Player Matchup

Raijin
Raijin
ActingMean
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 87L
1,290 Elo+
Party 1
Hercules
Hercules
FFOG Qilkow
Hercules
Level 62
God Stats
1W - 1L
1,740 SR
Queue Stats
12W - 12L
1,551 Elo+
Solo
Vulcan
Vulcan
Humbledagger624
Vulcan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 91L
1,364 Elo+
Party 1
Olorun
Olorun
SaveSarahConnor
Olorun
Level 74
God Stats
0W - 4L
1,243 SR
Queue Stats
199W - 227L
1,385 Elo+
Solo
Vamana
Vamana
Zrex64
Vamana
Level 84
God Stats
0W - 2L
1,824 SR
Queue Stats
66W - 85L
1,318 Elo+
Party 1
Team Averages
Level 63
1,561 SR
1,382 Elo+

VS

Team Averages
Level 101
1,591 SR
1,441 Elo+
Ganesha
Ganesha
 
Ganesha
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AkSav907
Amaterasu
Level 59
God Stats
3W - 3L
1,542 SR
Queue Stats
118W - 120L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
DAYUUM TJ
Baron Samedi
Level 87
God Stats
3W - 0L
1,701 SR
Queue Stats
275W - 277L
1,453 Elo+
Solo
Mercury
Mercury
Tank_aka_Louie
Mercury
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
309W - 350L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxHadesxX1840
Ah Muzen Cab
Level 120
God Stats
12W - 12L
1,712 SR
Queue Stats
692W - 743L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ActingMean
Raijin
18
4 / 9 / 8
11,301
706
14,638
17,096
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
FFOG Qilkow
Hercules
18
2 / 4 / 10
11,019
689
15,221
16,760
17,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 6 / 3
12,084
755
25,239
15,696
5,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 7
9,425
589
5,650
12,234
3,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Zrex64
Vamana
18
5 / 9 / 11
12,078
755
11,849
25,499
26,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 5 / 28
12,255
766
13,408
22,549
27,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
AkSav907
Amaterasu
19
7 / 5 / 19
11,921
745
9,172
23,539
23,648
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
DAYUUM TJ
Baron Samedi
20
13 / 4 / 14
13,399
837
20,733
19,336
9,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 3 / 15
12,234
765
8,188
12,003
4,435
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
XxHadesxX1840
Ah Muzen Cab
20
8 / 2 / 18
12,754
797
25,124
9,389
3,895
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
129
19
Kills
35
35
Deaths
19
39
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
28
2.8
L
Raijin
ActingMean
Raijin
4
9
8
0.89
W
Amaterasu
AkSav907
Amaterasu
7
5
19
3.3
W
Baron Samedi
DAYUUM TJ
Baron Samedi
13
4
14
5
L
Hercules
FFOG Qilkow
Hercules
2
4
10
1.75
L
8
6
3
1.58
L
0
7
7
0.5
W
7
3
15
4.83
W
Ah Muzen Cab
XxHadesxX1840
Ah Muzen Cab
8
2
18
8.5
L
Vamana
Zrex64
Vamana
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,597
Damage
76,625
87,285
Taken
86,816
59,348
Mitigated
69,540
25,473
Healing
34,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
13,408
1,052
1,790
4,868
22,549
27,787
773
12,707
9,454
28,107
0
L
Raijin
ActingMean
Raijin
14,638
1,093
1,887
2,539
17,096
6,113
0
6,456
10,640
24,590
0
W
Amaterasu
AkSav907
Amaterasu
9,172
1,875
862
2,353
23,539
23,648
279
11,935
11,162
0
17,062
W
Baron Samedi
DAYUUM TJ
Baron Samedi
20,733
1,573
7,069
8,624
19,336
9,775
33
11,281
7,830
48,426
0
L
Hercules
FFOG Qilkow
Hercules
15,221
1,387
1,369
4,679
16,760
17,236
95
8,079
8,681
8,128
18,135
L
25,239
8,268
2,403
2,836
15,696
5,988
316
6,630
9,066
47,673
0
L
5,650
1,486
856
1,059
12,234
3,562
1,455
4,189
8,045
18,240
0
W
8,188
2,884
1,506
3,122
12,003
4,435
1,288
6,248
5,613
0
23,368
W
Ah Muzen Cab
XxHadesxX1840
Ah Muzen Cab
25,124
7,453
1,273
2,670
9,389
3,895
2,093
5,299
3,943
0
51,927
L
Vamana
Zrex64
Vamana
11,849
4,954
2,203
5,642
25,499
26,449
0
8,787
16,712
434
22,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,907
Gold Earned
62,563
182
Minions Killed
181
0
Camps Cleared
0
1,330,725
Distance Traveled
1,639,167
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,255
766
6
0
0
318,964
0
L
Raijin
11,301
706
24
2
0
255,085
0
W
Amaterasu
11,921
745
15
1
0
360,630
0
W
Baron Samedi
13,399
837
59
4
0
260,696
0
L
Hercules
11,019
689
36
2
0
292,241
3
L
Vulcan
12,084
755
79
5
0
266,650
0
L
Olorun
9,425
589
24
2
0
238,705
0
W
Mercury
12,234
765
42
3
0
366,639
4
W
Ah Muzen Cab
12,754
797
59
4
0
332,238
0
L
Vamana
12,078
755
19
1
0
278,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role