Player Matchup

Xbalanque
Xbalanque
Gold I
GrogLube
Xbalanque
Gold I
Level 160
God Stats
7W - 5L
1,212 SR
Queue Stats
154W - 150L
1,778 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum I
ImStakking
Erlang Shen
Platinum I
Level 127
God Stats
1W - 2L
1,740 SR
Queue Stats
56W - 53L
1,923 MMR
Solo
Serqet
Serqet
Platinum V
StriderNoHIryu
Serqet
Platinum V
Level 148
God Stats
0W - 2L
1,708 SR
Queue Stats
219W - 209L
1,876 MMR
Solo
Cerberus
Cerberus
Gold II
TimTheMoose
Cerberus
Gold II
Level 157
God Stats
10W - 6L
1,936 SR
Queue Stats
84W - 64L
1,873 MMR
Solo
Poseidon
Poseidon
Platinum IV
mooboojooboo8
Poseidon
Platinum IV
Level 109
God Stats
9W - 5L
1,500 SR
Queue Stats
187W - 181L
1,854 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,619 SR
1,861 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,745 SR
1,883 MMR
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
Bucctte
Merlin
Diamond III
Level 158
God Stats
30W - 32L
1,846 SR
Queue Stats
138W - 119L
2,349 MMR
Solo
Geb
Geb
Platinum IV
NinjaYuki
Geb
Platinum IV
Level 160
God Stats
38W - 28L
1,731 SR
Queue Stats
286W - 265L
1,823 MMR
Party 2
Charybdis
Charybdis
Platinum III
P0shi
Charybdis
Platinum III
Level 160
God Stats
12W - 7L
2,027 SR
Queue Stats
211W - 208L
1,912 MMR
Party 2
Bellona
Bellona
Platinum V
iOmorfiuh
Bellona
Platinum V
Level 45
God Stats
30W - 23L
1,622 SR
Queue Stats
310W - 319L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GrogLube
Xbalanque
18
0 / 6 / 0
10,701
465
9,484
14,304
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
ImStakking
Erlang Shen
17
0 / 9 / 2
9,939
432
6,210
21,906
10,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 7 / 0
9,901
430
6,371
24,754
13,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cerberus
TimTheMoose
Cerberus
17
3 / 1 / 1
11,085
482
11,354
17,160
16,060
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
mooboojooboo8
Poseidon
20
1 / 8 / 2
11,883
517
14,348
16,071
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SolAtlasAh Muzen CabCamazotz

VS

Bans
BastetThothArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
19
1 / 1 / 7
12,759
555
6,093
17,956
18,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Merlin
Bucctte
Merlin
20
14 / 1 / 9
15,504
674
23,954
11,546
3,895
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 0 / 19
13,685
595
6,322
16,861
23,280
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
P0shi
Charybdis
20
8 / 1 / 6
14,336
623
13,605
19,909
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
iOmorfiuh
Bellona
20
6 / 3 / 11
14,808
644
19,597
21,193
14,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
6
Kills
31
31
Deaths
6
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
7
4.5
W
Merlin
Bucctte
Merlin
14
1
9
18.5
L
Xbalanque
GrogLube
Xbalanque
0
6
0
0
L
Erlang Shen
ImStakking
Erlang Shen
0
9
2
0.11
W
2
0
19
11.5
W
Charybdis
P0shi
Charybdis
8
1
6
11
L
2
7
0
0.29
L
Cerberus
TimTheMoose
Cerberus
3
1
1
3.5
W
Bellona
iOmorfiuh
Bellona
6
3
11
3.83
L
Poseidon
mooboojooboo8
Poseidon
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,767
Damage
69,571
94,195
Taken
87,465
50,327
Mitigated
66,072
17,530
Healing
35,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,093
242
519
7,078
17,956
18,248
1,409
7,384
10,572
68,548
0
W
Merlin
Bucctte
Merlin
23,954
1,999
1,361
4,176
11,546
3,895
4,382
6,280
4,969
124,341
0
L
Xbalanque
GrogLube
Xbalanque
9,484
3,967
0
3,805
14,304
4,984
117
1,601
12,403
0
89,017
L
Erlang Shen
ImStakking
Erlang Shen
6,210
1,915
0
4,964
21,906
10,644
0
11,185
10,652
0
83,360
W
6,322
524
0
5,600
16,861
23,280
715
4,145
12,499
26,326
0
W
Charybdis
P0shi
Charybdis
13,605
7,268
0
12,432
19,909
6,228
7,695
2,334
17,026
0
118,312
L
6,371
1,416
0
2,718
24,754
13,793
0
7,123
17,588
0
32,814
L
Cerberus
TimTheMoose
Cerberus
11,354
236
0
5,724
17,160
16,060
0
7,557
8,934
74,435
0
W
Bellona
iOmorfiuh
Bellona
19,597
10,308
0
4,047
21,193
14,421
4,608
8,439
12,089
0
125,338
L
Poseidon
mooboojooboo8
Poseidon
14,348
2,142
0
319
16,071
4,846
0
8,270
7,676
119,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,509
Gold Earned
71,092
711
Minions Killed
672
0
Camps Cleared
0
2,157,526
Distance Traveled
2,451,357
28
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,759
555
108
5
0
457,882
10
W
Merlin
15,504
674
187
8
0
447,577
12
L
Xbalanque
10,701
465
160
7
0
378,912
6
L
Erlang Shen
9,939
432
121
5
0
426,646
0
W
Geb
13,685
595
29
1
0
510,263
12
W
Charybdis
14,336
623
170
7
0
452,586
8
L
Serqet
9,901
430
37
2
0
462,487
11
L
Cerberus
11,085
482
173
8
0
445,807
6
W
Bellona
14,808
644
178
8
0
583,049
6
L
Poseidon
11,883
517
220
10
0
443,674
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role