Player Matchup

Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BrownPaperHat
Chaac
Level 66
God Stats
5W - 2L
1,914 SR
Queue Stats
127W - 122L
1,419 Elo+
Solo
Fafnir
Fafnir
MajorTi7ties
Fafnir
Level 49
God Stats
6W - 1L
1,705 SR
Queue Stats
129W - 121L
1,590 Elo+
Party 2
Thanatos
Thanatos
Th3darkhuntsman
Thanatos
Level 145
God Stats
2W - 1L
1,734 SR
Queue Stats
233W - 220L
1,608 Elo+
Party 2
Apollo
Apollo
TheDoctor526
Apollo
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,648 Elo+
Party 2
Team Averages
Level 79
1,671 SR
1,553 Elo+

VS

Team Averages
Level 94
1,537 SR
1,541 Elo+
Sylvanus
Sylvanus
OkiAdoki
Sylvanus
Level 128
God Stats
7W - 8L
2,002 SR
Queue Stats
32W - 31L
1,571 Elo+
Party 1
Baron Samedi
Baron Samedi
Russman183
Baron Samedi
Level 68
God Stats
13W - 7L
1,721 SR
Queue Stats
220W - 249L
1,604 Elo+
Solo
Cthulhu
Cthulhu
Zeverek
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,565 Elo+
Party 1
Ne Zha
Ne Zha
gåsp
Ne Zha
Level 129
God Stats
0W - 3L
1,300 SR
Queue Stats
39W - 39L
1,569 Elo+
Party 1
Rama
Rama
yojimboi
Rama
Level 87
God Stats
0W - 3L
1,161 SR
Queue Stats
22W - 31L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
7 / 3 / 5
9,924
584
11,743
8,337
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 2
8,608
506
4,379
15,974
8,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
13
0 / 3 / 14
8,593
505
3,997
14,414
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
14 / 5 / 5
10,534
620
17,889
14,785
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
15
3 / 4 / 6
8,823
519
5,929
13,189
3,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
OkiAdoki
Sylvanus
15
4 / 6 / 3
8,982
528
12,772
20,348
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Russman183
Baron Samedi
10
0 / 8 / 4
6,743
397
3,796
12,169
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Zeverek
Cthulhu
16
2 / 3 / 2
9,433
555
12,159
11,776
14,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
gåsp
Ne Zha
15
12 / 7 / 1
9,987
587
11,676
16,169
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
3
0 / 1 / 1
4,988
293
626
1,001
146
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
25
Kills
18
18
Deaths
25
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
3
5
3.17
W
1
3
2
0.67
W
Fafnir
0
3
14
2.33
L
Sylvanus
OkiAdoki
Sylvanus
4
6
3
0.92
L
Baron Samedi
Russman183
Baron Samedi
0
8
4
0.25
W
Thanatos
14
5
5
3.3
W
Apollo
3
4
6
1.5
L
Cthulhu
Zeverek
Cthulhu
2
3
2
1
L
Ne Zha
gåsp
Ne Zha
12
7
1
1.79
L
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,937
Damage
41,029
66,699
Taken
61,463
35,732
Mitigated
28,758
24,457
Healing
19,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,743
174
0
500
8,337
2,186
743
1,249
6,760
66,469
0
W
4,379
795
0
4,218
15,974
8,529
0
10,044
5,189
0
47,562
W
Fafnir
3,997
1,269
0
2,296
14,414
16,060
660
3,930
10,484
15,662
0
L
Sylvanus
OkiAdoki
Sylvanus
12,772
4,234
331
6,681
20,348
7,627
0
5,663
14,685
51,663
15,540
L
Baron Samedi
Russman183
Baron Samedi
3,796
250
238
2,324
12,169
2,462
0
3,731
8,438
23,486
0
W
Thanatos
17,889
4,581
0
11,874
14,785
5,350
606
5,586
8,786
0
59,297
W
Apollo
5,929
3,691
0
5,569
13,189
3,607
564
5,601
7,588
0
63,120
L
Cthulhu
Zeverek
Cthulhu
12,159
1,604
121
5,116
11,776
14,048
160
601
11,175
67,850
0
L
Ne Zha
gåsp
Ne Zha
11,676
3,375
0
4,992
16,169
4,475
0
5,554
10,615
0
55,214
L
Rama
626
620
0
153
1,001
146
0
191
810
0
4,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
40,133
421
Minions Killed
366
0
Camps Cleared
0
1,603,864
Distance Traveled
1,222,174
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,924
584
97
6
0
345,914
4
W
Chaac
8,608
506
105
6
0
273,797
3
W
Fafnir
8,593
505
21
1
0
334,897
6
L
Sylvanus
8,982
528
97
6
0
272,695
4
L
Baron Samedi
6,743
397
45
3
0
286,464
0
W
Thanatos
10,534
620
96
6
0
329,479
0
W
Apollo
8,823
519
102
6
0
319,777
5
L
Cthulhu
9,433
555
128
8
0
305,594
4
L
Ne Zha
9,987
587
88
5
0
303,731
2
L
Rama
4,988
293
8
0
0
53,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role