Player Matchup

Raijin
Raijin
Krazy_Commando
Raijin
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,538 Elo+
Party 2
Thor
Thor
TrumpsBabyHandz
Thor
Level 100
God Stats
7W - 5L
1,307 SR
Queue Stats
691W - 729L
1,486 Elo+
Solo
Yemoja
Yemoja
Xasanak
Yemoja
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 285L
1,542 Elo+
Solo
Discordia
Discordia
temp-490861
Discordia
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,647 Elo+
Party 2
Chaac
Chaac
thebestserver
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,287 Elo+
Solo
Team Averages
Level 85
1,461 SR
1,500 Elo+

VS

Team Averages
Level 125
1,540 SR
1,494 Elo+
Sol
Sol
PEPPERsz
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,461 Elo+
Party 1
Anubis
Anubis
SympPymp3050
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,467 Elo+
Party 1
Hel
Hel
Te_Tane
Hel
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
253W - 276L
1,451 Elo+
Solo
Cerberus
Cerberus
chicotheman13
Cerberus
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 227L
1,579 Elo+
Solo
Bellona
Bellona
obeyzaaddy915
Bellona
Level 117
God Stats
3W - 1L
1,702 SR
Queue Stats
759W - 811L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 12
8,990
899
5,876
8,417
2,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 8
7,694
769
7,083
8,033
4,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Xasanak
Yemoja
14
2 / 1 / 14
8,080
808
1,049
6,170
5,390
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
temp-490861
Discordia
15
2 / 2 / 12
8,242
824
13,801
6,933
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 2 / 8
9,294
929
13,130
14,013
8,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
8,154
815
11,924
7,338
2,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
12
1 / 2 / 4
6,961
696
5,773
6,548
2,598
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hel
14
1 / 3 / 3
7,150
715
4,591
7,824
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
chicotheman13
Cerberus
12
0 / 6 / 7
6,759
676
5,601
15,546
10,853
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
13
4 / 5 / 4
7,974
797
7,255
12,696
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
17
Kills
10
11
Deaths
17
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
4
1
5
6.5
L
Anubis
1
2
4
1.5
L
Hel
1
3
3
0.83
W
3
3
8
2.33
W
Yemoja
Xasanak
Yemoja
2
1
14
9
L
Cerberus
chicotheman13
Cerberus
0
6
7
0.58
L
Bellona
4
5
4
1.2
W
Discordia
temp-490861
Discordia
2
2
12
4
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
35,144
43,566
Taken
49,952
23,055
Mitigated
29,255
22,908
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,876
1,164
104
933
8,417
2,740
375
5,907
2,510
22,865
0
L
11,924
540
894
2,004
7,338
2,443
0
3,006
4,290
23,294
0
L
Anubis
5,773
0
594
1,177
6,548
2,598
0
2,959
3,553
15,069
0
L
Hel
4,591
166
5,351
3,518
7,824
2,942
0
3,810
3,964
9,207
0
W
7,083
1,279
1,618
1,029
8,033
4,013
99
4,291
3,742
0
10,477
W
Yemoja
Xasanak
Yemoja
1,049
438
8,846
2,285
6,170
5,390
550
5,015
1,155
1,774
0
L
Cerberus
chicotheman13
Cerberus
5,601
299
307
4,235
15,546
10,853
0
5,075
10,277
12,781
0
L
Bellona
7,255
1,221
1,398
2,093
12,696
10,419
0
5,370
7,142
0
10,559
W
Discordia
temp-490861
Discordia
13,801
294
743
1,126
6,933
2,281
1,053
5,710
1,223
21,503
0
W
13,130
3,199
841
5,383
14,013
8,631
983
6,966
7,047
0
25,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
36,998
89
Minions Killed
81
0
Camps Cleared
0
895,436
Distance Traveled
926,853
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,990
899
57
6
0
169,383
0
L
Sol
8,154
815
27
3
0
215,028
0
L
Anubis
6,961
696
18
2
0
166,755
0
L
Hel
7,150
715
11
1
0
196,377
0
W
Thor
7,694
769
8
1
0
171,630
0
W
Yemoja
8,080
808
0
0
0
168,170
1
L
Cerberus
6,759
676
17
2
0
156,173
0
L
Bellona
7,974
797
8
1
0
192,520
1
W
Discordia
8,242
824
8
1
0
191,575
1
W
Chaac
9,294
929
16
2
0
194,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role