Player Matchup

Osiris
Osiris
Coeaxe
Osiris
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 82L
1,621 Elo+
Party 2
Chang'e
Chang'e
Dark coast284
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,579 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Hayden OvD
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,581 Elo+
Party 2
Atlas
Atlas
PrinceWalker07
Atlas
Level 125
God Stats
13W - 7L
1,303 SR
Queue Stats
330W - 282L
1,545 Elo+
Party 3
Set
Set
cutekitten69
Set
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 51L
1,626 Elo+
Party 2
Team Averages
Level 89
1,461 SR
1,590 Elo+

VS

Team Averages
Level 40
1,549 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
DesiredSupport
Tsukuyomi
Level 57
God Stats
6W - 8L
1,519 SR
Queue Stats
20W - 20L
1,461 Elo+
Party 1
Hercules
Hercules
H3roic_Vi11ain30
Hercules
Level 66
God Stats
1W - 2L
1,385 SR
Queue Stats
18W - 11L
1,610 Elo+
Party 1
Artemis
Artemis
Lay3r0fPipe
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,496 Elo+
Party 1
Ymir
Ymir
Nautical Shot
Ymir
Level 24
God Stats
12W - 10L
1,552 SR
Queue Stats
19W - 19L
1,458 Elo+
Party 1
Scylla
Scylla
Thero FPS
Scylla
Level 28
God Stats
4W - 2L
1,789 SR
Queue Stats
21W - 19L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Coeaxe
Osiris
12
4 / 1 / 3
6,710
671
7,356
7,405
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
10
5 / 0 / 1
6,069
607
6,074
6,019
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Hayden OvD
Ah Muzen Cab
9
2 / 2 / 0
5,563
556
3,443
5,363
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 8
5,722
572
3,603
8,094
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 0 / 3
6,717
672
6,536
5,282
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DesiredSupport
Tsukuyomi
8
0 / 4 / 1
4,904
490
5,183
7,034
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 5 / 0
5,311
531
3,029
12,743
4,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Lay3r0fPipe
Artemis
9
2 / 2 / 0
5,465
547
3,280
4,707
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 1
4,886
489
1,734
7,978
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Thero FPS
Scylla
8
0 / 3 / 0
4,741
474
3,314
4,500
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
3
3
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
Coeaxe
Osiris
4
1
3
5.5
W
Chang'e
5
0
1
5.5
L
Tsukuyomi
DesiredSupport
Tsukuyomi
0
4
1
0.13
L
1
5
0
0.2
W
Ah Muzen Cab
Hayden OvD
Ah Muzen Cab
2
2
0
1
L
Artemis
Lay3r0fPipe
Artemis
2
2
0
1
L
0
3
1
0.17
W
0
0
8
4
L
Scylla
Thero FPS
Scylla
0
3
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
16,540
32,163
Taken
36,962
13,631
Mitigated
12,812
13,341
Healing
8,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Coeaxe
Osiris
7,356
3,445
0
3,735
7,405
3,522
312
0
7,405
0
38,346
W
Chang'e
6,074
361
1,006
3,667
6,019
1,723
0
1,898
3,750
30,053
0
L
Tsukuyomi
DesiredSupport
Tsukuyomi
5,183
1,865
0
1,798
7,034
1,873
0
1,630
5,322
0
24,579
L
3,029
1,057
0
2,875
12,743
4,463
0
1,453
11,214
0
20,271
W
Ah Muzen Cab
Hayden OvD
Ah Muzen Cab
3,443
1,355
0
2,072
5,363
1,192
58
288
5,075
0
30,388
L
Artemis
Lay3r0fPipe
Artemis
3,280
1,649
0
1,978
4,707
1,196
0
1,107
3,560
0
27,633
L
1,734
439
0
1,088
7,978
3,948
0
2,922
4,982
10,726
0
W
3,603
1,283
255
1,980
8,094
5,441
60
1,566
6,204
14,173
0
L
Scylla
Thero FPS
Scylla
3,314
349
0
735
4,500
1,332
0
2,153
2,207
21,731
0
W
6,536
3,094
0
626
5,282
1,753
0
862
4,390
0
39,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
25,307
279
Minions Killed
256
0
Camps Cleared
0
1,040,601
Distance Traveled
881,617
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,710
671
66
7
0
225,879
3
W
Chang'e
6,069
607
60
6
0
200,731
3
L
Tsukuyomi
4,904
490
51
5
0
195,458
1
L
Hercules
5,311
531
58
6
0
182,938
4
W
Ah Muzen Cab
5,563
556
58
6
0
178,624
3
L
Artemis
5,465
547
84
8
0
157,881
1
L
Ymir
4,886
489
17
2
0
167,975
2
W
Atlas
5,722
572
14
1
0
196,749
3
L
Scylla
4,741
474
46
5
0
177,365
2
W
Set
6,717
672
81
8
0
238,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role