Player Matchup

Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DankDump420
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 94L
1,289 Elo+
Party 1
Anhur
Anhur
HydricOnSlaught
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,077 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,289 Elo+

VS

Team Averages
Level 21
1,686 SR
1,582 Elo+
Atlas
Atlas
SaltyZalty
Atlas
Level 8
God Stats
10W - 3L
1,737 SR
Queue Stats
21W - 21L
1,582 Elo+
Party 2
Neith
Neith
SoccerStarWrekz
Neith
Level 48
God Stats
10W - 4L
1,822 SR
Queue Stats
19W - 20L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
papasantz
Kukulkan
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 22L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 4 / 0
6,453
645
4,734
13,624
9,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
DankDump420
Zhong Kui
9
0 / 7 / 1
5,964
596
6,579
10,108
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 8 / 1
5,932
593
2,834
9,810
2,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
4 / 1 / 14
8,716
872
9,281
9,764
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
12 / 0 / 7
9,200
920
12,132
4,486
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
papasantz
Kukulkan
13
3 / 0 / 11
8,111
811
7,156
3,636
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
51
1
Kills
19
19
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
0
0.25
L
Zhong Kui
DankDump420
Zhong Kui
0
7
1
0.07
L
0
8
1
0.06
W
Atlas
4
1
14
11
W
12
0
7
15.5
W
Kukulkan
papasantz
Kukulkan
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,147
Damage
28,569
33,542
Taken
17,886
16,595
Mitigated
11,077
3,354
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,734
1,629
189
1,213
13,624
9,067
0
6,858
6,766
15,121
0
L
Zhong Kui
DankDump420
Zhong Kui
6,579
592
0
1,474
10,108
4,976
0
4,910
5,198
16,177
0
L
2,834
2,030
0
478
9,810
2,552
0
5,219
4,591
0
11,237
W
Atlas
9,281
4,350
0
1,918
9,764
7,731
47
4,836
4,928
16,473
0
W
12,132
6,336
0
821
4,486
1,813
498
3,464
1,022
0
27,999
W
Kukulkan
papasantz
Kukulkan
7,156
1,122
0
0
3,636
1,533
444
3,185
451
28,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,349
Gold Earned
26,027
61
Minions Killed
115
2
Camps Cleared
5
467,282
Distance Traveled
581,856
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,453
645
15
2
1
165,747
1
L
Zhong Kui
5,964
596
27
3
1
159,030
1
L
Anhur
5,932
593
19
2
0
142,505
1
W
Atlas
8,716
872
6
1
0
197,092
2
W
Neith
9,200
920
36
4
4
185,767
1
W
Kukulkan
8,111
811
73
7
1
198,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role