Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
B-Kampy97
Ymir
Level 51
God Stats
7W - 8L
1,361 SR
Queue Stats
74W - 73L
1,375 Elo+
Party 2
Poseidon
Poseidon
Blackarrow21
Poseidon
Level 87
God Stats
3W - 8L
1,067 SR
Queue Stats
164W - 207L
1,391 Elo+
Solo
Jing Wei
Jing Wei
Zinso89
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,410 Elo+
Solo
Bellona
Bellona
fgerikfg
Bellona
Level 17
God Stats
0W - 9L
1,169 SR
Queue Stats
13W - 15L
1,070 Elo+
Party 2
Team Averages
Level 57
1,319 SR
1,349 Elo+

VS

Team Averages
Level 68
1,646 SR
1,475 Elo+
Nemesis
Nemesis
Blood_night_tv
Nemesis
Level 70
God Stats
20W - 15L
1,623 SR
Queue Stats
139W - 123L
1,466 Elo+
Solo
Hera
Hera
Egor1707
Hera
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 203L
1,420 Elo+
Party 1
Hachiman
Hachiman
Marat1212
Hachiman
Level 64
God Stats
2W - 1L
1,699 SR
Queue Stats
443W - 425L
1,446 Elo+
Party 1
Chaac
Chaac
Shamima_Begum34
Chaac
Level 77
God Stats
7W - 1L
1,993 SR
Queue Stats
45W - 36L
1,549 Elo+
Solo
Sylvanus
Sylvanus
TailionStallion
Sylvanus
Level 79
God Stats
8W - 4L
1,413 SR
Queue Stats
158W - 167L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 6 / 0
7,608
448
4,804
15,591
4,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
0 / 5 / 0
6,934
408
2,673
19,001
7,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Blackarrow21
Poseidon
15
3 / 3 / 0
9,144
538
8,684
7,353
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
Zinso89
Jing Wei
12
0 / 6 / 3
7,112
418
6,385
15,509
3,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
fgerikfg
Bellona
13
0 / 4 / 0
7,786
458
2,509
9,687
9,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
9,418
554
10,607
10,134
5,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
16
4 / 1 / 4
9,742
573
6,276
6,537
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Marat1212
Hachiman
16
13 / 2 / 4
10,144
597
19,912
10,288
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 1
9,094
535
6,492
8,893
4,980
Sylvanus
14
1 / 2 / 10
8,311
489
8,142
13,817
13,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
6
Kills
24
24
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
6
0
0.5
L
Ymir
0
5
0
0
L
Poseidon
Blackarrow21
Poseidon
3
3
0
1
W
3
1
9
7.5
W
Hera
4
1
4
6
W
Hachiman
Marat1212
Hachiman
13
2
4
7.5
W
3
0
1
3.5
W
Sylvanus
1
2
10
3
L
Jing Wei
Zinso89
Jing Wei
0
6
3
0.25
L
Bellona
fgerikfg
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,055
Damage
51,429
67,141
Taken
49,669
27,897
Mitigated
28,944
18,604
Healing
16,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,804
2,509
0
4,099
15,591
4,965
0
4,000
11,386
0
33,456
L
Ymir
2,673
616
2,689
4,798
19,001
7,734
0
5,106
13,877
19,795
0
L
Poseidon
Blackarrow21
Poseidon
8,684
845
0
1,172
7,353
1,948
0
1,227
6,084
66,164
0
W
10,607
5,306
0
1,369
10,134
5,136
0
3,021
7,113
0
73,022
W
Hera
6,276
1,733
0
2,133
6,537
2,012
430
3,204
3,333
62,922
0
W
Hachiman
Marat1212
Hachiman
19,912
7,754
0
3,990
10,288
3,143
803
2,792
7,496
0
68,352
W
6,492
523
0
2,783
8,893
4,980
663
756
8,137
0
49,615
W
Sylvanus
8,142
2,265
1,630
4,106
13,817
13,673
484
2,443
11,374
32,541
10,781
L
Jing Wei
Zinso89
Jing Wei
6,385
4,662
0
5,277
15,509
3,338
0
3,044
12,411
0
42,547
L
Bellona
fgerikfg
Bellona
2,509
477
0
569
9,687
9,912
266
0
9,687
6,224
36,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,584
Gold Earned
46,709
396
Minions Killed
520
0
Camps Cleared
0
1,583,955
Distance Traveled
1,704,398
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,608
448
58
3
0
357,259
4
L
Ymir
6,934
408
33
2
0
321,151
1
L
Poseidon
9,144
538
130
8
0
288,184
2
W
Nemesis
9,418
554
114
7
0
394,235
2
W
Hera
9,742
573
124
7
0
330,811
2
W
Hachiman
10,144
597
87
5
0
321,356
0
W
Chaac
9,094
535
117
7
0
384,536
8
W
Sylvanus
8,311
489
78
5
0
273,460
5
L
Jing Wei
7,112
418
81
5
0
277,442
0
L
Bellona
7,786
458
94
6
0
339,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role