Player Matchup

Yemoja
Yemoja
AlloyPower913
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Cuttadripp5
Sun Wukong
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 56L
1,213 Elo+
Party 2
Jormungandr
Jormungandr
HkHiTmAn
Jormungandr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 105L
1,345 Elo+
Party 2
Hades
Hades
PON3
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nox
Nox
SoberGoner
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 13
1,500 SR
1,412 Elo+

VS

Team Averages
Level 39
1,541 SR
1,439 Elo+
Kukulkan
Kukulkan
Blubonic
Kukulkan
Level 60
God Stats
12W - 3L
1,592 SR
Queue Stats
63W - 62L
1,437 Elo+
Party 1
Sol
Sol
KingMonsterSauce
Sol
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 4
Neith
Neith
SmallzyBoi
Neith
Level 45
God Stats
11W - 6L
1,483 SR
Queue Stats
84W - 108L
1,326 Elo+
Solo
Thanatos
Thanatos
TheLiftedOnes
Thanatos
Level 35
God Stats
5W - 6L
1,533 SR
Queue Stats
12W - 30L
1,500 Elo+
Party 4
Bellona
Bellona
ZeBADFEESH
Bellona
Level 46
God Stats
16W - 13L
1,599 SR
Queue Stats
59W - 76L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,241
683
3,627
19,240
19,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Cuttadripp5
Sun Wukong
13
0 / 12 / 0
8,064
538
5,573
17,740
7,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
HkHiTmAn
Jormungandr
16
2 / 10 / 2
9,816
654
6,459
19,668
16,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
PON3
Hades
18
3 / 8 / 2
10,760
717
12,876
20,675
11,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 11 / 3
9,965
664
8,241
15,353
5,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blubonic
Kukulkan
18
2 / 1 / 13
11,163
744
8,463
8,616
3,026
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 0 / 23
11,926
795
12,987
7,264
2,833
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
19
4 / 2 / 14
11,814
788
14,295
9,995
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TheLiftedOnes
Thanatos
20
25 / 3 / 12
13,821
921
30,415
19,698
9,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
ZeBADFEESH
Bellona
19
8 / 2 / 18
11,649
777
16,561
15,907
17,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
127
8
Kills
47
47
Deaths
8
10
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Kukulkan
Blubonic
Kukulkan
2
1
13
8.5
L
Sun Wukong
Cuttadripp5
Sun Wukong
0
12
0
0
L
Jormungandr
HkHiTmAn
Jormungandr
2
10
2
0.3
W
8
0
23
19.5
L
Hades
PON3
Hades
3
8
2
0.5
W
Neith
4
2
14
5.5
L
2
11
3
0.32
W
Thanatos
TheLiftedOnes
Thanatos
25
3
12
10.33
W
Bellona
ZeBADFEESH
Bellona
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
82,721
92,676
Taken
61,480
59,953
Mitigated
36,700
12,196
Healing
30,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,627
380
1,753
1,911
19,240
19,577
0
3,976
14,976
11,239
0
W
Kukulkan
Blubonic
Kukulkan
8,463
1,100
0
306
8,616
3,026
1,395
4,041
4,544
53,347
0
L
Sun Wukong
Cuttadripp5
Sun Wukong
5,573
1,059
0
355
17,740
7,204
0
6,274
11,355
0
10,453
L
Jormungandr
HkHiTmAn
Jormungandr
6,459
2,528
191
413
19,668
16,566
0
5,050
14,406
24,174
0
W
12,987
4,679
39
2,143
7,264
2,833
2,101
2,901
4,304
37,820
0
L
Hades
PON3
Hades
12,876
1,151
962
5,361
20,675
11,082
0
1,646
18,493
27,724
0
W
Neith
14,295
5,450
360
5,150
9,995
3,755
1,389
4,954
4,968
0
58,553
L
8,241
2,459
292
958
15,353
5,524
0
4,462
10,631
29,263
0
W
Thanatos
TheLiftedOnes
Thanatos
30,415
10,548
243
20,546
19,698
9,633
1,312
9,777
9,754
0
52,839
W
Bellona
ZeBADFEESH
Bellona
16,561
6,155
0
2,176
15,907
17,453
740
8,809
6,707
0
33,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,846
Gold Earned
60,373
131
Minions Killed
292
0
Camps Cleared
0
1,123,880
Distance Traveled
1,494,585
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,241
683
12
1
0
214,385
2
W
Kukulkan
11,163
744
83
6
0
293,538
2
L
Sun Wukong
8,064
538
7
0
0
239,990
1
L
Jormungandr
9,816
654
26
2
0
203,322
1
W
Sol
11,926
795
54
4
0
306,530
0
L
Hades
10,760
717
45
3
0
247,999
2
W
Neith
11,814
788
87
6
0
262,783
0
L
Nox
9,965
664
41
3
0
218,184
0
W
Thanatos
13,821
921
31
2
0
322,719
4
W
Bellona
11,649
777
37
2
0
309,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role