Player Matchup

Cthulhu
Cthulhu
Andmodeus
Cthulhu
Level 86
God Stats
146W - 162L
1,426 SR
Queue Stats
356W - 370L
1,450 Elo+
Solo
Neith
Neith
Bl4ckgh05t1
Neith
Level 47
God Stats
6W - 4L
1,715 SR
Queue Stats
161W - 198L
1,450 Elo+
Party 3
Persephone
Persephone
CarlaOsd_
Persephone
Level 88
God Stats
5W - 8L
1,401 SR
Queue Stats
36W - 48L
1,389 Elo+
Solo
Chaac
Chaac
K3vK1ng-2
Chaac
Level 42
God Stats
3W - 5L
1,672 SR
Queue Stats
40W - 73L
1,415 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KurtMisali
Ah Muzen Cab
Level 97
God Stats
4W - 4L
1,477 SR
Queue Stats
23W - 18L
1,587 Elo+
Solo
Team Averages
Level 72
1,538 SR
1,458 Elo+

VS

Team Averages
Level 63
1,481 SR
1,511 Elo+
Skadi
Skadi
 
Skadi
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Disastorp
Cerberus
Level 37
God Stats
3W - 5L
1,290 SR
Queue Stats
500W - 470L
1,552 Elo+
Party 2
Bastet
Bastet
PurpleHazeQ8
Bastet
Level 11
God Stats
38W - 23L
1,402 SR
Queue Stats
402W - 361L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
SaddSkyy
Baron Samedi
Level 108
God Stats
2W - 0L
1,712 SR
Queue Stats
53W - 75L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andmodeus
Cthulhu
16
1 / 1 / 5
9,623
687
13,503
17,075
10,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 6 / 3
9,249
661
6,064
13,031
3,623
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
CarlaOsd_
Persephone
15
0 / 9 / 4
9,134
652
7,837
14,216
3,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
K3vK1ng-2
Chaac
15
0 / 8 / 3
8,985
642
9,775
20,294
22,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
KurtMisali
Ah Muzen Cab
18
6 / 7 / 1
11,044
789
12,286
17,084
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
8 / 3 / 8
11,781
842
14,582
12,784
6,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
 
Xing Tian
16
0 / 2 / 17
10,329
738
4,253
15,943
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Disastorp
Cerberus
19
7 / 1 / 17
11,573
827
13,804
18,431
20,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
18
11 / 1 / 10
11,584
827
23,923
13,310
6,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SaddSkyy
Baron Samedi
18
5 / 3 / 7
11,390
814
13,934
11,628
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
9
Kills
31
31
Deaths
10
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
3
8
4
W
Xing Tian
 
Xing Tian
0
2
17
4.25
L
Cthulhu
Andmodeus
Cthulhu
1
1
5
3.5
L
2
6
3
0.58
L
Persephone
CarlaOsd_
Persephone
0
9
4
0.22
W
Cerberus
Disastorp
Cerberus
7
1
17
15.5
L
Chaac
K3vK1ng-2
Chaac
0
8
3
0.19
L
Ah Muzen Cab
KurtMisali
Ah Muzen Cab
6
7
1
0.93
W
Bastet
11
1
10
16
W
Baron Samedi
SaddSkyy
Baron Samedi
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,465
Damage
70,496
81,700
Taken
72,096
44,588
Mitigated
57,098
16,273
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,582
9,036
0
3,592
12,784
6,033
4,829
3,284
9,368
0
64,973
W
Xing Tian
 
Xing Tian
4,253
125
0
1,958
15,943
18,410
593
3,774
11,913
8,740
0
L
Cthulhu
Andmodeus
Cthulhu
13,503
569
736
5,818
17,075
10,867
323
6,009
10,720
36,743
0
L
6,064
2,319
0
1,409
13,031
3,623
0
4,652
8,189
0
25,850
L
Persephone
CarlaOsd_
Persephone
7,837
504
154
1,181
14,216
3,304
0
5,711
8,250
19,791
0
W
Cerberus
Disastorp
Cerberus
13,804
652
0
4,699
18,431
20,993
804
5,420
12,530
42,568
0
L
Chaac
K3vK1ng-2
Chaac
9,775
1,074
712
3,001
20,294
22,070
0
7,880
11,993
0
31,545
L
Ah Muzen Cab
KurtMisali
Ah Muzen Cab
12,286
3,834
74
3,188
17,084
4,724
448
6,585
10,277
0
41,908
W
Bastet
23,923
3,590
0
2,850
13,310
6,374
2,000
3,867
9,191
0
37,842
W
Baron Samedi
SaddSkyy
Baron Samedi
13,934
686
1,815
3,848
11,628
5,288
1,429
3,763
7,754
42,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
56,657
235
Minions Killed
284
0
Camps Cleared
0
1,273,307
Distance Traveled
1,482,498
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,781
842
86
6
0
285,243
1
W
Xing Tian
10,329
738
11
1
0
276,966
2
L
Cthulhu
9,623
687
57
4
0
307,789
3
L
Neith
9,249
661
42
3
0
242,551
2
L
Persephone
9,134
652
30
2
0
237,544
2
W
Cerberus
11,573
827
80
6
0
298,332
0
L
Chaac
8,985
642
41
3
0
239,640
1
L
Ah Muzen Cab
11,044
789
65
5
0
245,783
0
W
Bastet
11,584
827
27
2
0
354,646
1
W
Baron Samedi
11,390
814
80
6
0
267,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role