Player Matchup

Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
AhMugenCap
Discordia
Level 58
God Stats
2W - 2L
1,201 SR
Queue Stats
22W - 16L
1,566 Elo+
Party 1
Hercules
Hercules
Pepiyo
Hercules
Level 100
God Stats
8W - 3L
1,790 SR
Queue Stats
55W - 62L
1,477 Elo+
Party 2
Thanatos
Thanatos
Qerarius
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,516 Elo+
Solo
Bellona
Bellona
Soloweii
Bellona
Level 108
God Stats
1W - 0L
1,825 SR
Queue Stats
18W - 18L
1,582 Elo+
Party 1
Team Averages
Level 92
1,563 SR
1,528 Elo+

VS

Team Averages
Level 86
1,578 SR
1,505 Elo+
Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
HallibelSama
Horus
Level 124
God Stats
3W - 2L
1,744 SR
Queue Stats
186W - 201L
1,480 Elo+
Solo
Vulcan
Vulcan
Kubitz
Vulcan
Level 100
God Stats
1W - 4L
1,526 SR
Queue Stats
6W - 12L
1,499 Elo+
Solo
Mulan
Mulan
Lifebloomer
Mulan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
OnlyMrSpyro
Danzaburou
Level 105
God Stats
44W - 38L
1,622 SR
Queue Stats
444W - 474L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 2 / 2
4,370
624
1,603
2,223
327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
AhMugenCap
Discordia
7
1 / 1 / 3
4,090
584
2,384
2,758
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Pepiyo
Hercules
5
0 / 2 / 1
3,913
559
1,447
4,293
1,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Qerarius
Thanatos
7
2 / 2 / 1
4,372
625
1,283
3,974
775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Soloweii
Bellona
11
9 / 0 / 0
6,433
919
7,453
5,222
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 4 / 1
3,820
546
739
5,411
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
2 / 1 / 4
4,410
630
2,343
5,819
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Kubitz
Vulcan
7
1 / 3 / 3
4,324
618
2,234
2,886
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 4 / 0
3,287
470
1,248
4,307
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
OnlyMrSpyro
Danzaburou
7
4 / 1 / 3
4,657
665
3,763
2,530
792
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
13
Kills
7
7
Deaths
13
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
2
1
L
Awilix
 
Awilix
0
4
1
0.13
W
Discordia
AhMugenCap
Discordia
1
1
3
2.5
L
2
1
4
4
L
Vulcan
Kubitz
Vulcan
1
3
3
0.83
L
0
4
0
0
L
Danzaburou
OnlyMrSpyro
Danzaburou
4
1
3
5.5
W
Hercules
Pepiyo
Hercules
0
2
1
0.25
W
Thanatos
Qerarius
Thanatos
2
2
1
1.25
W
Bellona
Soloweii
Bellona
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
10,327
18,470
Taken
20,953
7,573
Mitigated
9,121
8,575
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,603
670
0
454
2,223
327
0
79
2,144
0
15,383
L
Awilix
 
Awilix
739
231
0
20
5,411
1,498
0
307
5,104
0
17,451
W
Discordia
AhMugenCap
Discordia
2,384
266
0
398
2,758
635
0
1,148
1,486
17,345
0
L
2,343
1,241
319
2,424
5,819
4,261
0
697
5,122
0
9,032
L
Vulcan
Kubitz
Vulcan
2,234
470
0
150
2,886
963
39
1,082
1,804
17,619
0
L
1,248
189
0
509
4,307
1,607
0
0
4,307
0
8,442
L
Danzaburou
OnlyMrSpyro
Danzaburou
3,763
1,548
0
513
2,530
792
0
298
2,232
0
18,438
W
Hercules
Pepiyo
Hercules
1,447
461
126
1,055
4,293
1,423
0
663
3,586
0
9,251
W
Thanatos
Qerarius
Thanatos
1,283
371
0
3,322
3,974
775
0
148
3,798
0
13,065
W
Bellona
Soloweii
Bellona
7,453
3,466
0
3,220
5,222
4,413
0
0
5,053
0
35,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,178
Gold Earned
20,498
181
Minions Killed
143
0
Camps Cleared
0
720,416
Distance Traveled
682,374
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,370
624
39
6
0
139,953
1
L
Awilix
3,820
546
40
6
0
154,109
1
W
Discordia
4,090
584
23
3
0
137,834
1
L
Horus
4,410
630
10
1
0
154,219
3
L
Vulcan
4,324
618
33
5
0
138,865
1
L
Mulan
3,287
470
15
2
0
102,607
1
L
Danzaburou
4,657
665
45
6
0
132,574
2
W
Hercules
3,913
559
10
1
0
140,322
2
W
Thanatos
4,372
625
31
4
0
144,041
2
W
Bellona
6,433
919
78
11
0
158,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role