Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum III
ShadowSlayer374
Ares
Platinum III
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 172L
1,861 MMR
Party 2
Chiron
Chiron
Gold IV
Tekkadan562x
Chiron
Gold IV
Level 160
God Stats
4W - 6L
1,682 SR
Queue Stats
448W - 438L
1,653 MMR
Party 1
Achilles
Achilles
Gold I
Watertakeallair
Achilles
Gold I
Level 160
God Stats
26W - 34L
1,542 SR
Queue Stats
369W - 368L
1,647 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
theblackbutler5
Gilgamesh
Gold IV
Level 147
God Stats
3W - 1L
1,930 SR
Queue Stats
210W - 205L
1,640 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 157
1,631 SR
1,660 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,633 SR
1,714 MMR
Athena
Athena
Gold V
MyBlink
Athena
Gold V
Level 157
God Stats
2W - 1L
1,902 SR
Queue Stats
8W - 5L
1,646 MMR
Party 3
Artemis
Artemis
Platinum IV
TheLastYonkou
Artemis
Platinum IV
Level 157
God Stats
85W - 77L
1,769 SR
Queue Stats
433W - 438L
1,797 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Vizshyn
Nu Wa
Gold IV
Level 75
God Stats
3W - 5L
1,496 SR
Queue Stats
163W - 157L
1,836 MMR
Party 3
Thor
Thor
Gold III
loves2cuddle
Thor
Gold III
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
65W - 57L
1,615 MMR
Solo
Amaterasu
Amaterasu
Gold III
problemfdu
Amaterasu
Gold III
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 143L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 0 / 0
5,655
707
3,705
4,548
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 2
4,611
576
1,811
3,813
1,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
9
2 / 0 / 0
5,137
642
4,924
3,580
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Achilles
9
0 / 1 / 0
4,831
604
3,139
6,269
2,761
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
theblackbutler5
Gilgamesh
9
0 / 0 / 0
4,920
615
1,635
4,213
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
PersephoneGebBastet

VS

Bans
LokiCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MyBlink
Athena
6
0 / 0 / 0
4,045
506
1,279
5,058
1,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
7
0 / 2 / 0
4,218
527
2,063
5,529
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Vizshyn
Nu Wa
9
0 / 3 / 0
4,618
577
3,673
3,694
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

3
0 / 1 / 0
3,444
431
269
2,266
515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
problemfdu
Amaterasu
9
1 / 0 / 0
4,894
612
3,476
6,568
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
5
Kills
1
1
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
L
Athena
MyBlink
Athena
0
0
0
0
W
0
0
2
1
W
Chiron
2
0
0
2
L
Artemis
0
2
0
0
L
Nu Wa
Vizshyn
Nu Wa
0
3
0
0
W
Achilles
0
1
0
0
L
0
1
0
0
L
Amaterasu
problemfdu
Amaterasu
1
0
0
1
W
Gilgamesh
theblackbutler5
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,214
Damage
10,760
22,423
Taken
23,115
8,344
Mitigated
8,202
9,155
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,705
1,286
0
3,112
4,548
1,501
1,472
1,851
2,541
33,594
3,665
L
Athena
MyBlink
Athena
1,279
524
178
2,020
5,058
1,862
0
972
4,086
7,825
0
W
1,811
370
60
665
3,813
1,646
0
1,644
2,081
9,351
0
W
Chiron
4,924
1,518
570
2,547
3,580
1,053
47
576
2,982
0
34,993
L
Artemis
2,063
688
0
2,390
5,529
1,026
0
1,046
4,483
0
21,410
L
Nu Wa
Vizshyn
Nu Wa
3,673
1,009
0
500
3,694
1,194
0
2,732
962
29,715
0
W
Achilles
3,139
970
0
1,869
6,269
2,761
0
210
6,036
0
20,232
L
269
0
0
1,238
2,266
515
0
402
1,864
0
4,656
L
Amaterasu
problemfdu
Amaterasu
3,476
1,578
0
3,444
6,568
3,605
0
0
6,568
0
25,283
W
Gilgamesh
theblackbutler5
Gilgamesh
1,635
421
0
332
4,213
1,383
0
360
3,831
0
27,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,154
Gold Earned
21,219
255
Minions Killed
194
0
Camps Cleared
0
751,477
Distance Traveled
716,014
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,655
707
76
10
0
145,435
4
L
Athena
4,045
506
12
2
0
184,889
0
W
Ares
4,611
576
12
2
0
151,810
3
W
Chiron
5,137
642
61
8
0
155,636
3
L
Artemis
4,218
527
52
7
0
122,541
2
L
Nu Wa
4,618
577
61
8
0
168,805
2
W
Achilles
4,831
604
40
5
0
138,510
1
L
Thor
3,444
431
17
2
0
69,775
1
L
Amaterasu
4,894
612
52
7
0
170,004
1
W
Gilgamesh
4,920
615
66
8
0
160,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role