Player Matchup

Cu Chulainn
Cu Chulainn
Chowmein3
Cu Chulainn
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 85L
1,435 Elo+
Party 1
Ymir
Ymir
Flyingcactus554
Ymir
Level 18
God Stats
0W - 3L
1,316 SR
Queue Stats
1W - 4L
1,279 Elo+
Party 1
Poseidon
Poseidon
XCoochie_ManeX
Poseidon
Level 55
God Stats
4W - 3L
1,748 SR
Queue Stats
70W - 97L
1,312 Elo+
Party 1
Sol
Sol
YoursTruly6657
Sol
Level 48
God Stats
0W - 2L
1,288 SR
Queue Stats
8W - 15L
1,421 Elo+
Solo
Pele
Pele
redwolf235
Pele
Level 32
God Stats
0W - 1L
1,319 SR
Queue Stats
6W - 7L
1,594 Elo+
Solo
Team Averages
Level 40
1,434 SR
1,408 Elo+

VS

Team Averages
Level 92
1,477 SR
1,403 Elo+
Kukulkan
Kukulkan
IsAyWaSsA9143
Kukulkan
Level 139
God Stats
48W - 41L
1,540 SR
Queue Stats
1,011W - 1,091L
1,543 Elo+
Solo
Chaac
Chaac
JakobHumpter1
Chaac
Level 48
God Stats
7W - 8L
1,748 SR
Queue Stats
25W - 28L
1,332 Elo+
Party 2
Arachne
Arachne
PlumpFrog
Arachne
Level 124
God Stats
4W - 4L
1,162 SR
Queue Stats
79W - 89L
1,318 Elo+
Party 2
Cupid
Cupid
T_Piesla07
Cupid
Level 48
God Stats
4W - 5L
1,433 SR
Queue Stats
26W - 42L
1,332 Elo+
Solo
Ymir
Ymir
ghost343259
Ymir
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
256W - 261L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chowmein3
Cu Chulainn
17
2 / 3 / 2
11,104
444
5,989
21,621
17,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
0 / 8 / 2
8,934
357
2,679
20,898
17,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
19
4 / 2 / 1
12,444
498
12,590
12,463
3,809
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 9 / 1
9,335
373
8,223
15,386
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 8 / 0
7,906
316
2,786
14,505
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IsAyWaSsA9143
Kukulkan
19
2 / 2 / 14
14,170
567
13,813
7,820
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 1 / 5
13,190
528
7,316
9,868
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
PlumpFrog
Arachne
20
16 / 1 / 4
16,418
657
16,514
18,806
11,396
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
19
8 / 1 / 11
14,068
563
15,104
17,574
7,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 17
13,876
555
7,814
21,768
35,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
6
Kills
30
30
Deaths
6
6
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Chowmein3
Cu Chulainn
2
3
2
1
L
0
8
2
0.13
W
Kukulkan
IsAyWaSsA9143
Kukulkan
2
2
14
4.5
W
0
1
5
2.5
W
Arachne
PlumpFrog
Arachne
16
1
4
18
W
Cupid
8
1
11
13.5
L
Poseidon
4
2
1
2.25
L
0
9
1
0.06
W
4
1
17
12.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
60,561
84,873
Taken
75,836
53,590
Mitigated
68,593
17,971
Healing
30,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Chowmein3
Cu Chulainn
5,989
420
75
4,405
21,621
17,367
0
6,380
14,797
14,718
46,661
L
2,679
307
0
757
20,898
17,756
156
4,983
15,739
31,861
0
W
Kukulkan
IsAyWaSsA9143
Kukulkan
13,813
521
0
2,052
7,820
3,842
1,546
2,073
5,747
98,639
0
W
7,316
1,165
0
3,498
9,868
10,304
530
3,215
6,653
2,833
65,331
W
Arachne
PlumpFrog
Arachne
16,514
11,875
0
10,070
18,806
11,396
3,584
4,809
13,997
0
155,845
W
Cupid
15,104
8,928
301
10,871
17,574
7,822
8,793
9,032
8,542
0
99,986
L
Poseidon
12,590
263
89
6,326
12,463
3,809
0
3,835
8,628
99,722
0
L
8,223
2,252
0
3,630
15,386
8,663
0
3,408
11,897
60,876
6,836
W
7,814
1,337
616
3,517
21,768
35,229
393
8,329
13,439
56,996
1,424
L
2,786
218
127
2,562
14,505
5,995
0
3,635
10,870
0
26,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,723
Gold Earned
71,722
512
Minions Killed
675
0
Camps Cleared
0
2,051,225
Distance Traveled
2,536,585
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,104
444
132
5
0
485,743
15
L
Ymir
8,934
357
41
2
0
401,393
0
W
Kukulkan
14,170
567
159
6
0
499,729
7
W
Chaac
13,190
528
120
5
0
521,104
2
W
Arachne
16,418
657
180
7
0
619,329
7
W
Cupid
14,068
563
133
5
0
473,975
3
L
Poseidon
12,444
498
167
7
0
513,748
1
L
Sol
9,335
373
114
5
0
367,523
5
W
Ymir
13,876
555
83
3
0
422,448
1
L
Pele
7,906
316
58
2
0
282,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role