Player Matchup

Scylla
Scylla
BannanamanAO
Scylla
Level 92
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 50L
1,329 Elo+
Party 1
Artemis
Artemis
DNA CPR
Artemis
Level 7
God Stats
2W - 3L
1,354 SR
Queue Stats
30W - 66L
1,338 Elo+
Solo
Hou Yi
Hou Yi
FoldedLettuce
Hou Yi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,440 Elo+
Party 1
Janus
Janus
Louves-et-Loups
Janus
Level 7
God Stats
3W - 13L
1,447 SR
Queue Stats
74W - 143L
1,431 Elo+
Solo
Bacchus
Bacchus
Ruthless88
Bacchus
Level 146
God Stats
3W - 1L
1,287 SR
Queue Stats
84W - 96L
1,481 Elo+
Party 1
Team Averages
Level 75
1,418 SR
1,404 Elo+

VS

Team Averages
Level 74
1,557 SR
1,428 Elo+
Cliodhna
Cliodhna
AeroThePerfect
Cliodhna
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 22L
1,486 Elo+
Party 2
Nu Wa
Nu Wa
Durnehviir43
Nu Wa
Level 63
God Stats
21W - 22L
1,802 SR
Queue Stats
320W - 335L
1,523 Elo+
Solo
Cerberus
Cerberus
Patekwater
Cerberus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,348 Elo+
Solo
Osiris
Osiris
ShadowIordd
Osiris
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 83L
1,390 Elo+
Solo
Ullr
Ullr
teewhy2rye
Ullr
Level 104
God Stats
1W - 1L
1,483 SR
Queue Stats
13W - 21L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 3 / 2
12,740
796
22,414
12,284
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
DNA CPR
Artemis
16
1 / 13 / 0
10,221
639
1,944
17,109
5,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 3 / 5
10,818
676
10,154
15,173
4,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 11 / 2
9,155
572
3,391
11,999
2,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Ruthless88
Bacchus
18
2 / 7 / 4
11,633
727
12,007
22,988
38,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
14 / 1 / 15
14,449
903
21,026
14,886
8,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 15
12,129
758
16,925
11,045
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Patekwater
Cerberus
19
4 / 3 / 16
12,898
806
10,668
20,376
21,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
20
9 / 1 / 15
13,234
827
12,939
13,864
12,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 2 / 13
12,208
763
8,337
13,422
4,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
111
9
Kills
37
37
Deaths
9
13
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
14
1
15
21.5
L
Scylla
6
3
2
2.33
L
Artemis
DNA CPR
Artemis
1
13
0
0.08
W
4
2
15
5.75
L
0
3
5
0.83
L
0
11
2
0.09
W
Cerberus
Patekwater
Cerberus
4
3
16
4
L
Bacchus
Ruthless88
Bacchus
2
7
4
0.57
W
Osiris
9
1
15
16.5
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,910
Damage
69,895
79,553
Taken
73,593
54,112
Mitigated
50,982
6,134
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
21,026
2,029
289
9,071
14,886
8,622
1,785
5,727
8,993
0
77,208
L
Scylla
22,414
1,106
0
879
12,284
3,107
84
6,858
5,345
68,593
0
L
Artemis
DNA CPR
Artemis
1,944
933
0
1,121
17,109
5,470
15
3,401
13,676
0
21,102
W
16,925
4,364
0
1,082
11,045
4,074
3,397
6,967
3,856
42,284
0
L
10,154
4,435
68
2,572
15,173
4,643
0
5,758
9,307
0
58,673
L
3,391
442
0
440
11,999
2,454
0
4,107
7,874
9,495
0
W
Cerberus
Patekwater
Cerberus
10,668
130
0
7,492
20,376
21,146
668
8,061
12,084
46,230
0
L
Bacchus
Ruthless88
Bacchus
12,007
418
19
1,035
22,988
38,438
94
7,079
15,445
36,498
0
W
Osiris
12,939
5,573
0
3,507
13,864
12,413
257
7,252
6,445
0
42,769
W
8,337
3,549
0
2,844
13,422
4,727
3,507
8,713
3,203
0
25,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,567
Gold Earned
64,918
281
Minions Killed
339
0
Camps Cleared
0
1,362,916
Distance Traveled
1,856,263
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,449
903
104
7
0
401,927
0
L
Scylla
12,740
796
108
7
0
314,620
2
L
Artemis
10,221
639
32
2
0
219,592
0
W
Nu Wa
12,129
758
44
3
0
366,984
1
L
Hou Yi
10,818
676
93
6
0
320,568
0
L
Janus
9,155
572
7
0
0
234,465
1
W
Cerberus
12,898
806
86
5
0
359,995
1
L
Bacchus
11,633
727
41
3
0
273,671
0
W
Osiris
13,234
827
59
4
0
381,455
1
W
Ullr
12,208
763
46
3
0
345,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role