Player Matchup

Ares
Ares
AvengerBOOM
Ares
Level 46
God Stats
1W - 1L
1,267 SR
Queue Stats
35W - 35L
1,367 Elo+
Solo
Heimdallr
Heimdallr
Cookies NI
Heimdallr
Level 64
God Stats
2W - 2L
1,266 SR
Queue Stats
133W - 120L
1,392 Elo+
Party 2
Bastet
Bastet
Kalelcastro7
Bastet
Level 119
God Stats
9W - 11L
1,757 SR
Queue Stats
210W - 255L
1,364 Elo+
Solo
Chang'e
Chang'e
Kanga L3
Chang'e
Level 29
God Stats
14W - 3L
1,500 SR
Queue Stats
206W - 192L
1,381 Elo+
Party 2
Thanatos
Thanatos
Nolkn
Thanatos
Level 64
God Stats
30W - 15L
1,408 SR
Queue Stats
180W - 171L
1,447 Elo+
Party 2
Team Averages
Level 64
1,440 SR
1,390 Elo+

VS

Team Averages
Level 61
1,598 SR
1,279 Elo+
Hel
Hel
COL deltary
Hel
Level 36
God Stats
2W - 7L
1,472 SR
Queue Stats
209W - 227L
1,138 Elo+
Party 1
Ah Puch
Ah Puch
Guenole5821
Ah Puch
Level 97
God Stats
3W - 2L
1,799 SR
Queue Stats
199W - 207L
1,414 Elo+
Solo
Bellona
Bellona
KeoniX2780
Bellona
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 19L
1,099 Elo+
Party 1
Pele
Pele
Taxi titan45159
Pele
Level 28
God Stats
3W - 3L
1,718 SR
Queue Stats
84W - 94L
1,211 Elo+
Party 1
Freya
Freya
savage nun
Freya
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 55L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
8,791
488
9,311
18,378
21,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Cookies NI
Heimdallr
14
2 / 3 / 5
9,011
501
9,930
10,338
4,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
17
8 / 1 / 6
11,079
616
14,240
13,619
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Kanga L3
Chang'e
15
4 / 6 / 6
9,696
539
7,020
14,437
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Nolkn
Thanatos
15
12 / 7 / 4
10,885
605
12,738
16,732
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
8,358
464
4,258
11,697
2,864
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Guenole5821
Ah Puch
17
12 / 3 / 3
11,009
612
18,902
13,196
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KeoniX2780
Bellona
12
1 / 8 / 0
7,743
430
3,975
16,360
8,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 6 / 3
8,008
445
4,807
13,475
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
15
6 / 4 / 4
9,187
510
18,139
16,119
4,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
26
Kills
21
21
Deaths
26
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
L
2
5
6
1
W
Heimdallr
Cookies NI
Heimdallr
2
3
5
1.5
L
Ah Puch
Guenole5821
Ah Puch
12
3
3
4.5
W
Bastet
8
1
6
11
W
Chang'e
Kanga L3
Chang'e
4
6
6
1.17
L
Bellona
KeoniX2780
Bellona
1
8
0
0.13
W
Thanatos
Nolkn
Thanatos
12
7
4
2
L
0
6
3
0.25
L
Freya
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,239
Damage
50,081
73,504
Taken
70,847
43,458
Mitigated
23,109
30,971
Healing
30,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,311
187
387
3,208
18,378
21,113
208
13,054
5,207
29,719
3,303
L
4,258
305
2,879
4,455
11,697
2,864
398
2,874
8,783
18,268
0
W
Heimdallr
Cookies NI
Heimdallr
9,930
2,911
0
1,762
10,338
4,129
500
6,942
3,146
0
41,183
L
Ah Puch
Guenole5821
Ah Puch
18,902
1,688
0
7,155
13,196
3,607
608
4,629
8,395
70,254
0
W
Bastet
14,240
2,324
247
8,542
13,619
6,335
2,032
1,995
11,556
135
63,941
W
Chang'e
Kanga L3
Chang'e
7,020
732
1,443
4,674
14,437
5,485
176
9,403
4,675
35,829
0
L
Bellona
KeoniX2780
Bellona
3,975
651
0
4,825
16,360
8,265
348
354
15,331
0
36,278
W
Thanatos
Nolkn
Thanatos
12,738
3,046
0
10,708
16,732
6,396
0
8,990
7,485
0
53,427
L
4,807
746
0
5,267
13,475
3,483
0
1,252
12,069
0
52,967
L
Freya
18,139
7,118
0
5,481
16,119
4,890
0
7,094
8,820
62,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
44,305
375
Minions Killed
389
0
Camps Cleared
0
1,741,750
Distance Traveled
1,777,928
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,791
488
40
2
0
346,555
5
L
Hel
8,358
464
37
2
0
320,157
0
W
Heimdallr
9,011
501
81
5
0
362,858
3
L
Ah Puch
11,009
612
121
7
0
349,476
4
W
Bastet
11,079
616
114
6
0
369,578
0
W
Chang'e
9,696
539
70
4
0
309,264
1
L
Bellona
7,743
430
58
3
0
352,767
2
W
Thanatos
10,885
605
70
4
0
353,495
0
L
Pele
8,008
445
91
5
0
416,764
3
L
Freya
9,187
510
82
5
0
338,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role