Player Matchup

Bacchus
Bacchus
Almoyus88
Bacchus
Level 64
God Stats
4W - 3L
1,715 SR
Queue Stats
224W - 243L
1,518 Elo+
Solo
Neith
Neith
JustAshie
Neith
Level 13
God Stats
6W - 6L
1,447 SR
Queue Stats
193W - 147L
1,562 Elo+
Party 1
Zeus
Zeus
ScyrenKasaiyuki
Zeus
Level 156
God Stats
36W - 15L
1,851 SR
Queue Stats
227W - 155L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
TexzenGG
Baron Samedi
Level 126
God Stats
3W - 2L
1,353 SR
Queue Stats
76W - 92L
1,368 Elo+
Party 3
Xbalanque
Xbalanque
dino spiloni187
Xbalanque
Level 87
God Stats
44W - 31L
1,580 SR
Queue Stats
137W - 159L
1,329 Elo+
Party 3
Team Averages
Level 89
1,589 SR
1,470 Elo+

VS

Team Averages
Level 61
1,574 SR
1,379 Elo+
Ganesha
Ganesha
GoloThunder
Ganesha
Level 148
God Stats
3W - 4L
1,713 SR
Queue Stats
40W - 33L
1,594 Elo+
Solo
Zeus
Zeus
KlngStarKlng
Zeus
Level 44
God Stats
13W - 13L
1,601 SR
Queue Stats
74W - 79L
1,334 Elo+
Party 2
Thor
Thor
Minirainbow
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,139 Elo+
Party 2
Kali
Kali
Walcker69
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,317 Elo+
Party 2
Tyr
Tyr
hexxxxxx
Tyr
Level 82
God Stats
143W - 152L
1,558 SR
Queue Stats
373W - 389L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Almoyus88
Bacchus
18
4 / 1 / 20
11,917
1,192
9,641
13,313
21,953
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
JustAshie
Neith
18
7 / 4 / 12
12,054
1,205
7,522
12,208
4,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 2 / 12
14,745
1,475
23,320
7,849
3,267
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
TexzenGG
Baron Samedi
20
8 / 0 / 21
14,091
1,409
25,028
14,878
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
dino spiloni187
Xbalanque
18
4 / 5 / 18
11,546
1,155
11,399
12,993
5,076
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

260

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GoloThunder
Ganesha
18
0 / 2 / 12
12,517
1,252
9,610
15,162
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 8 / 5
12,661
1,266
21,029
13,606
5,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 15 / 5
10,622
1,062
3,665
21,550
9,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
16
1 / 8 / 7
10,833
1,083
4,606
14,856
7,451
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 5 / 5
12,050
1,205
16,360
18,800
13,076
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
46
37
Kills
12
12
Deaths
38
83
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Almoyus88
Bacchus
4
1
20
14
L
Ganesha
GoloThunder
Ganesha
0
2
12
3
W
Neith
JustAshie
Neith
7
4
12
3.25
L
6
8
5
1.06
L
1
15
5
0.23
W
14
2
12
10
W
Baron Samedi
TexzenGG
Baron Samedi
8
0
21
18.5
L
Kali
1
8
7
0.56
W
Xbalanque
dino spiloni187
Xbalanque
4
5
18
2.6
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,910
Damage
55,270
61,241
Taken
83,974
40,878
Mitigated
57,771
16,040
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Almoyus88
Bacchus
9,641
938
0
1,340
13,313
21,953
0
6,786
6,527
14,233
0
L
Ganesha
GoloThunder
Ganesha
9,610
640
0
1,346
15,162
21,317
0
8,694
6,468
26,899
0
W
Neith
JustAshie
Neith
7,522
3,564
0
995
12,208
4,171
0
7,645
4,563
0
11,064
L
21,029
2,426
0
699
13,606
5,954
0
10,329
3,277
48,697
0
L
3,665
1,490
0
0
21,550
9,973
0
15,594
5,956
0
17,612
W
23,320
4,869
0
1,387
7,849
3,267
0
3,283
4,566
62,718
0
W
Baron Samedi
TexzenGG
Baron Samedi
25,028
2,418
4,242
6,802
14,878
6,411
0
8,289
6,589
51,331
0
L
Kali
4,606
1,049
0
807
14,856
7,451
0
9,990
4,866
0
13,120
W
Xbalanque
dino spiloni187
Xbalanque
11,399
6,414
0
1,274
12,993
5,076
0
6,922
6,071
0
17,728
L
16,360
1,842
0
1,629
18,800
13,076
0
13,382
5,418
5,668
20,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,353
Gold Earned
58,683
201
Minions Killed
169
10
Camps Cleared
4
960,163
Distance Traveled
898,538
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,917
1,192
3
0
0
207,447
1
L
Ganesha
12,517
1,252
1
0
1
183,736
0
W
Neith
12,054
1,205
12
1
2
171,165
3
L
Zeus
12,661
1,266
67
7
2
190,570
1
L
Thor
10,622
1,062
32
3
0
152,101
1
W
Zeus
14,745
1,475
98
10
6
203,484
2
W
Baron Samedi
14,091
1,409
74
7
2
212,524
1
L
Kali
10,833
1,083
18
2
0
142,756
1
W
Xbalanque
11,546
1,155
14
1
0
165,543
0
L
Tyr
12,050
1,205
51
5
1
229,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role