Player Matchup

Loki
Loki
Dc4y85
Loki
Level 125
God Stats
2W - 1L
1,743 SR
Queue Stats
138W - 130L
1,506 Elo+
Party 2
Bastet
Bastet
DragonClaw05
Bastet
Level 45
God Stats
0W - 1L
1,757 SR
Queue Stats
6W - 11L
1,076 Elo+
Solo
Danzaburou
Danzaburou
Kwick-Kick-Lee
Danzaburou
Level 26
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 3L
1,371 Elo+
Solo
King Arthur
King Arthur
LizzoDaBB
King Arthur
Level 4
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 2
Atlas
Atlas
ilya333777
Atlas
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 43
1,638 SR
1,341 Elo+

VS

Team Averages
Level 69
1,474 SR
1,200 Elo+
Ymir
Ymir
CrimsonLlama666
Ymir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,288 Elo+
Party 3
He Bo
He Bo
DemensedGalaxy
He Bo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 73L
1,591 Elo+
Party 3
Bellona
Bellona
Xiflex
Bellona
Level 12
God Stats
1W - 1L
1,371 SR
Queue Stats
6W - 25L
984 Elo+
Party 1
Neith
Neith
doggodoggodoggo
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 52L
984 Elo+
Party 1
Baron Samedi
Baron Samedi
maximumjoker869
Baron Samedi
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 43L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dc4y85
Loki
16
2 / 5 / 2
9,330
778
11,314
11,941
4,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
16
4 / 4 / 0
9,189
766
8,733
11,278
4,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Kwick-Kick-Lee
Danzaburou
13
1 / 7 / 1
7,541
628
5,843
11,842
4,446
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
LizzoDaBB
King Arthur
14
0 / 7 / 3
7,837
653
3,156
11,439
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
13
0 / 9 / 1
7,371
614
361
12,448
5,525

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 15
9,973
831
3,763
11,451
14,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
16 / 3 / 8
11,264
939
18,297
13,402
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Xiflex
Bellona
17
4 / 1 / 12
9,849
821
6,688
8,476
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 17
9,194
766
9,168
7,706
3,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
maximumjoker869
Baron Samedi
16
3 / 1 / 13
9,364
780
8,199
6,652
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
95
7
Kills
30
32
Deaths
7
7
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Loki
Dc4y85
Loki
2
5
2
0.6
W
16
3
8
6.67
L
Bastet
4
4
0
1
L
Danzaburou
Kwick-Kick-Lee
Danzaburou
1
7
1
0.21
L
King Arthur
LizzoDaBB
King Arthur
0
7
3
0.21
W
Bellona
Xiflex
Bellona
4
1
12
10
W
4
1
17
12.5
L
Atlas
0
9
1
0.06
W
Baron Samedi
maximumjoker869
Baron Samedi
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
46,115
58,948
Taken
47,687
27,178
Mitigated
34,903
4,009
Healing
13,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,763
138
0
567
11,451
14,877
634
94
11,139
21,781
0
L
Loki
Dc4y85
Loki
11,314
2,212
207
802
11,941
4,460
0
8,038
3,903
0
32,755
W
18,297
1,661
269
5,155
13,402
5,507
537
142
13,113
45,689
0
L
Bastet
8,733
1,958
0
1,384
11,278
4,644
0
5,154
6,124
0
27,373
L
Danzaburou
Kwick-Kick-Lee
Danzaburou
5,843
2,524
0
271
11,842
4,446
0
5,874
5,968
0
17,278
L
King Arthur
LizzoDaBB
King Arthur
3,156
594
224
1,121
11,439
8,103
0
6,188
5,251
0
8,794
W
Bellona
Xiflex
Bellona
6,688
1,613
0
3,220
8,476
7,472
1,675
43
8,333
0
31,336
W
9,168
4,705
0
1,365
7,706
3,403
2,673
82
7,559
0
21,103
L
Atlas
361
172
0
0
12,448
5,525
128
5,005
7,443
3,814
0
W
Baron Samedi
maximumjoker869
Baron Samedi
8,199
519
2,309
718
6,652
3,644
1,384
0
6,652
27,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,268
Gold Earned
49,644
142
Minions Killed
235
0
Camps Cleared
0
1,023,398
Distance Traveled
1,133,517
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,973
831
46
4
0
230,625
0
L
Loki
9,330
778
40
3
0
229,093
0
W
He Bo
11,264
939
75
6
0
220,488
1
L
Bastet
9,189
766
51
4
0
235,324
0
L
Danzaburou
7,541
628
27
2
0
183,338
1
L
King Arthur
7,837
653
19
2
0
188,752
1
W
Bellona
9,849
821
38
3
0
252,544
0
W
Neith
9,194
766
28
2
0
208,972
0
L
Atlas
7,371
614
5
0
0
186,891
0
W
Baron Samedi
9,364
780
48
4
0
220,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role