Stats
24W - 36L
1,230 SR
Queue Stats
653W - 751L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Budduriko123
Arachne
20
7 / 10 / 5
13,046
522
17,293
26,973
9,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
DEADDERPY
Chaac
18
4 / 7 / 1
11,713
469
22,471
34,582
25,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Dexter24683
Discordia
18
3 / 10 / 5
11,666
467
12,635
17,661
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 7 / 4
9,813
393
6,913
25,478
32,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
Uchiha_St1cKm4n
Danzaburou
17
3 / 11 / 5
11,911
476
17,461
22,023
7,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CasualAbuse
Achilles
20
5 / 6 / 14
14,052
562
17,311
24,603
20,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 4 / 9
15,600
624
22,001
18,493
10,613
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ashispure
Izanami
20
6 / 6 / 16
13,925
557
18,977
22,553
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 2 / 16
14,113
565
13,664
26,502
21,639
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
20
12 / 3 / 10
15,296
612
24,378
22,157
9,734
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
109
19
Kills
44
45
Deaths
21
20
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Arachne
Budduriko123
Arachne
7
10
5
0.95
W
Achilles
CasualAbuse
Achilles
5
6
14
2
L
Chaac
DEADDERPY
Chaac
4
7
1
0.64
L
Discordia
Dexter24683
Discordia
3
10
5
0.55
L
2
7
4
0.57
W
10
4
9
3.63
L
Danzaburou
Uchiha_St1cKm4n
Danzaburou
3
11
5
0.5
W
Izanami
ashispure
Izanami
6
6
16
2.33
W
11
2
16
9.5
W
Poseidon
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,773
Damage
96,331
126,717
Taken
114,308
78,775
Mitigated
69,885
29,903
Healing
33,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Budduriko123
Arachne
17,293
9,203
0
7,543
26,973
9,385
0
4,761
22,212
0
87,018
W
Achilles
CasualAbuse
Achilles
17,311
8,974
489
3,586
24,603
20,284
244
5,205
19,006
0
90,640
L
Chaac
DEADDERPY
Chaac
22,471
4,048
121
13,251
34,582
25,217
208
5,129
29,453
0
86,540
L
Discordia
Dexter24683
Discordia
12,635
710
81
1,790
17,661
4,754
725
6,023
11,638
69,365
0
L
6,913
323
351
1,055
25,478
32,219
261
4,698
20,780
21,726
0
W
22,001
10,779
0
5,414
18,493
10,613
6,965
1,824
16,203
0
132,457
L
Danzaburou
Uchiha_St1cKm4n
Danzaburou
17,461
7,270
852
4,859
22,023
7,200
3,364
3,767
18,256
0
90,285
W
Izanami
ashispure
Izanami
18,977
11,537
0
7,730
22,553
7,615
3,217
4,176
18,334
0
99,040
W
13,664
3,541
902
5,254
26,502
21,639
696
7,457
18,958
0
47,319
W
Poseidon
24,378
3,692
81
9,862
22,157
9,734
588
6,739
15,170
106,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
72,986
536
Minions Killed
671
0
Camps Cleared
0
2,066,684
Distance Traveled
2,330,732
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,046
522
123
5
0
441,145
2
W
Achilles
14,052
562
119
5
0
490,187
2
L
Chaac
11,713
469
127
5
0
448,758
3
L
Discordia
11,666
467
119
5
0
381,666
0
L
Ymir
9,813
393
35
1
0
411,800
3
W
Skadi
15,600
624
187
7
0
480,394
2
L
Danzaburou
11,911
476
132
5
0
383,315
0
W
Izanami
13,925
557
144
6
0
424,768
0
W
Nike
14,113
565
70
3
0
495,693
2
W
Poseidon
15,296
612
151
6
0
439,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role