Player Matchup

Medusa
Medusa
ArbiterElite343
Medusa
Level 127
God Stats
11W - 7L
1,364 SR
Queue Stats
180W - 181L
1,520 Elo+
Party 1
Atlas
Atlas
DUCK991
Atlas
Level 113
God Stats
3W - 5L
1,500 SR
Queue Stats
138W - 148L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
RIP Betty W3612
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,529 Elo+
Party 1
Mulan
Mulan
RegularMarkers
Mulan
Level 89
God Stats
21W - 17L
1,523 SR
Queue Stats
374W - 328L
1,506 Elo+
Party 1
Ne Zha
Ne Zha
Zakosaur
Ne Zha
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 123L
1,510 Elo+
Party 1
Team Averages
Level 94
1,477 SR
1,516 Elo+

VS

Team Averages
Level 66
1,499 SR
1,557 Elo+
Ganesha
Ganesha
BIGDADDYGG3160
Ganesha
Level 64
God Stats
2W - 1L
1,729 SR
Queue Stats
150W - 135L
1,605 Elo+
Party 2
Ravana
Ravana
Brrzerko
Ravana
Level 102
God Stats
6W - 3L
1,463 SR
Queue Stats
264W - 224L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
CHiRiPA-HAKASE
Nu Wa
Level 60
God Stats
7W - 5L
1,500 SR
Queue Stats
141W - 115L
1,617 Elo+
Party 2
Osiris
Osiris
Cosquega
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,492 Elo+
Party 2
Bellona
Bellona
TTV Ahjarri
Bellona
Level 89
God Stats
2W - 3L
1,301 SR
Queue Stats
35W - 30L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
6,814
681
5,110
5,358
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
DUCK991
Atlas
9
0 / 2 / 8
5,657
566
3,441
6,461
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
11
5 / 2 / 4
7,049
705
7,067
5,339
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 0
6,376
638
4,577
7,241
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Zakosaur
Ne Zha
11
3 / 3 / 4
6,397
640
4,381
7,500
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 5
4,991
499
1,306
6,939
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Brrzerko
Ravana
11
8 / 2 / 0
6,900
690
6,518
7,489
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 5 / 4
5,237
524
3,947
7,449
1,784
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Cosquega
Osiris
9
0 / 2 / 1
4,922
492
2,955
6,807
4,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
TTV Ahjarri
Bellona
8
0 / 4 / 1
4,784
478
2,650
8,035
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
16
Kills
9
10
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
0
3
5
0.83
L
Ravana
Brrzerko
Ravana
8
2
0
4
L
1
5
4
0.6
L
Osiris
Cosquega
Osiris
0
2
1
0.25
W
Atlas
DUCK991
Atlas
0
2
8
2
W
Kukulkan
5
2
4
3.5
W
2
2
0
1
L
Bellona
TTV Ahjarri
Bellona
0
4
1
0.13
W
Ne Zha
Zakosaur
Ne Zha
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
17,376
31,899
Taken
36,719
11,974
Mitigated
16,785
12,150
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,110
2,942
0
2,160
5,358
1,432
0
758
4,600
0
37,061
L
1,306
290
0
1,284
6,939
4,678
0
2,606
4,333
9,762
0
L
Ravana
Brrzerko
Ravana
6,518
1,204
0
1,795
7,489
2,940
0
3,301
4,156
0
28,651
L
3,947
856
75
659
7,449
1,784
0
3,386
4,063
29,445
0
L
Osiris
Cosquega
Osiris
2,955
1,628
0
2,000
6,807
4,065
0
0
6,334
0
18,860
W
Atlas
DUCK991
Atlas
3,441
1,498
120
1,702
6,461
3,404
151
1,232
5,229
12,985
0
W
Kukulkan
7,067
1,500
0
763
5,339
1,394
0
1,134
4,205
46,112
0
W
4,577
706
0
4,137
7,241
3,610
0
598
6,643
0
31,717
L
Bellona
TTV Ahjarri
Bellona
2,650
840
0
1,628
8,035
3,318
0
1,215
6,820
0
25,521
W
Ne Zha
Zakosaur
Ne Zha
4,381
892
0
3,268
7,500
2,134
875
1,531
5,969
0
29,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,293
Gold Earned
26,834
307
Minions Killed
218
0
Camps Cleared
0
870,978
Distance Traveled
945,551
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,814
681
72
7
0
184,599
3
L
Ganesha
4,991
499
13
1
0
191,835
6
L
Ravana
6,900
690
63
6
0
210,473
0
L
Nu Wa
5,237
524
43
4
0
161,130
0
L
Osiris
4,922
492
48
5
0
213,817
2
W
Atlas
5,657
566
22
2
0
176,655
1
W
Kukulkan
7,049
705
80
8
0
174,517
2
W
Mulan
6,376
638
75
8
0
156,808
2
L
Bellona
4,784
478
51
5
0
168,296
4
W
Ne Zha
6,397
640
58
6
0
178,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role