Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
Benditormenta
Tsukuyomi
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,408 MMR
Solo
Cernunnos
Cernunnos
Silver III
Dreaming273
Cernunnos
Silver III
Level 98
God Stats
46W - 42L
1,353 SR
Queue Stats
266W - 285L
1,255 MMR
Party 1
Agni
Agni
Gold V
N3xtLvlShT
Agni
Gold V
Level 117
God Stats
3W - 5L
1,566 SR
Queue Stats
279W - 272L
1,445 MMR
Party 1
Cerberus
Cerberus
Silver II
Nlopez13
Cerberus
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,366 MMR
Solo
Cabrakan
Cabrakan
Gold IV
殇認瓜皮
Cabrakan
Gold IV
Level 160
God Stats
119W - 111L
1,555 SR
Queue Stats
481W - 484L
1,392 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,495 SR
1,373 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,586 SR
1,373 MMR
Fenrir
Fenrir
Gold IV
Emerocks
Fenrir
Gold IV
Level 147
God Stats
22W - 18L
1,790 SR
Queue Stats
526W - 536L
1,355 MMR
Solo
Tiamat
Tiamat
Gold IV
Iannes
Tiamat
Gold IV
Level 160
God Stats
7W - 17L
1,453 SR
Queue Stats
229W - 231L
1,415 MMR
Solo
Hou Yi
Hou Yi
Gold IV
hatsuyumē
Hou Yi
Gold IV
Level 153
God Stats
5W - 3L
1,699 SR
Queue Stats
68W - 53L
1,380 MMR
Solo
Bellona
Bellona
Silver III
poofus
Bellona
Silver III
Level 123
God Stats
2W - 2L
1,487 SR
Queue Stats
25W - 15L
1,339 MMR
Solo
Ymir
Ymir
Gold V
spiderurrieta
Ymir
Gold V
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
295W - 304L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Benditormenta
Tsukuyomi
18
1 / 9 / 2
11,126
445
8,118
16,854
14,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Dreaming273
Cernunnos
20
1 / 7 / 5
12,494
500
15,262
15,871
5,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
2 / 4 / 2
11,584
463
15,146
10,375
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Nlopez13
Cerberus
17
6 / 4 / 6
10,747
430
9,040
19,599
25,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
殇認瓜皮
Cabrakan
19
6 / 3 / 5
11,811
472
9,997
17,029
18,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Morgan Le FayMedusaBastetCliodhna

VS

Bans
CamazotzArachneThothAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emerocks
Fenrir
20
4 / 4 / 7
13,268
531
7,029
18,413
8,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Iannes
Tiamat
20
2 / 2 / 7
14,358
574
10,879
8,875
5,509
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
hatsuyumē
Hou Yi
20
7 / 3 / 5
14,683
587
13,333
18,031
5,589
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
poofus
Bellona
20
12 / 1 / 3
16,137
645
20,242
28,759
35,918
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
2 / 6 / 10
12,815
513
6,528
27,486
29,357
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
16
Kills
27
27
Deaths
16
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Benditormenta
Tsukuyomi
1
9
2
0.22
L
Cernunnos
Dreaming273
Cernunnos
1
7
5
0.5
W
Fenrir
Emerocks
Fenrir
4
4
7
1.88
W
Tiamat
Iannes
Tiamat
2
2
7
2.75
L
2
4
2
0.75
L
Cerberus
Nlopez13
Cerberus
6
4
6
2.25
W
Hou Yi
hatsuyumē
Hou Yi
7
3
5
3.17
W
Bellona
poofus
Bellona
12
1
3
13.5
W
2
6
10
1.17
L
Cabrakan
殇認瓜皮
Cabrakan
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,563
Damage
58,011
79,728
Taken
101,564
66,901
Mitigated
84,870
16,287
Healing
33,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Benditormenta
Tsukuyomi
8,118
1,342
0
1,975
16,854
14,222
0
1,470
15,384
0
78,000
L
Cernunnos
Dreaming273
Cernunnos
15,262
7,728
0
3,801
15,871
5,185
1,260
2,384
13,487
0
107,282
W
Fenrir
Emerocks
Fenrir
7,029
2,096
0
4,424
18,413
8,497
0
8,427
9,824
0
102,984
W
Tiamat
Iannes
Tiamat
10,879
1,123
0
1,585
8,875
5,509
323
4,830
4,045
110,031
2,045
L
15,146
728
0
1,391
10,375
3,994
0
3,559
6,816
96,232
0
L
Cerberus
Nlopez13
Cerberus
9,040
873
0
3,060
19,599
25,114
386
6,124
13,475
44,913
0
W
Hou Yi
hatsuyumē
Hou Yi
13,333
6,398
0
9,763
18,031
5,589
5,317
5,772
12,259
0
114,574
W
Bellona
poofus
Bellona
20,242
9,278
990
13,664
28,759
35,918
3,482
4,917
23,842
0
136,426
W
6,528
1,485
193
3,253
27,486
29,357
529
10,237
17,249
39,543
2,905
L
Cabrakan
殇認瓜皮
Cabrakan
9,997
804
0
6,060
17,029
18,386
0
3,317
13,712
83,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,762
Gold Earned
71,261
720
Minions Killed
819
0
Camps Cleared
0
2,198,797
Distance Traveled
2,441,607
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,126
445
148
6
0
456,642
7
L
Cernunnos
12,494
500
179
7
0
427,193
7
W
Fenrir
13,268
531
128
5
0
555,998
8
W
Tiamat
14,358
574
210
8
0
504,562
5
L
Agni
11,584
463
182
7
0
451,205
8
L
Cerberus
10,747
430
80
3
0
413,182
6
W
Hou Yi
14,683
587
183
7
0
432,719
5
W
Bellona
16,137
645
227
9
0
510,847
2
W
Ymir
12,815
513
71
3
0
437,481
6
L
Cabrakan
11,811
472
131
5
0
450,575
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role