Player Matchup

Freya
Freya
CrAzY AccUr4Cy
Freya
Level 49
God Stats
7W - 10L
1,326 SR
Queue Stats
64W - 56L
1,551 Elo+
Solo
Artemis
Artemis
Macho_PR209
Artemis
Level 40
God Stats
0W - 1L
1,657 SR
Queue Stats
12W - 20L
1,404 Elo+
Solo
Bellona
Bellona
zl Kylee lz
Bellona
Level 123
God Stats
6W - 2L
1,822 SR
Queue Stats
429W - 395L
1,510 Elo+
Party 3
Erlang Shen
Erlang Shen
zl Stan lz
Erlang Shen
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
381W - 373L
1,502 Elo+
Party 3
Kuzenbo
Kuzenbo
zl Tweak lz
Kuzenbo
Level 43
God Stats
10W - 9L
1,751 SR
Queue Stats
89W - 99L
1,491 Elo+
Party 3
Team Averages
Level 79
1,611 SR
1,492 Elo+

VS

Team Averages
Level 49
1,448 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
Dhvonix
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,670 SR
Queue Stats
82W - 38L
1,675 Elo+
Party 1
Sylvanus
Sylvanus
Eyezron
Sylvanus
Level 60
God Stats
3W - 2L
1,291 SR
Queue Stats
10W - 7L
1,432 Elo+
Party 2
Fenrir
Fenrir
SPG MEGA C
Fenrir
Level 65
God Stats
14W - 11L
1,308 SR
Queue Stats
952W - 852L
1,546 Elo+
Party 1
Nike
Nike
Zoolox325
Nike
Level 65
God Stats
8W - 3L
1,715 SR
Queue Stats
83W - 88L
1,293 Elo+
Solo
Medusa
Medusa
serenity0fdeath6
Medusa
Level 27
God Stats
1W - 1L
1,253 SR
Queue Stats
5W - 8L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,780
525
1,744
6,349
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Macho_PR209
Artemis
10
3 / 2 / 1
5,854
532
5,696
4,673
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
zl Kylee lz
Bellona
12
1 / 2 / 1
6,581
598
6,009
5,503
4,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
zl Stan lz
Erlang Shen
11
4 / 3 / 3
6,638
603
7,185
9,352
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
zl Tweak lz
Kuzenbo
8
0 / 4 / 2
5,390
490
1,658
9,870
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dhvonix
Morgan Le Fay
13
8 / 0 / 5
7,775
707
10,672
5,733
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Eyezron
Sylvanus
9
0 / 2 / 6
5,558
505
2,222
6,513
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
SPG MEGA C
Fenrir
12
4 / 3 / 2
6,702
609
4,592
7,715
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
11
1 / 1 / 4
6,242
567
3,467
8,335
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 4
5,667
515
4,635
5,377
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
14
14
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Morgan Le Fay
Dhvonix
Morgan Le Fay
8
0
5
10.5
W
Sylvanus
Eyezron
Sylvanus
0
2
6
1.5
L
Artemis
Macho_PR209
Artemis
3
2
1
1.75
W
Fenrir
SPG MEGA C
Fenrir
4
3
2
1.67
W
Nike
1
1
4
3
W
1
2
4
1.5
L
Bellona
zl Kylee lz
Bellona
1
2
1
0.75
L
Erlang Shen
zl Stan lz
Erlang Shen
4
3
3
1.83
L
Kuzenbo
zl Tweak lz
Kuzenbo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,292
Damage
25,588
35,747
Taken
33,673
18,487
Mitigated
12,847
7,480
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,744
338
0
1,741
6,349
2,451
0
2,838
3,511
26,063
3,462
W
Morgan Le Fay
Dhvonix
Morgan Le Fay
10,672
718
0
1,830
5,733
2,162
94
1,653
4,080
49,770
0
W
Sylvanus
Eyezron
Sylvanus
2,222
1,068
631
1,746
6,513
3,498
208
294
6,219
11,998
0
L
Artemis
Macho_PR209
Artemis
5,696
2,213
0
1,253
4,673
1,109
296
2,519
2,154
0
29,447
W
Fenrir
SPG MEGA C
Fenrir
4,592
1,837
0
1,667
7,715
2,395
0
574
7,141
0
34,690
W
Nike
3,467
92
0
2,535
8,335
3,422
393
299
8,036
456
31,468
W
4,635
1,817
0
1,685
5,377
1,370
520
472
4,905
0
34,561
L
Bellona
zl Kylee lz
Bellona
6,009
1,366
0
1,993
5,503
4,075
0
1,107
4,077
0
39,854
L
Erlang Shen
zl Stan lz
Erlang Shen
7,185
4,227
0
1,259
9,352
3,361
0
2,289
6,974
0
35,638
L
Kuzenbo
zl Tweak lz
Kuzenbo
1,658
649
0
1,234
9,870
7,491
0
4,327
5,513
12,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,243
Gold Earned
31,944
289
Minions Killed
326
0
Camps Cleared
0
1,101,419
Distance Traveled
1,040,755
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,780
525
69
6
0
205,768
2
W
Morgan Le Fay
7,775
707
80
7
0
226,723
4
W
Sylvanus
5,558
505
22
2
0
173,682
1
L
Artemis
5,854
532
46
4
0
211,576
2
W
Fenrir
6,702
609
68
6
0
231,165
0
W
Nike
6,242
567
82
7
0
213,158
1
W
Medusa
5,667
515
74
7
0
196,027
5
L
Bellona
6,581
598
82
7
0
252,993
3
L
Erlang Shen
6,638
603
61
6
0
233,415
3
L
Kuzenbo
5,390
490
31
3
0
197,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role