Player Matchup

Neith
Neith
IllegalUpload
Neith
Level 8
God Stats
8W - 9L
1,433 SR
Queue Stats
8W - 9L
1,480 Elo+
Party 2
Chaac
Chaac
WindyRL
Chaac
Level 87
God Stats
7W - 7L
1,709 SR
Queue Stats
118W - 144L
1,559 Elo+
Party 2
Ra
Ra
liltrixwityomom
Ra
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
162W - 204L
1,432 Elo+
Party 2
Team Averages
Level 72
1,547 SR
1,490 Elo+

VS

Team Averages
Level 62
1,359 SR
1,397 Elo+
Tiamat
Tiamat
Dabaagoo_22
Tiamat
Level 69
God Stats
3W - 6L
1,297 SR
Queue Stats
76W - 141L
1,370 Elo+
Solo
Neith
Neith
IsaacKrauser
Neith
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 145L
1,537 Elo+
Party 1
Ares
Ares
Stormedpick01
Ares
Level 17
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 3L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 6
12,212
643
9,618
7,977
2,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
WindyRL
Chaac
19
5 / 0 / 5
12,876
678
21,297
26,888
32,118
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 1 / 7
12,762
672
14,522
13,434
7,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 3 / 2
10,606
558
13,251
14,302
8,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 3 / 0
12,743
671
19,205
18,202
8,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 1
11,415
601
6,604
23,528
25,654
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
2
0.33
W
2
1
6
5
L
2
3
0
0.67
L
0
4
1
0.13
W
Chaac
WindyRL
Chaac
5
0
5
7.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,437
Damage
39,060
48,299
Taken
56,032
42,017
Mitigated
42,958
27,448
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,251
1,645
0
1,643
14,302
8,656
404
3,593
10,709
33,253
0
W
9,618
2,899
0
1,771
7,977
2,850
893
3,815
4,162
0
25,567
L
19,205
7,441
0
5,143
18,202
8,648
341
5,915
12,287
0
91,943
L
6,604
759
0
2,260
23,528
25,654
370
5,948
17,580
23,350
0
W
Chaac
WindyRL
Chaac
21,297
3,382
0
10,732
26,888
32,118
446
9,672
17,216
391
55,681
W
14,522
1,097
7,081
7,864
13,434
7,049
1,036
7,085
6,349
77,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
34,764
224
Minions Killed
229
10
Camps Cleared
8
995,222
Distance Traveled
923,088
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,606
558
33
2
0
294,607
0
W
Neith
12,212
643
40
2
1
325,342
0
L
Neith
12,743
671
171
9
8
306,252
1
L
Ares
11,415
601
25
1
0
322,229
4
W
Chaac
12,876
678
65
3
1
346,193
5
W
Ra
12,762
672
119
6
8
323,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role