Player Matchup

Chang'e
Chang'e
Natorken
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,617 Elo+
Party 2
Medusa
Medusa
SaharaTomato
Medusa
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 10L
1,617 Elo+
Party 2
Sobek
Sobek
kazama6431
Sobek
Level 108
God Stats
2W - 1L
1,390 SR
Queue Stats
40W - 21L
1,599 Elo+
Party 2
Team Averages
Level 83
1,463 SR
1,611 Elo+

VS

Team Averages
Level 45
1,500 SR
1,500 Elo+
Cthulhu
Cthulhu
Rezdead15
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Sqwertzy
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
StryperYB
Merlin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Natorken
Chang'e
14
0 / 0 / 13
9,367
669
4,460
6,003
2,501
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
17
15 / 2 / 1
12,231
874
22,115
12,838
4,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sobek
14
1 / 2 / 13
10,089
721
5,364
17,771
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rezdead15
Cthulhu
11
1 / 6 / 1
9,011
644
7,458
14,865
15,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Sqwertzy
Cernunnos
13
0 / 7 / 3
8,383
599
6,487
12,323
3,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
StryperYB
Merlin
14
2 / 3 / 2
9,085
649
8,750
8,448
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Natorken
Chang'e
0
0
13
6.5
L
Cthulhu
Rezdead15
Cthulhu
1
6
1
0.25
W
Medusa
15
2
1
7.75
L
Cernunnos
Sqwertzy
Cernunnos
0
7
3
0.21
L
Merlin
StryperYB
Merlin
2
3
2
1
W
Sobek
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,939
Damage
22,695
36,612
Taken
35,636
25,194
Mitigated
21,722
15,175
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Natorken
Chang'e
4,460
582
3,482
3,521
6,003
2,501
535
4,023
1,810
23,054
0
L
Cthulhu
Rezdead15
Cthulhu
7,458
270
286
702
14,865
15,254
0
5,205
9,604
19,585
0
W
Medusa
22,115
7,776
0
4,026
12,838
4,842
1,809
5,854
6,608
0
75,910
L
Cernunnos
Sqwertzy
Cernunnos
6,487
3,094
0
1,042
12,323
3,882
0
2,126
10,149
0
20,264
L
Merlin
StryperYB
Merlin
8,750
204
0
620
8,448
2,586
0
2,525
5,779
36,972
0
W
Sobek
5,364
607
0
4,146
17,771
17,851
200
6,206
10,017
25,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
26,479
179
Minions Killed
122
8
Camps Cleared
3
791,907
Distance Traveled
725,962
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,367
669
46
3
2
272,891
2
L
Cthulhu
9,011
644
21
2
0
252,443
2
W
Medusa
12,231
874
100
7
4
259,420
2
L
Cernunnos
8,383
599
46
3
2
212,633
4
L
Merlin
9,085
649
55
4
1
260,886
4
W
Sobek
10,089
721
33
2
2
259,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role