Player Matchup

Sol
Sol
MasterMorrison
Sol
Level 154
God Stats
3W - 0L
1,887 SR
Queue Stats
33W - 8L
1,932 Elo+
Party 1
Bacchus
Bacchus
RLCEliTheBoss
Bacchus
Level 157
God Stats
2W - 1L
1,167 SR
Queue Stats
7W - 7L
1,791 Elo+
Party 1
Awilix
Awilix
iNv MortalZ
Awilix
Level 153
God Stats
4W - 1L
1,678 SR
Queue Stats
58W - 34L
1,883 Elo+
Party 1
Team Averages
Level 155
1,577 SR
1,869 Elo+

VS

Team Averages
Level 60
1,228 SR
1,184 Elo+
Baron Samedi
Baron Samedi
Ac1dFl0wz
Baron Samedi
Level 27
God Stats
2W - 10L
1,023 SR
Queue Stats
3W - 13L
1,142 Elo+
Party 2
Tiamat
Tiamat
L0ngL1feMlLk
Tiamat
Level 29
God Stats
0W - 1L
1,313 SR
Queue Stats
13W - 21L
1,142 Elo+
Party 2
Mulan
Mulan
dodgydamo
Mulan
Level 125
God Stats
0W - 2L
1,349 SR
Queue Stats
17W - 21L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 13
9,232
839
13,937
8,032
3,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
14
7 / 0 / 13
9,335
849
7,532
9,679
9,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
13
6 / 1 / 11
9,013
819
6,530
7,966
2,705

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ac1dFl0wz
Baron Samedi
8
0 / 9 / 0
6,026
548
3,218
9,396
3,463
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
9
0 / 7 / 1
6,400
582
3,908
9,165
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
dodgydamo
Mulan
11
1 / 5 / 0
6,952
632
6,886
13,610
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
21
Kills
1
1
Deaths
21
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ac1dFl0wz
Baron Samedi
0
9
0
0
L
Tiamat
0
7
1
0.07
W
8
0
13
14.5
W
Bacchus
7
0
13
13.5
L
Mulan
dodgydamo
Mulan
1
5
0
0.2
W
Awilix
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
14,012
25,677
Taken
32,171
16,039
Mitigated
14,388
10,517
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ac1dFl0wz
Baron Samedi
3,218
115
436
616
9,396
3,463
0
7,067
2,329
8,725
0
L
Tiamat
3,908
135
126
831
9,165
3,984
0
6,777
2,388
15,005
0
W
13,937
4,405
0
4,732
8,032
3,806
1,570
3,047
4,489
40,545
0
W
Bacchus
7,532
690
603
3,013
9,679
9,528
248
1,785
7,689
17,697
0
L
Mulan
dodgydamo
Mulan
6,886
635
92
3,072
13,610
6,941
0
7,889
5,721
0
22,988
W
Awilix
6,530
2,255
0
2,169
7,966
2,705
666
2,173
5,376
0
31,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
19,378
114
Minions Killed
59
8
Camps Cleared
1
623,265
Distance Traveled
502,021
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,026
548
11
1
1
153,351
0
L
Tiamat
6,400
582
21
2
0
175,515
3
W
Sol
9,232
839
48
4
0
201,377
1
W
Bacchus
9,335
849
20
2
1
195,353
1
L
Mulan
6,952
632
27
2
0
173,155
2
W
Awilix
9,013
819
46
4
7
226,535
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role