Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Aringail
Zhong Kui
Level 129
God Stats
4W - 6L
1,285 SR
Queue Stats
573W - 368L
1,699 Elo+
Party 1
Cupid
Cupid
CLChaoss
Cupid
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,229 Elo+
Solo
Tyr
Tyr
JDOGG4204
Tyr
Level 160
God Stats
2W - 4L
1,265 SR
Queue Stats
1,030W - 789L
1,543 Elo+
Party 1
Team Averages
Level 150
1,410 SR
1,494 Elo+

VS

Team Averages
Level 121
1,560 SR
1,527 Elo+
Olorun
Olorun
 
Olorun
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ARXSoldier
Vamana
Level 105
God Stats
5W - 3L
1,547 SR
Queue Stats
244W - 239L
1,528 Elo+
Solo
Neith
Neith
Ijustbefartin
Neith
Level 124
God Stats
2W - 0L
1,751 SR
Queue Stats
121W - 87L
1,573 Elo+
Solo
Zeus
Zeus
Pewpship
Zeus
Level 115
God Stats
4W - 0L
1,500 SR
Queue Stats
260W - 275L
1,461 Elo+
Solo
Tiamat
Tiamat
The Expert Door
Tiamat
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 10
7,781
778
7,320
16,678
16,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
 
Medusa
12
1 / 6 / 5
6,539
654
6,316
9,508
3,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Aringail
Zhong Kui
15
4 / 5 / 3
7,684
768
8,778
12,237
7,943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
CLChaoss
Cupid
16
6 / 4 / 5
8,712
871
10,092
10,475
6,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 8
6,851
685
3,679
12,132
14,512
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
9 / 3 / 12
9,806
981
12,059
10,858
5,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
ARXSoldier
Vamana
14
3 / 4 / 14
8,354
835
8,043
12,974
11,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 1 / 19
8,518
852
13,556
6,731
2,748
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
17
6 / 1 / 11
9,336
934
14,823
5,641
2,069
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 15
8,254
825
7,321
9,822
6,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
13
Kills
23
23
Deaths
13
31
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
10
1.2
L
Medusa
 
Medusa
1
6
5
0.58
W
Olorun
 
Olorun
9
3
12
5
W
Vamana
ARXSoldier
Vamana
3
4
14
2.5
L
Zhong Kui
Aringail
Zhong Kui
4
5
3
1.1
L
Cupid
CLChaoss
Cupid
6
4
5
2.13
W
2
1
19
11.5
L
1
3
8
1.67
W
Zeus
6
1
11
11.5
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
55,802
61,030
Taken
46,026
48,630
Mitigated
27,927
16,947
Healing
20,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,320
210
1,431
2,963
16,678
16,181
0
8,776
7,664
10,135
0
L
Medusa
 
Medusa
6,316
2,004
188
483
9,508
3,708
0
5,244
4,142
0
11,490
W
Olorun
 
Olorun
12,059
7,576
5,374
3,983
10,858
5,142
1,306
4,487
6,371
22,088
0
W
Vamana
ARXSoldier
Vamana
8,043
4,002
179
3,384
12,974
11,484
457
3,251
9,723
0
11,986
L
Zhong Kui
Aringail
Zhong Kui
8,778
326
863
1,766
12,237
7,943
192
6,754
5,363
17,848
0
L
Cupid
CLChaoss
Cupid
10,092
3,690
3,079
2,404
10,475
6,286
958
4,962
5,311
0
28,071
W
13,556
4,958
1,418
2,415
6,731
2,748
919
3,010
3,721
0
25,461
L
3,679
19
993
2,777
12,132
14,512
0
7,611
4,347
0
8,741
W
Zeus
14,823
1,827
320
849
5,641
2,069
507
2,041
3,600
30,984
0
W
7,321
674
822
1,814
9,822
6,484
638
3,309
6,513
10,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,567
Gold Earned
44,268
88
Minions Killed
103
0
Camps Cleared
0
824,235
Distance Traveled
888,537
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,781
778
7
1
0
158,034
1
L
Medusa
6,539
654
10
1
0
160,037
0
W
Olorun
9,806
981
16
2
0
168,820
0
W
Vamana
8,354
835
5
1
0
170,630
0
L
Zhong Kui
7,684
768
24
2
0
169,251
0
L
Cupid
8,712
871
39
4
0
150,684
0
W
Neith
8,518
852
28
3
0
189,445
0
L
Tyr
6,851
685
8
1
0
186,229
0
W
Zeus
9,336
934
40
4
0
192,520
0
W
Tiamat
8,254
825
14
1
0
167,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role