Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Damsparo
Zeus
Level 65
God Stats
40W - 61L
1,110 SR
Queue Stats
116W - 143L
1,391 Elo+
Solo
Odin
Odin
Elyo61
Odin
Level 128
God Stats
2W - 2L
1,349 SR
Queue Stats
235W - 190L
1,475 Elo+
Party 2
Team Averages
Level 100
1,320 SR
1,455 Elo+

VS

Team Averages
Level 73
1,387 SR
1,425 Elo+
Bastet
Bastet
ECFR__Valhalla
Bastet
Level 86
God Stats
10W - 10L
1,520 SR
Queue Stats
14W - 22L
1,395 Elo+
Solo
Fafnir
Fafnir
MegaCroc123
Fafnir
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 258L
1,479 Elo+
Party 1
Freya
Freya
Yuummyy
Freya
Level 28
God Stats
1W - 2L
1,141 SR
Queue Stats
86W - 100L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 5 / 2
9,066
604
8,521
10,978
3,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
14
2 / 3 / 0
9,434
629
15,118
8,144
2,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Elyo61
Odin
12
0 / 4 / 2
8,456
564
4,865
11,816
10,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
9,774
652
8,580
13,070
5,109
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
16
1 / 0 / 10
11,382
759
8,314
12,420
18,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
Yuummyy
Freya
16
10 / 0 / 1
11,285
752
9,874
11,881
5,610
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
2
0.4
L
Zeus
2
3
0
0.67
W
1
3
7
1.5
L
Odin
Elyo61
Odin
0
4
2
0.25
W
Fafnir
1
0
10
6
W
Freya
Yuummyy
Freya
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,504
Damage
26,768
30,938
Taken
37,371
15,626
Mitigated
29,310
5,022
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,521
2,994
0
2,076
10,978
3,310
272
6,697
4,281
0
26,695
L
Zeus
15,118
1,420
313
2,008
8,144
2,294
108
4,349
3,795
43,100
0
W
8,580
2,040
0
3,379
13,070
5,109
334
4,880
8,190
0
29,705
L
Odin
Elyo61
Odin
4,865
1,329
177
448
11,816
10,022
0
7,854
3,962
0
21,167
W
Fafnir
8,314
3,181
254
6,411
12,420
18,591
604
6,868
5,552
30,611
0
W
Freya
Yuummyy
Freya
9,874
3,664
86
6,244
11,881
5,610
1,128
4,691
7,190
41,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
32,441
154
Minions Killed
158
5
Camps Cleared
6
779,192
Distance Traveled
802,908
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,066
604
40
3
0
263,688
3
L
Zeus
9,434
629
76
5
0
256,246
7
W
Bastet
9,774
652
50
3
5
283,305
2
L
Odin
8,456
564
38
3
5
259,258
1
W
Fafnir
11,382
759
32
2
0
279,328
0
W
Freya
11,285
752
76
5
1
240,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role