Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ders_94
Chang'e
Level 104
God Stats
4W - 6L
1,552 SR
Queue Stats
343W - 358L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Hoosegow
Sylvanus
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 131L
1,579 Elo+
Solo
Ne Zha
Ne Zha
dukewicked
Ne Zha
Level 160
God Stats
29W - 40L
1,618 SR
Queue Stats
773W - 784L
1,501 Elo+
Solo
Izanami
Izanami
l SkinnyFatz l
Izanami
Level 160
God Stats
13W - 12L
1,511 SR
Queue Stats
87W - 68L
1,616 Elo+
Solo
Team Averages
Level 140
1,536 SR
1,541 Elo+

VS

Team Averages
Level 109
1,646 SR
1,691 Elo+
Cu Chulainn
Cu Chulainn
BaN_ThE_UnDeAd66
Cu Chulainn
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,596 Elo+
Party 1
Sobek
Sobek
BustyBionicles
Sobek
Level 60
God Stats
1W - 0L
1,392 SR
Queue Stats
12W - 3L
1,851 Elo+
Party 1
Ra
Ra
Defiantpluto907
Ra
Level 118
God Stats
5W - 0L
1,970 SR
Queue Stats
41W - 31L
1,555 Elo+
Solo
Medusa
Medusa
Hy3_Quality
Medusa
Level 144
God Stats
29W - 11L
1,831 SR
Queue Stats
174W - 79L
1,753 Elo+
Party 1
Bastet
Bastet
IITorvaII
Bastet
Level 124
God Stats
5W - 4L
1,538 SR
Queue Stats
177W - 105L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 5 / 0
8,360
760
7,985
13,472
7,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Ders_94
Chang'e
14
0 / 4 / 5
7,617
692
6,983
8,841
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Hoosegow
Sylvanus
14
1 / 6 / 3
7,635
694
6,788
10,986
10,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
dukewicked
Ne Zha
15
4 / 4 / 2
8,353
759
10,402
8,435
3,430
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 5 / 2
7,505
682
6,586
11,508
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BaN_ThE_UnDeAd66
Cu Chulainn
14
2 / 1 / 4
7,850
714
6,635
9,815
6,356
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
6 / 3 / 17
9,453
859
6,630
17,177
24,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 11
8,175
743
6,269
8,168
3,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
7 / 0 / 7
9,847
895
11,079
7,117
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
IITorvaII
Bastet
15
7 / 4 / 8
8,521
775
14,600
11,725
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
10
Kills
24
24
Deaths
10
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
5
0
0.8
W
Cu Chulainn
BaN_ThE_UnDeAd66
Cu Chulainn
2
1
4
4
W
6
3
17
4.83
W
2
2
11
3.75
L
Chang'e
Ders_94
Chang'e
0
4
5
0.63
L
Sylvanus
Hoosegow
Sylvanus
1
6
3
0.42
W
Medusa
7
0
7
10.5
W
Bastet
IITorvaII
Bastet
7
4
8
2.75
L
Ne Zha
dukewicked
Ne Zha
4
4
2
1.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,744
Damage
45,213
53,242
Taken
54,002
29,241
Mitigated
42,324
13,099
Healing
19,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,985
2,060
121
4,070
13,472
7,832
0
2,304
11,053
0
23,766
W
Cu Chulainn
BaN_ThE_UnDeAd66
Cu Chulainn
6,635
872
0
2,524
9,815
6,356
0
2,852
6,963
0
25,364
W
6,630
688
368
5,597
17,177
24,785
66
3,003
14,174
15,606
0
W
6,269
1,076
2,759
3,155
8,168
3,100
490
3,057
5,111
33,666
0
L
Chang'e
Ders_94
Chang'e
6,983
363
372
2,609
8,841
3,402
0
1,706
6,975
21,859
0
L
Sylvanus
Hoosegow
Sylvanus
6,788
1,728
1,155
1,693
10,986
10,904
0
4,491
6,337
19,665
3,683
W
Medusa
11,079
4,965
0
2,959
7,117
2,866
1,083
1,276
5,841
0
44,345
W
Bastet
IITorvaII
Bastet
14,600
4,136
0
1,998
11,725
5,217
143
2,871
8,854
43
25,221
L
Ne Zha
dukewicked
Ne Zha
10,402
1,147
0
915
8,435
3,430
0
2,958
5,425
0
23,673
L
6,586
4,580
0
2,164
11,508
3,673
93
1,483
9,847
0
31,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,470
Gold Earned
43,846
190
Minions Killed
233
0
Camps Cleared
0
979,546
Distance Traveled
1,122,260
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,360
760
31
3
0
187,020
0
W
Cu Chulainn
7,850
714
39
4
0
227,503
2
W
Sobek
9,453
859
7
1
0
241,187
1
W
Ra
8,175
743
76
7
0
213,807
3
L
Chang'e
7,617
692
40
4
0
211,986
0
L
Sylvanus
7,635
694
37
3
0
193,382
0
W
Medusa
9,847
895
91
8
0
211,589
2
W
Bastet
8,521
775
20
2
0
228,174
0
L
Ne Zha
8,353
759
29
3
0
216,456
0
L
Izanami
7,505
682
53
5
0
170,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role