Player Matchup

Achilles
Achilles
 
Achilles
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DaddoJeff
Geb
Level 99
God Stats
9W - 8L
1,556 SR
Queue Stats
237W - 233L
1,480 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MetalViking2836
Ah Muzen Cab
Level 82
God Stats
2W - 1L
1,759 SR
Queue Stats
44W - 40L
1,416 Elo+
Party 1
Sol
Sol
ReflexflowTv
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 90
1,563 SR
1,479 Elo+

VS

Team Averages
Level 92
1,460 SR
1,406 Elo+
Ares
Ares
ANMLPanda420
Ares
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 57L
1,386 Elo+
Party 3
Izanami
Izanami
Gh0stwolf101
Izanami
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,287 Elo+
Party 3
Sol
Sol
Pyrune
Sol
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
187W - 190L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
SgtFireHawk98
Kumbhakarna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,233 Elo+
Party 3
Tiamat
Tiamat
sulky935
Tiamat
Level 148
God Stats
0W - 2L
1,299 SR
Queue Stats
28W - 14L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
13 / 4 / 11
12,276
877
13,671
18,507
17,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
 
Da Ji
16
2 / 4 / 15
10,166
726
5,323
10,457
3,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 3 / 19
11,111
794
14,091
26,979
19,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
MetalViking2836
Ah Muzen Cab
18
4 / 2 / 11
11,185
799
13,807
9,310
3,133
18
3 / 5 / 21
10,768
769
20,454
14,757
4,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 8
8,799
629
5,823
19,907
21,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Gh0stwolf101
Izanami
17
5 / 6 / 6
10,683
763
12,742
12,712
5,861
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Pyrune
Sol
18
6 / 4 / 7
10,646
760
16,436
10,456
4,416
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
SgtFireHawk98
Kumbhakarna
15
0 / 5 / 12
9,696
693
3,238
17,610
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
sulky935
Tiamat
18
7 / 5 / 9
11,060
790
24,237
13,315
10,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
60
26
Kills
18
18
Deaths
26
77
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
13
4
11
4.63
W
Da Ji
 
Da Ji
2
4
15
2.38
L
0
6
8
0.67
W
4
3
19
4.5
L
Izanami
Gh0stwolf101
Izanami
5
6
6
1.33
W
Ah Muzen Cab
MetalViking2836
Ah Muzen Cab
4
2
11
4.75
L
Sol
Pyrune
Sol
6
4
7
2.38
W
3
5
21
2.7
L
Kumbhakarna
SgtFireHawk98
Kumbhakarna
0
5
12
1.2
L
Tiamat
sulky935
Tiamat
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,346
Damage
62,476
80,010
Taken
74,000
48,915
Mitigated
62,794
34,655
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,671
4,186
2,393
3,586
18,507
17,707
950
10,571
7,936
0
18,093
W
Da Ji
 
Da Ji
5,323
307
1,893
1,788
10,457
3,576
640
7,589
2,868
0
15,010
L
5,823
455
1,037
952
19,907
21,765
451
8,798
10,608
7,767
0
W
14,091
723
2,563
12,510
26,979
19,757
128
14,545
12,434
21,956
0
L
Izanami
Gh0stwolf101
Izanami
12,742
8,621
858
202
12,712
5,861
2,234
6,055
6,298
0
32,161
W
Ah Muzen Cab
MetalViking2836
Ah Muzen Cab
13,807
3,171
618
2,538
9,310
3,133
1,662
6,347
2,963
0
37,476
L
Sol
Pyrune
Sol
16,436
2,482
936
2,074
10,456
4,416
1,885
4,006
6,237
34,254
0
W
20,454
9,617
1,370
5,396
14,757
4,742
2,163
10,682
4,075
42,606
0
L
Kumbhakarna
SgtFireHawk98
Kumbhakarna
3,238
192
597
1,494
17,610
19,991
125
8,796
8,350
5,878
0
L
Tiamat
sulky935
Tiamat
24,237
1,142
1,064
3,403
13,315
10,761
539
5,797
7,132
43,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,506
Gold Earned
50,884
148
Minions Killed
156
0
Camps Cleared
0
1,363,214
Distance Traveled
1,178,237
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,276
877
14
1
0
271,999
1
W
Da Ji
10,166
726
22
2
0
277,546
1
L
Ares
8,799
629
5
0
0
252,464
0
W
Geb
11,111
794
16
1
0
298,567
3
L
Izanami
10,683
763
65
5
0
196,570
0
W
Ah Muzen Cab
11,185
799
46
3
0
271,395
0
L
Sol
10,646
760
51
4
0
236,348
2
W
Sol
10,768
769
50
4
0
243,707
1
L
Kumbhakarna
9,696
693
8
1
0
222,329
0
L
Tiamat
11,060
790
27
2
0
270,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role