Player Matchup

Ganesha
Ganesha
FeedingIsGood2
Ganesha
Level 29
God Stats
3W - 1L
1,692 SR
Queue Stats
46W - 22L
1,615 Elo+
Party 3
Janus
Janus
Nick is Bad4241
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 5L
1,872 Elo+
Party 2
Rama
Rama
TheNeedsToFeeds
Rama
Level 38
God Stats
10W - 5L
1,610 SR
Queue Stats
51W - 42L
1,579 Elo+
Party 3
Ne Zha
Ne Zha
freshness56
Ne Zha
Level 160
God Stats
1W - 0L
1,281 SR
Queue Stats
20W - 15L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
torn meniscus25
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,872 Elo+
Party 2
Team Averages
Level 53
1,517 SR
1,697 Elo+

VS

Team Averages
Level 104
1,667 SR
1,631 Elo+
Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Kekesan
Erlang Shen
Level 106
God Stats
2W - 2L
1,563 SR
Queue Stats
315W - 257L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
Rayqweeezy
Baron Samedi
Level 129
God Stats
10W - 9L
1,871 SR
Queue Stats
431W - 358L
1,604 Elo+
Party 1
Neith
Neith
Rengoku4334
Neith
Level 15
God Stats
4W - 1L
1,902 SR
Queue Stats
22W - 8L
1,724 Elo+
Party 1
Susano
Susano
Tacomfy
Susano
Level 125
God Stats
4W - 7L
1,500 SR
Queue Stats
271W - 216L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 11
9,551
503
10,454
12,464
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 4 / 7
10,211
537
7,049
9,050
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 2
10,539
555
10,502
14,404
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
18
5 / 2 / 4
11,008
579
12,653
13,318
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
torn meniscus25
Sun Wukong
18
5 / 1 / 1
10,829
570
16,081
24,111
21,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 1 / 5
8,612
453
5,257
18,442
18,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Kekesan
Erlang Shen
17
2 / 3 / 1
10,213
538
19,233
23,356
19,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Rayqweeezy
Baron Samedi
16
0 / 8 / 3
9,191
484
7,582
14,872
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 1 / 2
9,859
519
10,395
10,875
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Tacomfy
Susano
15
5 / 4 / 2
9,478
499
9,338
14,318
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
10
10
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
5
2.5
W
0
1
11
5.5
L
Erlang Shen
Kekesan
Erlang Shen
2
3
1
0.83
W
4
4
7
1.88
L
Baron Samedi
Rayqweeezy
Baron Samedi
0
8
3
0.19
L
3
1
2
4
L
Susano
Tacomfy
Susano
5
4
2
1.5
W
3
2
2
2
W
Ne Zha
5
2
4
3.5
W
Sun Wukong
torn meniscus25
Sun Wukong
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,739
Damage
51,805
73,347
Taken
81,863
46,708
Mitigated
49,815
32,893
Healing
28,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,257
1,066
277
8,195
18,442
18,448
0
4,465
13,843
27,479
0
W
10,454
1,161
495
3,190
12,464
11,580
0
4,975
7,307
28,923
0
L
Erlang Shen
Kekesan
Erlang Shen
19,233
10,049
0
11,110
23,356
19,910
0
548
22,786
0
83,853
W
7,049
544
0
750
9,050
2,763
243
2,414
6,636
79,201
273
L
Baron Samedi
Rayqweeezy
Baron Samedi
7,582
544
889
3,232
14,872
4,418
0
5,716
9,014
72,741
0
L
10,395
5,273
0
4,911
10,875
2,616
0
1,697
9,146
0
71,634
L
Susano
Tacomfy
Susano
9,338
1,310
0
250
14,318
4,423
0
4,446
9,778
0
64,017
W
10,502
8,351
0
7,203
14,404
5,389
811
839
13,565
0
92,438
W
Ne Zha
12,653
3,953
0
6,660
13,318
5,628
220
2,870
10,448
0
78,368
W
Sun Wukong
torn meniscus25
Sun Wukong
16,081
3,221
0
14,595
24,111
21,348
0
1,741
22,370
0
81,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
47,353
619
Minions Killed
584
0
Camps Cleared
0
1,891,386
Distance Traveled
1,808,115
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,612
453
34
2
0
369,791
6
W
Ganesha
9,551
503
4
0
0
387,570
6
L
Erlang Shen
10,213
538
153
8
0
345,152
3
W
Janus
10,211
537
159
8
0
354,370
2
L
Baron Samedi
9,191
484
135
7
0
335,236
8
L
Neith
9,859
519
141
7
0
351,738
1
L
Susano
9,478
499
121
6
0
406,198
3
W
Rama
10,539
555
174
9
0
333,007
1
W
Ne Zha
11,008
579
125
7
0
424,399
1
W
Sun Wukong
10,829
570
157
8
0
392,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role