Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
ANUBIS3138
Skadi
Level 133
God Stats
105W - 84L
1,445 SR
Queue Stats
251W - 277L
1,440 Elo+
Party 1
Awilix
Awilix
AbjectTick6508
Awilix
Level 69
God Stats
3W - 3L
1,832 SR
Queue Stats
51W - 43L
1,463 Elo+
Party 3
Bacchus
Bacchus
DarkBlade GT
Bacchus
Level 125
God Stats
7W - 4L
1,500 SR
Queue Stats
123W - 138L
1,437 Elo+
Party 1
Scylla
Scylla
Tophka
Scylla
Level 140
God Stats
29W - 48L
1,387 SR
Queue Stats
187W - 199L
1,437 Elo+
Party 1
Team Averages
Level 115
1,533 SR
1,455 Elo+

VS

Team Averages
Level 99
1,501 SR
1,597 Elo+
Arachne
Arachne
Lil_Leva
Arachne
Level 105
God Stats
2W - 1L
1,671 SR
Queue Stats
27W - 36L
1,658 Elo+
Party 2
Merlin
Merlin
MakeshiftDeal
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,621 Elo+
Party 2
Jormungandr
Jormungandr
MassiveMcmuffin-
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,681 Elo+
Party 2
Izanami
Izanami
Yorokubi
Izanami
Level 68
God Stats
3W - 1L
1,545 SR
Queue Stats
9W - 10L
1,551 Elo+
Party 2
Neith
Neith
riahbhee
Neith
Level 126
God Stats
1W - 3L
1,291 SR
Queue Stats
98W - 108L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
2 / 4 / 3
9,271
488
5,547
14,152
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
13
1 / 10 / 1
8,334
439
6,601
14,842
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 1
8,602
453
3,152
10,123
11,632
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
DarkBlade GT
Bacchus
13
1 / 4 / 1
8,104
427
6,356
16,199
15,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Tophka
Scylla
17
1 / 3 / 1
10,312
543
4,683
8,536
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lil_Leva
Arachne
20
11 / 0 / 5
12,376
651
13,950
13,073
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 2 / 8
10,979
578
5,918
8,810
3,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MassiveMcmuffin-
Jormungandr
17
3 / 1 / 14
11,343
597
10,659
12,965
14,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Yorokubi
Izanami
18
5 / 1 / 5
11,503
605
10,467
7,588
2,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
riahbhee
Neith
17
1 / 4 / 5
10,657
561
5,709
10,020
3,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
8
Kills
23
23
Deaths
8
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
3
0.88
L
Skadi
1
10
1
0.15
L
3
2
1
1.75
L
Bacchus
DarkBlade GT
Bacchus
1
4
1
0.38
W
Arachne
Lil_Leva
Arachne
11
0
5
13.5
W
3
2
8
3.5
W
Jormungandr
MassiveMcmuffin-
Jormungandr
3
1
14
10
L
Scylla
Tophka
Scylla
1
3
1
0.5
W
Izanami
Yorokubi
Izanami
5
1
5
7.5
W
Neith
riahbhee
Neith
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,339
Damage
46,703
63,852
Taken
52,456
40,953
Mitigated
29,828
13,907
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,547
940
0
5,797
14,152
6,079
0
1,451
12,607
0
62,406
L
Skadi
6,601
3,790
0
1,700
14,842
4,308
590
4,893
9,129
0
60,839
L
3,152
1,290
0
2,390
10,123
11,632
455
2,152
7,895
0
39,535
L
Bacchus
DarkBlade GT
Bacchus
6,356
494
581
2,520
16,199
15,413
0
4,431
11,593
30,428
0
W
Arachne
Lil_Leva
Arachne
13,950
9,211
0
5,252
13,073
5,597
0
2,434
10,639
0
103,715
W
5,918
342
0
1,469
8,810
3,339
721
3,048
5,762
69,588
0
W
Jormungandr
MassiveMcmuffin-
Jormungandr
10,659
1,632
587
2,447
12,965
14,268
0
1,343
10,560
48,125
0
L
Scylla
Tophka
Scylla
4,683
175
0
919
8,536
3,521
922
3,075
5,191
80,171
0
W
Izanami
Yorokubi
Izanami
10,467
7,340
0
2,385
7,588
2,877
3,341
2,515
5,073
0
87,841
W
Neith
riahbhee
Neith
5,709
2,110
0
2,377
10,020
3,747
1,482
1,699
8,321
0
64,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
56,858
540
Minions Killed
640
0
Camps Cleared
0
1,805,750
Distance Traveled
1,981,004
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,271
488
134
7
0
379,284
5
L
Skadi
8,334
439
114
6
0
312,209
4
L
Awilix
8,602
453
67
4
0
386,440
3
L
Bacchus
8,104
427
46
2
0
388,227
2
W
Arachne
12,376
651
147
8
0
502,277
4
W
Merlin
10,979
578
144
8
0
370,881
1
W
Jormungandr
11,343
597
65
3
0
400,637
2
L
Scylla
10,312
543
179
9
0
339,590
5
W
Izanami
11,503
605
155
8
0
375,992
1
W
Neith
10,657
561
129
7
0
331,217
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role