Player Matchup

Ah Puch
Ah Puch
Silver II
ThatTubaGuy
Ah Puch
Silver II
Level 126
God Stats
1W - 1L
1,780 SR
Queue Stats
3W - 5L
1,507 MMR
Party 1
Anhur
Anhur
Silver II
Zazscauch
Anhur
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,507 MMR
Party 1
Bellona
Bellona
Bronze III
hailfire15
Bellona
Bronze III
Level 109
God Stats
0W - 1L
1,749 SR
Queue Stats
3W - 5L
1,502 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,677 SR
1,506 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,623 SR
1,500 MMR
Nike
Nike
Bronze III
Happyman1220
Nike
Bronze III
Level 88
God Stats
1W - 0L
1,639 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Silver II
TangledAnt50083
Zeus
Silver II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 MMR
Party 2
Atlas
Atlas
Bronze III
draco1898
Atlas
Bronze III
Level 144
God Stats
1W - 0L
1,729 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ThatTubaGuy
Ah Puch
14
1 / 6 / 3
9,546
636
15,321
14,124
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Zazscauch
Anhur
15
5 / 6 / 3
11,449
763
13,346
15,125
4,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bellona
hailfire15
Bellona
14
2 / 6 / 4
10,433
696
9,398
14,058
17,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
UllrArachneThothBacchusChiron

VS

Bans
AgniAh Muzen CabGilgameshHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 11
11,033
736
10,492
15,660
15,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
9 / 5 / 6
11,788
786
19,569
14,935
5,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
draco1898
Atlas
15
3 / 1 / 14
11,086
739
8,086
21,281
25,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
18
18
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
9
5
6
2.4
L
Ah Puch
ThatTubaGuy
Ah Puch
1
6
3
0.42
L
Anhur
Zazscauch
Anhur
5
6
3
1.08
W
Atlas
draco1898
Atlas
3
1
14
10
L
Bellona
hailfire15
Bellona
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,065
Damage
38,147
43,307
Taken
51,876
26,383
Mitigated
47,030
5,604
Healing
13,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,492
890
419
1,721
15,660
15,732
572
4,685
10,975
4,481
21,173
W
19,569
1,676
0
4,495
14,935
5,847
1,166
5,390
9,545
48,796
0
L
Ah Puch
ThatTubaGuy
Ah Puch
15,321
539
70
4,354
14,124
4,463
0
10,785
3,092
49,832
0
L
Anhur
Zazscauch
Anhur
13,346
6,230
0
918
15,125
4,766
0
10,161
4,735
0
33,995
W
Atlas
draco1898
Atlas
8,086
3,170
878
6,156
21,281
25,451
493
5,299
15,439
30,644
0
L
Bellona
hailfire15
Bellona
9,398
3,794
0
262
14,058
17,154
0
8,775
4,854
0
21,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,428
Gold Earned
33,907
137
Minions Killed
149
6
Camps Cleared
6
739,543
Distance Traveled
824,192
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,033
736
39
3
0
271,497
0
W
Zeus
11,788
786
81
5
5
243,233
1
L
Ah Puch
9,546
636
72
5
2
249,003
2
L
Anhur
11,449
763
39
3
1
233,390
6
W
Atlas
11,086
739
29
2
1
309,462
3
L
Bellona
10,433
696
26
2
3
257,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role