Player Matchup

Nike
Nike
DeathReaper28Z
Nike
Level 124
God Stats
17W - 11L
1,310 SR
Queue Stats
328W - 344L
1,497 Elo+
Party 3
Kukulkan
Kukulkan
JesseTheKid2201
Kukulkan
Level 115
God Stats
13W - 15L
1,444 SR
Queue Stats
76W - 77L
1,495 Elo+
Solo
Ra
Ra
PrimeCookieGuy
Ra
Level 128
God Stats
2W - 0L
1,270 SR
Queue Stats
70W - 69L
1,502 Elo+
Party 2
Awilix
Awilix
Rolln
Awilix
Level 127
God Stats
109W - 81L
1,670 SR
Queue Stats
680W - 649L
1,557 Elo+
Party 3
Cliodhna
Cliodhna
dragon424
Cliodhna
Level 88
God Stats
6W - 2L
1,500 SR
Queue Stats
8W - 2L
1,734 Elo+
Party 2
Team Averages
Level 116
1,439 SR
1,557 Elo+

VS

Team Averages
Level 95
1,619 SR
1,510 Elo+
Hou Yi
Hou Yi
GhostlyZz
Hou Yi
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 355L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
SacredChao
Cliodhna
Level 149
God Stats
22W - 16L
1,603 SR
Queue Stats
150W - 157L
1,548 Elo+
Solo
Sylvanus
Sylvanus
SirCo-ke
Sylvanus
Level 152
God Stats
8W - 7L
1,760 SR
Queue Stats
199W - 267L
1,485 Elo+
Party 1
Agni
Agni
WarRudd
Agni
Level 39
God Stats
1W - 1L
1,806 SR
Queue Stats
19W - 18L
1,615 Elo+
Solo
Chaac
Chaac
图吧www
Chaac
Level 44
God Stats
9W - 15L
1,427 SR
Queue Stats
43W - 66L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
9,606
534
5,956
16,291
11,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
18
8 / 4 / 3
11,578
643
11,738
9,947
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 6
10,310
573
10,019
12,185
8,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Rolln
Awilix
15
3 / 2 / 4
9,164
509
8,671
11,559
5,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
dragon424
Cliodhna
14
5 / 3 / 7
9,034
502
8,083
12,467
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GhostlyZz
Hou Yi
15
4 / 4 / 1
9,102
506
11,519
12,520
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
SacredChao
Cliodhna
14
0 / 5 / 4
8,555
475
6,505
12,114
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SirCo-ke
Sylvanus
13
1 / 3 / 4
7,862
437
5,690
13,213
11,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
WarRudd
Agni
18
6 / 5 / 1
11,023
612
10,668
10,838
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
图吧www
Chaac
13
0 / 4 / 0
7,698
428
3,251
12,989
11,343
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
21
Kills
11
11
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Hou Yi
GhostlyZz
Hou Yi
4
4
1
1.13
W
Kukulkan
8
4
3
2.38
W
2
1
6
5
W
Awilix
Rolln
Awilix
3
2
4
2.5
L
Cliodhna
SacredChao
Cliodhna
0
5
4
0.4
L
Sylvanus
SirCo-ke
Sylvanus
1
3
4
1
L
Agni
WarRudd
Agni
6
5
1
1.3
W
Cliodhna
dragon424
Cliodhna
5
3
7
2.83
L
Chaac
图吧www
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,467
Damage
37,633
62,449
Taken
61,674
31,303
Mitigated
35,190
23,805
Healing
18,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,956
229
2,366
6,160
16,291
11,595
50
3,925
12,366
8,601
32,361
L
Hou Yi
GhostlyZz
Hou Yi
11,519
7,343
0
3,704
12,520
3,915
0
1,223
11,253
0
66,527
W
Kukulkan
11,738
1,479
0
1,475
9,947
2,942
1,127
5,824
4,123
74,775
0
W
10,019
1,913
1,151
7,562
12,185
8,190
1,467
2,069
9,645
72,550
0
W
Awilix
Rolln
Awilix
8,671
3,244
0
1,731
11,559
5,078
360
1,455
10,104
0
56,795
L
Cliodhna
SacredChao
Cliodhna
6,505
272
0
4,560
12,114
4,134
0
4,576
7,039
0
53,768
L
Sylvanus
SirCo-ke
Sylvanus
5,690
1,988
1,099
3,714
13,213
11,973
601
4,553
8,560
19,394
6,753
L
Agni
WarRudd
Agni
10,668
483
0
2,925
10,838
3,825
0
5,337
5,271
81,411
0
W
Cliodhna
dragon424
Cliodhna
8,083
1,694
0
3,360
12,467
3,498
0
2,954
9,513
0
43,687
L
Chaac
图吧www
Chaac
3,251
83
0
2,463
12,989
11,343
650
6,312
6,231
2,015
41,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
44,240
561
Minions Killed
503
0
Camps Cleared
0
1,768,506
Distance Traveled
1,580,784
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,606
534
66
4
0
364,256
6
L
Hou Yi
9,102
506
114
6
0
289,602
4
W
Kukulkan
11,578
643
158
9
0
311,996
5
W
Ra
10,310
573
154
9
0
332,648
6
W
Awilix
9,164
509
118
7
0
367,948
4
L
Cliodhna
8,555
475
92
5
0
353,395
12
L
Sylvanus
7,862
437
42
2
0
300,616
0
L
Agni
11,023
612
161
9
0
369,576
9
W
Cliodhna
9,034
502
65
4
0
391,658
3
L
Chaac
7,698
428
94
5
0
267,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role