Player Matchup

Jormungandr
Jormungandr
DNA CPR
Jormungandr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 66L
1,289 Elo+
Solo
Hel
Hel
HongChef
Hel
Level 19
God Stats
6W - 4L
1,533 SR
Queue Stats
20W - 19L
1,438 Elo+
Solo
Anubis
Anubis
Mizhapx
Anubis
Level 129
God Stats
7W - 5L
1,373 SR
Queue Stats
171W - 175L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
sucker225
Gilgamesh
Level 29
God Stats
1W - 0L
1,319 SR
Queue Stats
9W - 14L
1,445 Elo+
Solo
Fenrir
Fenrir
xswlxxs
Fenrir
Level 15
God Stats
1W - 2L
1,289 SR
Queue Stats
12W - 24L
1,324 Elo+
Solo
Team Averages
Level 40
1,403 SR
1,411 Elo+

VS

Team Averages
Level 70
1,492 SR
1,529 Elo+
Hercules
Hercules
Kay9stack24z
Hercules
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
ZeusDoJ2
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,673 Elo+
Solo
Discordia
Discordia
jolliloli
Discordia
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 113L
1,603 Elo+
Solo
Olorun
Olorun
kidon466
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,424 Elo+
Solo
Poseidon
Poseidon
v Outrage v
Poseidon
Level 148
God Stats
105W - 104L
1,462 SR
Queue Stats
180W - 199L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DNA CPR
Jormungandr
14
0 / 2 / 3
7,952
663
867
8,522
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 4 / 6
9,598
800
12,315
12,496
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Mizhapx
Anubis
20
15 / 2 / 4
11,601
967
21,193
10,489
5,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
sucker225
Gilgamesh
15
2 / 5 / 7
9,125
760
5,075
14,058
15,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
xswlxxs
Fenrir
14
1 / 4 / 1
8,235
686
1,837
9,942
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kay9stack24z
Hercules
13
0 / 7 / 1
7,815
651
3,983
15,378
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
ZeusDoJ2
Neith
14
4 / 5 / 3
8,440
703
4,549
7,299
2,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
jolliloli
Discordia
17
7 / 3 / 5
10,497
875
19,328
9,102
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
kidon466
Olorun
14
1 / 4 / 3
8,240
687
1,774
8,146
5,375
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
v Outrage v
Poseidon
18
5 / 4 / 4
10,970
914
11,153
11,329
3,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
21
Kills
17
17
Deaths
23
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DNA CPR
Jormungandr
0
2
3
0.75
W
3
4
6
1.5
L
Hercules
Kay9stack24z
Hercules
0
7
1
0.07
W
Anubis
Mizhapx
Anubis
15
2
4
8.5
L
Neith
ZeusDoJ2
Neith
4
5
3
1.1
L
Discordia
jolliloli
Discordia
7
3
5
3.17
L
Olorun
kidon466
Olorun
1
4
3
0.63
W
Gilgamesh
sucker225
Gilgamesh
2
5
7
1.1
L
Poseidon
v Outrage v
Poseidon
5
4
4
1.75
W
Fenrir
xswlxxs
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,287
Damage
40,787
55,507
Taken
51,254
36,911
Mitigated
21,851
16,937
Healing
10,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DNA CPR
Jormungandr
867
867
0
108
8,522
7,038
0
4,190
4,332
7,521
0
W
12,315
1,561
2,616
6,440
12,496
5,512
0
9,353
3,143
36,587
0
L
Hercules
Kay9stack24z
Hercules
3,983
853
0
1,106
15,378
7,935
178
10,902
4,476
1,465
9,890
W
Anubis
Mizhapx
Anubis
21,193
874
0
5,648
10,489
5,470
476
6,586
3,903
60,870
0
L
Neith
ZeusDoJ2
Neith
4,549
2,175
33
403
7,299
2,030
630
5,237
2,062
0
11,569
L
Discordia
jolliloli
Discordia
19,328
2,620
0
1,243
9,102
2,957
0
6,684
2,418
49,501
0
L
Olorun
kidon466
Olorun
1,774
788
998
1,498
8,146
5,375
990
5,825
2,321
10,510
0
W
Gilgamesh
sucker225
Gilgamesh
5,075
864
0
1,478
14,058
15,318
275
6,543
7,515
929
16,309
L
Poseidon
v Outrage v
Poseidon
11,153
1,765
0
5,000
11,329
3,554
324
6,062
5,267
54,674
0
W
Fenrir
xswlxxs
Fenrir
1,837
0
0
647
9,942
3,573
0
5,807
4,135
0
21,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,511
Gold Earned
45,962
231
Minions Killed
206
0
Camps Cleared
0
1,185,683
Distance Traveled
965,798
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,952
663
9
1
0
188,535
0
W
Hel
9,598
800
55
5
0
284,901
1
L
Hercules
7,815
651
13
1
0
216,856
0
W
Anubis
11,601
967
111
9
0
239,482
4
L
Neith
8,440
703
21
2
0
118,329
0
L
Discordia
10,497
875
70
6
0
255,244
4
L
Olorun
8,240
687
20
2
0
157,619
3
W
Gilgamesh
9,125
760
20
2
0
227,962
3
L
Poseidon
10,970
914
82
7
0
217,750
1
W
Fenrir
8,235
686
36
3
0
244,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role