Player Matchup

Sylvanus
Sylvanus
Okamiyeah
Sylvanus
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
347W - 333L
1,452 Elo+
Party 1
Nike
Nike
THE WARLORD BOX
Nike
Level 145
God Stats
4W - 2L
1,290 SR
Queue Stats
353W - 336L
1,547 Elo+
Party 1
Sol
Sol
quadslol
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,622 Elo+
Party 2
Cliodhna
Cliodhna
uNParsley
Cliodhna
Level 129
God Stats
4W - 2L
1,742 SR
Queue Stats
55W - 38L
1,619 Elo+
Party 2
Izanami
Izanami
wxldcxrd
Izanami
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 121
1,506 SR
1,548 Elo+

VS

Team Averages
Level 112
1,404 SR
1,545 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Garchomp18
Gilgamesh
Level 142
God Stats
9W - 14L
1,390 SR
Queue Stats
502W - 497L
1,474 Elo+
Solo
Nu Wa
Nu Wa
SentinelSalazar
Nu Wa
Level 125
God Stats
0W - 2L
1,243 SR
Queue Stats
30W - 26L
1,705 Elo+
Solo
Hades
Hades
Sotokidd
Hades
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
311W - 313L
1,522 Elo+
Solo
Medusa
Medusa
dbernardaye
Medusa
Level 62
God Stats
2W - 2L
1,388 SR
Queue Stats
74W - 44L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Okamiyeah
Sylvanus
12
4 / 1 / 1
7,749
646
6,880
6,907
4,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 2 / 8
6,016
501
2,833
9,824
5,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 3
6,792
566
4,765
6,036
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
uNParsley
Cliodhna
14
10 / 0 / 0
8,365
697
10,724
9,282
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
wxldcxrd
Izanami
10
0 / 2 / 0
5,866
489
333
4,114
1,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 1 / 4
6,090
508
3,927
8,972
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Garchomp18
Gilgamesh
9
0 / 5 / 1
5,307
442
2,249
8,063
2,463
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 3
5,723
477
6,638
6,415
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Sotokidd
Hades
11
1 / 2 / 2
6,086
507
4,801
12,226
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
11
3 / 1 / 1
6,446
537
5,277
3,147
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
14
Kills
5
5
Deaths
14
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
4
3
L
Gilgamesh
Garchomp18
Gilgamesh
0
5
1
0.1
W
Sylvanus
Okamiyeah
Sylvanus
4
1
1
4.5
L
0
5
3
0.3
L
Hades
Sotokidd
Hades
1
2
2
1
W
0
2
8
2
L
Medusa
3
1
1
3.5
W
0
0
3
1.5
W
Cliodhna
uNParsley
Cliodhna
10
0
0
10
W
Izanami
wxldcxrd
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
22,892
36,163
Taken
38,823
16,738
Mitigated
16,207
17,449
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,927
429
28
2,308
8,972
6,284
0
2,590
6,382
16,100
0
L
Gilgamesh
Garchomp18
Gilgamesh
2,249
730
0
1,198
8,063
2,463
0
3,020
5,043
0
23,636
W
Sylvanus
Okamiyeah
Sylvanus
6,880
2,175
695
3,879
6,907
4,680
0
2,409
4,498
35,830
8,210
L
6,638
1,807
0
530
6,415
1,685
325
973
5,442
34,392
0
L
Hades
Sotokidd
Hades
4,801
401
444
6,939
12,226
4,838
0
3,476
8,750
36,429
0
W
2,833
417
128
1,862
9,824
5,512
0
4,085
5,739
0
20,066
L
Medusa
5,277
3,085
0
936
3,147
937
0
288
2,859
0
30,003
W
4,765
1,875
0
3,624
6,036
2,098
0
3,892
2,144
41,414
4,870
W
Cliodhna
uNParsley
Cliodhna
10,724
1,521
0
6,292
9,282
3,156
0
3,048
5,868
0
59,149
W
Izanami
wxldcxrd
Izanami
333
333
0
969
4,114
1,292
618
1,932
2,182
0
25,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
29,652
370
Minions Killed
286
0
Camps Cleared
0
1,079,469
Distance Traveled
1,133,217
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,090
508
21
2
0
244,239
4
L
Gilgamesh
5,307
442
58
5
0
203,076
2
W
Sylvanus
7,749
646
92
8
0
190,442
5
L
Nu Wa
5,723
477
56
5
0
212,360
6
L
Hades
6,086
507
79
7
0
240,913
0
W
Nike
6,016
501
28
2
0
238,712
5
L
Medusa
6,446
537
72
6
0
232,629
3
W
Sol
6,792
566
88
7
0
233,545
3
W
Cliodhna
8,365
697
100
8
0
267,041
3
W
Izanami
5,866
489
62
5
0
149,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role