Player Matchup

Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
NGR_RayKoR
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,259 Elo+
Solo
Thoth
Thoth
Punkify
Thoth
Level 117
God Stats
10W - 19L
1,038 SR
Queue Stats
30W - 44L
1,383 Elo+
Solo
Ra
Ra
ShadowStrik3
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
TheFirstanunnaki
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Team Averages
Level 69
1,408 SR
1,471 Elo+

VS

Team Averages
Level 83
1,459 SR
1,430 Elo+
Kumbhakarna
Kumbhakarna
BRUMOTTE
Kumbhakarna
Level 104
God Stats
10W - 12L
1,514 SR
Queue Stats
85W - 109L
1,455 Elo+
Party 1
Osiris
Osiris
TexraGaming
Osiris
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zmo_86
Morgan Le Fay
Level 140
God Stats
30W - 32L
1,514 SR
Queue Stats
109W - 119L
1,389 Elo+
Party 1
Chiron
Chiron
Zuxtarrra
Chiron
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 48L
1,299 Elo+
Solo
Ra
Ra
icydripII
Ra
Level 95
God Stats
0W - 5L
1,269 SR
Queue Stats
36W - 50L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
12 / 4 / 8
11,695
835
14,028
14,074
5,584
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
NGR_RayKoR
Jormungandr
15
0 / 5 / 11
9,269
662
5,586
12,651
10,384
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
Punkify
Thoth
18
7 / 3 / 11
10,969
784
17,367
8,529
3,323
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 11
10,190
728
11,404
8,844
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
18
5 / 3 / 9
10,755
768
12,625
12,339
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BRUMOTTE
Kumbhakarna
14
1 / 8 / 6
9,032
645
2,538
21,838
22,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
18
3 / 4 / 12
10,470
748
12,317
14,100
14,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Zmo_86
Morgan Le Fay
17
9 / 4 / 3
10,708
765
18,496
14,087
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Zuxtarrra
Chiron
17
5 / 5 / 6
10,263
733
6,171
11,725
3,375
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 3
8,013
572
3,965
8,476
2,222
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
48
26
Kills
18
18
Deaths
26
50
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
4
8
4
L
Kumbhakarna
BRUMOTTE
Kumbhakarna
1
8
6
0.5
W
Jormungandr
NGR_RayKoR
Jormungandr
0
5
11
1.1
W
Thoth
Punkify
Thoth
7
3
11
4.17
W
2
3
11
2.5
L
Osiris
3
4
12
2.25
W
Charybdis
5
3
9
3.17
L
Morgan Le Fay
Zmo_86
Morgan Le Fay
9
4
3
2.63
L
Chiron
Zuxtarrra
Chiron
5
5
6
1.6
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,010
Damage
43,487
56,437
Taken
70,226
26,443
Mitigated
47,591
13,268
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,028
6,672
156
393
14,074
5,584
3,284
4,863
9,211
0
39,267
L
Kumbhakarna
BRUMOTTE
Kumbhakarna
2,538
60
0
996
21,838
22,541
0
10,023
11,815
10,128
0
W
Jormungandr
NGR_RayKoR
Jormungandr
5,586
2,339
0
0
12,651
10,384
383
7,607
5,044
20,475
0
W
Thoth
Punkify
Thoth
17,367
643
87
1,208
8,529
3,323
2,174
4,129
4,400
32,774
0
W
11,404
1,284
5,713
2,394
8,844
2,867
1,064
4,478
4,366
34,892
0
L
Osiris
12,317
1,999
0
675
14,100
14,373
0
8,305
5,795
7,380
20,324
W
Charybdis
12,625
6,750
0
3,317
12,339
4,285
1,857
6,349
5,990
0
39,016
L
Morgan Le Fay
Zmo_86
Morgan Le Fay
18,496
2,485
0
2,303
14,087
5,080
0
6,264
7,823
45,724
0
L
Chiron
Zuxtarrra
Chiron
6,171
2,068
639
1,167
11,725
3,375
0
4,925
6,799
0
16,962
L
3,965
149
524
1,202
8,476
2,222
96
4,840
3,636
16,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,878
Gold Earned
48,486
252
Minions Killed
147
0
Camps Cleared
0
1,304,308
Distance Traveled
1,178,829
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,695
835
58
4
0
257,319
1
L
Kumbhakarna
9,032
645
0
0
0
236,811
1
W
Jormungandr
9,269
662
16
1
0
251,039
0
W
Thoth
10,969
784
43
3
0
260,394
0
W
Ra
10,190
728
68
5
0
278,812
1
L
Osiris
10,470
748
39
3
0
269,619
0
W
Charybdis
10,755
768
67
5
0
256,744
2
L
Morgan Le Fay
10,708
765
52
4
0
270,571
0
L
Chiron
10,263
733
27
2
0
248,512
0
L
Ra
8,013
572
29
2
0
153,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role