Player Matchup

Zeus
Zeus
Thanos518
Zeus
Level 105
God Stats
99W - 140L
1,533 SR
Queue Stats
304W - 481L
1,379 Elo+
Solo
Chaac
Chaac
mailman 3p
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,367 Elo+
Party 1
Sol
Sol
oWildCvt
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 72
1,511 SR
1,415 Elo+

VS

Team Averages
Level 84
1,717 SR
1,564 Elo+
Izanami
Izanami
Azeltro
Izanami
Level 14
God Stats
3W - 0L
1,860 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Daegan Night
Baron Samedi
Level 129
God Stats
22W - 4L
1,790 SR
Queue Stats
327W - 236L
1,596 Elo+
Party 2
Guan Yu
Guan Yu
Zaelek
Guan Yu
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
423W - 306L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 7 / 1
9,604
686
16,443
12,743
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
13
1 / 3 / 5
8,985
642
10,900
15,596
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 4
8,053
575
3,462
12,228
2,912
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azeltro
Izanami
15
2 / 2 / 10
10,176
727
4,953
10,682
3,827
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Daegan Night
Baron Samedi
17
10 / 1 / 6
11,712
837
19,292
10,863
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Zaelek
Guan Yu
15
5 / 3 / 11
10,756
768
12,352
21,648
28,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
17
17
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
Azeltro
Izanami
2
2
10
3.5
W
Baron Samedi
Daegan Night
Baron Samedi
10
1
6
13
L
Zeus
5
7
1
0.79
W
Guan Yu
Zaelek
Guan Yu
5
3
11
3.5
L
Chaac
1
3
5
1.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
36,597
40,567
Taken
43,193
14,340
Mitigated
38,558
5,562
Healing
24,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Azeltro
Izanami
4,953
2,293
0
1,240
10,682
3,827
1,037
6,839
3,671
0
20,758
W
Baron Samedi
Daegan Night
Baron Samedi
19,292
453
5,414
5,028
10,863
5,899
1,383
4,994
5,686
60,614
0
L
Zeus
16,443
2,517
0
1,037
12,743
3,184
0
6,847
5,896
34,702
0
W
Guan Yu
Zaelek
Guan Yu
12,352
1,710
5,226
7,906
21,648
28,832
135
8,954
12,263
103
36,825
L
Chaac
10,900
1,083
0
3,989
15,596
8,244
0
7,103
8,493
0
37,755
L
3,462
569
0
536
12,228
2,912
0
5,815
6,413
11,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,642
Gold Earned
32,644
126
Minions Killed
178
4
Camps Cleared
8
708,556
Distance Traveled
777,865
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,176
727
39
3
1
250,157
0
W
Baron Samedi
11,712
837
106
8
5
262,319
2
L
Zeus
9,604
686
48
3
1
203,550
4
W
Guan Yu
10,756
768
33
2
2
265,389
0
L
Chaac
8,985
642
58
4
2
274,640
2
L
Sol
8,053
575
20
1
1
230,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role