Player Matchup

Nemesis
Nemesis
Tetron_1972
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
kyo-02-06
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
masaki115563
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
rui3249
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
ryutotheboy
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 3
1,500 SR
1,500 Elo+

VS

Team Averages
Level 117
1,609 SR
1,454 Elo+
Discordia
Discordia
GuilitySpartan
Discordia
Level 150
God Stats
8W - 2L
1,782 SR
Queue Stats
266W - 303L
1,421 Elo+
Solo
Mulan
Mulan
Kookaburra18
Mulan
Level 129
God Stats
2W - 2L
1,812 SR
Queue Stats
60W - 77L
1,490 Elo+
Party 1
Charybdis
Charybdis
Murphdog260
Charybdis
Level 27
God Stats
1W - 2L
1,305 SR
Queue Stats
2W - 3L
1,211 Elo+
Solo
Ares
Ares
TECHNODRIFT77
Ares
Level 124
God Stats
5W - 4L
1,614 SR
Queue Stats
47W - 58L
1,544 Elo+
Party 1
Thanatos
Thanatos
TTV TubeRips
Thanatos
Level 157
God Stats
5W - 4L
1,534 SR
Queue Stats
62W - 70L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Tetron_1972
Nemesis
13
0 / 10 / 1
7,449
621
6,182
16,266
6,651
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
kyo-02-06
Guan Yu
13
0 / 11 / 3
7,587
632
3,793
14,968
3,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
masaki115563
Cthulhu
13
1 / 7 / 0
7,861
655
5,295
16,090
6,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
rui3249
Olorun
14
1 / 11 / 0
8,298
692
4,291
15,604
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
13
1 / 13 / 0
7,788
649
1,878
14,336
4,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GuilitySpartan
Discordia
16
2 / 0 / 23
9,821
818
10,476
5,286
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 2 / 15
10,838
903
10,478
11,195
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Murphdog260
Charybdis
15
4 / 0 / 11
9,241
770
4,230
5,582
2,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 0 / 19
10,536
878
6,579
10,088
8,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
TTV TubeRips
Thanatos
20
30 / 1 / 18
13,030
1,086
37,724
14,138
6,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
138
3
Kills
52
52
Deaths
3
4
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Discordia
GuilitySpartan
Discordia
2
0
23
13.5
W
10
2
15
8.75
W
Charybdis
Murphdog260
Charybdis
4
0
11
9.5
W
6
0
19
15.5
W
Thanatos
TTV TubeRips
Thanatos
30
1
18
39
L
Nemesis
Tetron_1972
Nemesis
0
10
1
0.05
L
Guan Yu
kyo-02-06
Guan Yu
0
11
3
0.14
L
Cthulhu
masaki115563
Cthulhu
1
7
0
0.14
L
Olorun
rui3249
Olorun
1
11
0
0.09
L
Tiamat
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,439
Damage
69,487
77,264
Taken
46,289
25,246
Mitigated
26,195
4,734
Healing
27,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GuilitySpartan
Discordia
10,476
867
0
1,328
5,286
2,080
1,318
2,217
3,069
29,733
0
W
10,478
1,139
0
3,320
11,195
6,805
1,950
1,824
9,371
0
43,353
W
Charybdis
Murphdog260
Charybdis
4,230
2,857
0
1,658
5,582
2,279
3,987
1,355
4,227
0
16,020
W
6,579
557
440
3,033
10,088
8,257
1,305
2,241
7,847
28,602
0
W
Thanatos
TTV TubeRips
Thanatos
37,724
17,496
302
17,286
14,138
6,774
1,169
3,827
10,311
0
60,008
L
Nemesis
Tetron_1972
Nemesis
6,182
1,411
0
661
16,266
6,651
0
3,280
12,792
0
15,441
L
Guan Yu
kyo-02-06
Guan Yu
3,793
1,727
242
860
14,968
3,931
0
3,838
11,025
0
8,779
L
Cthulhu
masaki115563
Cthulhu
5,295
285
0
1,024
16,090
6,980
0
3,938
12,047
23,792
0
L
Olorun
rui3249
Olorun
4,291
2,582
48
1,311
15,604
3,164
0
3,625
11,900
17,476
0
L
Tiamat
1,878
683
0
588
14,336
4,520
0
2,374
11,893
7,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
53,466
108
Minions Killed
228
0
Camps Cleared
0
886,801
Distance Traveled
1,194,997
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,821
818
46
4
0
223,107
0
W
Mulan
10,838
903
63
5
0
252,090
3
W
Charybdis
9,241
770
25
2
0
206,986
0
W
Ares
10,536
878
40
3
0
228,379
0
W
Thanatos
13,030
1,086
54
5
0
284,435
3
L
Nemesis
7,449
621
14
1
0
209,260
0
L
Guan Yu
7,587
632
16
1
0
157,973
0
L
Cthulhu
7,861
655
40
3
0
214,185
1
L
Olorun
8,298
692
31
3
0
158,191
0
L
Tiamat
7,788
649
7
1
0
147,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role