Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DiosBleyzer
Nu Wa
Level 160
God Stats
17W - 14L
1,639 SR
Queue Stats
410W - 449L
1,524 Elo+
Solo
Cthulhu
Cthulhu
Keeklub
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,763 Elo+
Solo
Gilgamesh
Gilgamesh
Krohhsis
Gilgamesh
Level 128
God Stats
5W - 9L
1,285 SR
Queue Stats
490W - 483L
1,456 Elo+
Party 2
Ne Zha
Ne Zha
x c o l l x
Ne Zha
Level 129
God Stats
6W - 8L
1,744 SR
Queue Stats
309W - 318L
1,485 Elo+
Party 2
Team Averages
Level 110
1,534 SR
1,546 Elo+

VS

Team Averages
Level 106
1,578 SR
1,530 Elo+
Poseidon
Poseidon
ImInYourArea21
Poseidon
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 119L
1,604 Elo+
Party 3
Mulan
Mulan
Inosuke886
Mulan
Level 43
God Stats
15W - 20L
1,448 SR
Queue Stats
546W - 555L
1,452 Elo+
Party 1
Charybdis
Charybdis
Lorensbro69
Charybdis
Level 92
God Stats
20W - 12L
1,723 SR
Queue Stats
118W - 100L
1,563 Elo+
Party 3
Atlas
Atlas
MrDucksIII
Atlas
Level 149
God Stats
10W - 4L
1,681 SR
Queue Stats
248W - 218L
1,616 Elo+
Party 3
Bakasura
Bakasura
zazuke651
Bakasura
Level 122
God Stats
2W - 1L
1,540 SR
Queue Stats
361W - 352L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 6 / 4
7,203
515
6,345
11,152
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 5
7,249
518
9,197
6,865
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Keeklub
Cthulhu
12
4 / 3 / 4
7,534
538
5,044
12,121
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Krohhsis
Gilgamesh
15
2 / 1 / 3
8,455
604
8,372
8,949
4,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
12
4 / 4 / 0
7,274
520
4,419
11,759
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
1 / 3 / 4
7,875
563
4,134
6,314
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
12
1 / 4 / 0
7,522
537
4,647
11,001
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
Lorensbro69
Charybdis
14
8 / 0 / 5
8,867
633
16,087
9,067
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
4 / 4 / 9
8,413
601
7,933
14,847
12,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
zazuke651
Bakasura
14
3 / 2 / 3
8,193
585
4,892
10,680
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
38
13
Kills
17
17
Deaths
13
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
6
4
0.67
L
1
3
5
1.17
W
Poseidon
1
3
4
1
W
Mulan
1
4
0
0.25
L
Cthulhu
Keeklub
Cthulhu
4
3
4
2
L
Gilgamesh
Krohhsis
Gilgamesh
2
1
3
3.5
W
Charybdis
Lorensbro69
Charybdis
8
0
5
10.5
W
Atlas
4
4
9
2.13
L
Ne Zha
4
4
0
1
W
Bakasura
zazuke651
Bakasura
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,377
Damage
37,693
50,846
Taken
51,909
18,028
Mitigated
26,615
10,982
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,345
3,396
0
2,292
11,152
2,488
0
2,857
8,268
0
44,084
L
9,197
1,679
0
868
6,865
1,436
78
2,633
3,822
42,631
0
W
Poseidon
4,134
675
0
70
6,314
1,684
0
2,913
3,091
49,587
0
W
Mulan
4,647
768
0
2,481
11,001
6,637
0
795
9,592
0
32,722
L
Cthulhu
Keeklub
Cthulhu
5,044
905
589
2,557
12,121
6,575
0
2,331
9,700
25,461
0
L
Gilgamesh
Krohhsis
Gilgamesh
8,372
3,022
0
2,981
8,949
4,595
414
206
8,211
3,334
48,055
W
Charybdis
Lorensbro69
Charybdis
16,087
7,311
0
4,686
9,067
2,814
0
2,844
5,839
0
60,494
W
Atlas
7,933
2,484
294
2,865
14,847
12,226
0
4,158
9,992
24,657
4,350
L
Ne Zha
4,419
1,413
0
1,695
11,759
2,934
0
2,354
9,213
0
37,617
W
Bakasura
zazuke651
Bakasura
4,892
3,832
0
4,147
10,680
3,254
0
2,594
7,706
0
44,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,715
Gold Earned
40,870
361
Minions Killed
406
0
Camps Cleared
0
1,417,932
Distance Traveled
1,471,054
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,203
515
72
5
0
269,226
1
L
Nu Wa
7,249
518
72
5
0
259,706
5
W
Poseidon
7,875
563
96
7
0
283,801
1
W
Mulan
7,522
537
84
6
0
273,877
0
L
Cthulhu
7,534
538
41
3
0
316,552
4
L
Gilgamesh
8,455
604
106
8
0
288,942
2
W
Charybdis
8,867
633
88
6
0
279,498
2
W
Atlas
8,413
601
38
3
0
286,065
2
L
Ne Zha
7,274
520
70
5
0
283,506
5
W
Bakasura
8,193
585
100
7
0
347,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role