Player Matchup

Hel
Hel
AgusCarp9
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 70L
1,583 Elo+
Party 1
Neith
Neith
BĘLFÈGØR
Neith
Level 157
God Stats
1W - 2L
1,153 SR
Queue Stats
72W - 51L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GonzaDLT4
Tsukuyomi
Level 68
God Stats
9W - 13L
1,325 SR
Queue Stats
193W - 194L
1,452 Elo+
Solo
Sylvanus
Sylvanus
NatalioBLP
Sylvanus
Level 82
God Stats
4W - 4L
1,430 SR
Queue Stats
9W - 5L
1,501 Elo+
Solo
Mercury
Mercury
NicollasGomes98
Mercury
Level 41
God Stats
8W - 15L
1,500 SR
Queue Stats
257W - 289L
1,422 Elo+
Solo
Team Averages
Level 79
1,382 SR
1,502 Elo+

VS

Team Averages
Level 99
1,487 SR
1,495 Elo+
Bacchus
Bacchus
Aleeexxis
Bacchus
Level 151
God Stats
30W - 41L
1,437 SR
Queue Stats
323W - 258L
1,535 Elo+
Party 3
Agni
Agni
Arcanjo256
Agni
Level 26
God Stats
28W - 20L
1,444 SR
Queue Stats
77W - 73L
1,438 Elo+
Party 2
Mulan
Mulan
LeDibrelson
Mulan
Level 88
God Stats
4W - 7L
1,283 SR
Queue Stats
59W - 50L
1,266 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SuperKirito
Ah Muzen Cab
Level 160
God Stats
7W - 2L
1,773 SR
Queue Stats
437W - 329L
1,473 Elo+
Party 3
Nemesis
Nemesis
tatensgokill
Nemesis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 40L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 10
11,358
516
11,625
17,532
7,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
24 / 1 / 7
15,791
718
28,952
14,822
7,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
GonzaDLT4
Tsukuyomi
16
3 / 6 / 6
10,815
492
11,015
21,491
15,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
NatalioBLP
Sylvanus
18
5 / 1 / 17
12,307
559
12,716
17,534
21,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 9 / 10
10,416
473
9,100
20,515
8,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aleeexxis
Bacchus
15
2 / 8 / 9
10,281
467
8,234
19,267
21,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 4 / 5
11,067
503
20,544
15,424
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 5 / 1
12,301
559
17,864
25,469
24,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
SuperKirito
Ah Muzen Cab
15
2 / 15 / 4
9,618
437
8,768
19,478
5,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nemesis
tatensgokill
Nemesis
18
5 / 6 / 6
10,870
494
7,613
16,696
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
50
38
Kills
25
25
Deaths
38
50
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
8
10
1
L
Bacchus
Aleeexxis
Bacchus
2
8
9
0.81
L
7
4
5
2.38
W
24
1
7
27.5
W
Tsukuyomi
GonzaDLT4
Tsukuyomi
3
6
6
1
L
9
5
1
1.9
W
Sylvanus
NatalioBLP
Sylvanus
5
1
17
13.5
W
3
9
10
0.89
L
Ah Muzen Cab
SuperKirito
Ah Muzen Cab
2
15
4
0.27
L
Nemesis
tatensgokill
Nemesis
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,408
Damage
63,023
91,894
Taken
96,334
60,128
Mitigated
63,159
29,023
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,625
546
1,859
4,127
17,532
7,012
309
8,048
9,009
75,738
0
L
Bacchus
Aleeexxis
Bacchus
8,234
633
102
2,022
19,267
21,674
351
5,817
13,276
19,945
0
L
20,544
1,330
231
3,720
15,424
4,754
749
4,961
10,205
69,449
0
W
28,952
14,281
0
6,515
14,822
7,179
6,453
5,409
9,276
0
142,012
W
Tsukuyomi
GonzaDLT4
Tsukuyomi
11,015
2,389
223
4,542
21,491
15,923
323
4,805
16,051
0
53,676
L
17,864
2,429
0
11,477
25,469
24,586
2,171
2,640
22,753
11,792
65,398
W
Sylvanus
NatalioBLP
Sylvanus
12,716
2,806
2,465
5,888
17,534
21,873
397
6,436
10,765
44,448
22,961
W
9,100
3,950
0
3,404
20,515
8,141
0
5,507
14,476
0
48,799
L
Ah Muzen Cab
SuperKirito
Ah Muzen Cab
8,768
1,762
0
683
19,478
5,950
0
2,986
16,418
0
69,174
L
Nemesis
tatensgokill
Nemesis
7,613
2,210
0
1,097
16,696
6,195
0
4,485
12,087
0
73,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,687
Gold Earned
54,137
626
Minions Killed
513
0
Camps Cleared
0
2,078,384
Distance Traveled
1,974,638
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,358
516
130
6
0
368,788
4
L
Bacchus
10,281
467
36
2
0
382,225
0
L
Agni
11,067
503
130
6
0
392,636
7
W
Neith
15,791
718
224
10
0
410,029
5
W
Tsukuyomi
10,815
492
80
4
0
441,323
4
L
Mulan
12,301
559
143
7
0
364,682
1
W
Sylvanus
12,307
559
115
5
0
416,086
3
W
Mercury
10,416
473
77
4
0
442,158
2
L
Ah Muzen Cab
9,618
437
97
4
0
333,614
2
L
Nemesis
10,870
494
107
5
0
501,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role