Player Matchup

Thoth
Thoth
Akira_6798
Thoth
Level 109
God Stats
9W - 9L
1,411 SR
Queue Stats
178W - 138L
1,400 Elo+
Party 2
Khepri
Khepri
BabyCrakahz
Khepri
Level 121
God Stats
8W - 6L
1,488 SR
Queue Stats
118W - 98L
1,479 Elo+
Party 1
Mulan
Mulan
DoC GLocKs
Mulan
Level 97
God Stats
1W - 1L
1,306 SR
Queue Stats
89W - 85L
1,394 Elo+
Party 1
Vulcan
Vulcan
Selta
Vulcan
Level 127
God Stats
8W - 6L
1,500 SR
Queue Stats
224W - 151L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
zEbUbbLy1
Cliodhna
Level 87
God Stats
7W - 3L
1,257 SR
Queue Stats
312W - 304L
1,418 Elo+
Solo
Team Averages
Level 108
1,392 SR
1,429 Elo+

VS

Team Averages
Level 87
1,500 SR
1,417 Elo+
Zhong Kui
Zhong Kui
Bandit_Noir
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,416 Elo+
Party 3
Arachne
Arachne
DragonHeart725
Arachne
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 77L
1,376 Elo+
Party 4
Nu Wa
Nu Wa
JustCallMeSonic
Nu Wa
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
314W - 297L
1,554 Elo+
Solo
Hera
Hera
NoFearOnlyGunsX
Hera
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 82L
1,314 Elo+
Party 4
King Arthur
King Arthur
uchacz
King Arthur
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
2 / 2 / 15
9,330
778
6,580
5,884
3,578
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
16
1 / 2 / 26
10,385
865
6,263
16,415
24,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
17
5 / 2 / 18
9,997
833
8,133
10,578
8,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Selta
Vulcan
18
9 / 2 / 14
10,944
912
16,069
6,295
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
zEbUbbLy1
Cliodhna
19
13 / 2 / 14
11,917
993
22,908
15,063
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bandit_Noir
Zhong Kui
15
2 / 5 / 5
9,284
774
11,102
13,666
7,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 6 / 2
10,954
913
7,457
12,031
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
0 / 7 / 6
9,041
753
8,675
11,151
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 6 / 3
8,282
690
6,441
8,318
2,265
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
uchacz
King Arthur
15
1 / 6 / 4
8,756
730
6,683
18,450
6,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
30
30
Kills
10
10
Deaths
30
87
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
2
15
4.75
W
Khepri
1
2
26
7
L
Zhong Kui
Bandit_Noir
Zhong Kui
2
5
5
0.9
W
Mulan
5
2
18
7
L
7
6
2
1.33
L
0
7
6
0.43
L
0
6
3
0.25
W
Vulcan
Selta
Vulcan
9
2
14
8
L
King Arthur
uchacz
King Arthur
1
6
4
0.5
W
Cliodhna
zEbUbbLy1
Cliodhna
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,953
Damage
40,358
54,235
Taken
63,616
51,249
Mitigated
24,289
25,206
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
6,580
251
1,451
846
5,884
3,578
1,083
3,118
2,766
25,633
0
W
Khepri
6,263
640
2,490
3,822
16,415
24,150
406
6,003
9,791
15,315
0
L
Zhong Kui
Bandit_Noir
Zhong Kui
11,102
1,593
78
5,168
13,666
7,863
860
7,841
5,433
23,236
0
W
Mulan
8,133
1,542
1,425
1,547
10,578
8,556
1,135
5,682
4,896
0
25,162
L
7,457
5,593
302
2,738
12,031
3,856
1,124
4,673
6,766
0
9,895
L
8,675
2,029
1,120
2,104
11,151
3,385
1,167
5,960
4,913
26,117
0
L
6,441
825
521
619
8,318
2,265
0
3,054
4,965
21,546
0
W
Vulcan
Selta
Vulcan
16,069
7,441
1,773
1,586
6,295
3,952
1,286
4,077
2,218
50,805
0
L
King Arthur
uchacz
King Arthur
6,683
695
459
4,109
18,450
6,920
455
7,115
10,935
0
19,516
W
Cliodhna
zEbUbbLy1
Cliodhna
22,908
1,397
2,767
7,499
15,063
11,013
1,525
7,338
7,725
0
49,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,573
Gold Earned
46,317
232
Minions Killed
113
0
Camps Cleared
0
1,232,467
Distance Traveled
1,026,943
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,330
778
41
3
0
241,064
0
W
Khepri
10,385
865
17
1
0
236,824
1
L
Zhong Kui
9,284
774
26
2
0
162,955
1
W
Mulan
9,997
833
49
4
0
228,324
2
L
Arachne
10,954
913
7
1
0
214,357
0
L
Nu Wa
9,041
753
31
3
0
198,553
0
L
Hera
8,282
690
30
3
0
221,744
0
W
Vulcan
10,944
912
74
6
0
259,755
0
L
King Arthur
8,756
730
19
2
0
229,334
0
W
Cliodhna
11,917
993
51
4
0
266,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role